Player Matchup

Thanatos
Thanatos
BruhMoment4342
Thanatos
Level 84
God Stats
12W - 5L
1,611 SR
Queue Stats
102W - 124L
1,424 Elo+
Party 1
Artio
Artio
CCC00211
Artio
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 100L
1,431 Elo+
Party 1
Ymir
Ymir
MayorJ26
Ymir
Level 7
God Stats
3W - 1L
1,822 SR
Queue Stats
10W - 14L
1,580 Elo+
Party 1
Medusa
Medusa
WensleydaleBoy
Medusa
Level 10
God Stats
4W - 4L
1,518 SR
Queue Stats
11W - 15L
1,580 Elo+
Party 1
Sol
Sol
decynt
Sol
Level 6
God Stats
5W - 2L
1,637 SR
Queue Stats
7W - 4L
1,580 Elo+
Party 1
Team Averages
Level 39
1,618 SR
1,519 Elo+

VS

Team Averages
Level 72
1,468 SR
1,455 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
RP LostGravy
Mercury
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 85L
1,502 Elo+
Party 2
Thanatos
Thanatos
cmdCTRL
Thanatos
Level 123
God Stats
14W - 22L
1,402 SR
Queue Stats
135W - 143L
1,364 Elo+
Solo
Izanami
Izanami
pedroevil213
Izanami
Level 29
God Stats
3W - 7L
1,437 SR
Queue Stats
69W - 90L
1,502 Elo+
Party 2
Chronos
Chronos
scorch20
Chronos
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 144L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
27 / 0 / 7
12,277
722
20,379
10,127
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
CCC00211
Artio
15
4 / 1 / 11
9,998
588
6,950
14,592
15,312
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
13
0 / 1 / 11
8,678
510
2,140
9,718
9,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
6 / 0 / 9
10,419
613
8,022
9,583
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
decynt
Sol
14
2 / 1 / 6
9,157
539
1,946
5,521
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 6 / 1
6,172
363
4,018
9,883
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
RP LostGravy
Mercury
10
0 / 11 / 0
6,279
369
3,251
14,966
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
cmdCTRL
Thanatos
3
0 / 5 / 0
4,919
289
202
3,686
400
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
pedroevil213
Izanami
12
0 / 8 / 1
7,365
433
4,888
12,547
2,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
scorch20
Chronos
11
2 / 9 / 0
7,484
440
7,382
11,723
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
39
Kills
3
3
Deaths
39
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
1
0.25
W
Thanatos
27
0
7
30.5
W
Artio
CCC00211
Artio
4
1
11
9.5
W
Ymir
0
1
11
5.5
L
Mercury
RP LostGravy
Mercury
0
11
0
0
W
6
0
9
10.5
L
Thanatos
cmdCTRL
Thanatos
0
5
0
0
W
Sol
decynt
Sol
2
1
6
5
L
Izanami
pedroevil213
Izanami
0
8
1
0.06
L
Chronos
scorch20
Chronos
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,437
Damage
19,741
49,541
Taken
52,805
34,743
Mitigated
12,440
29,519
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,018
654
0
2,002
9,883
5,182
0
3,965
5,918
4,449
16,592
W
Thanatos
20,379
4,697
0
12,936
10,127
4,340
865
686
9,111
0
83,400
W
Artio
CCC00211
Artio
6,950
946
479
5,731
14,592
15,312
912
3,885
10,256
42,110
0
W
Ymir
2,140
726
360
1,171
9,718
9,498
958
1,471
8,159
21,908
0
L
Mercury
RP LostGravy
Mercury
3,251
1,527
0
1,504
14,966
2,241
0
2,127
12,839
0
25,655
W
8,022
4,539
0
5,904
9,583
3,300
3,781
0
9,583
0
65,066
L
Thanatos
cmdCTRL
Thanatos
202
55
0
798
3,686
400
0
172
3,514
0
4,577
W
Sol
decynt
Sol
1,946
667
0
2,938
5,521
2,293
5,190
2,007
3,483
48,561
4,898
L
Izanami
pedroevil213
Izanami
4,888
2,567
0
1,474
12,547
2,580
22
1,628
10,919
0
52,160
L
Chronos
scorch20
Chronos
7,382
3,494
0
1,772
11,723
2,037
0
2,963
8,760
30,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
32,219
470
Minions Killed
234
0
Camps Cleared
0
1,727,076
Distance Traveled
1,225,346
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,172
363
25
1
0
235,106
1
W
Thanatos
12,277
722
109
6
0
440,713
5
W
Artio
9,998
588
89
5
0
341,581
6
W
Ymir
8,678
510
49
3
0
315,527
0
L
Mercury
6,279
369
52
3
0
335,407
1
W
Medusa
10,419
613
117
7
0
305,264
0
L
Thanatos
4,919
289
8
0
0
131,995
1
W
Sol
9,157
539
106
6
0
323,991
0
L
Izanami
7,365
433
106
6
0
269,569
2
L
Chronos
7,484
440
43
3
0
253,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role