Player Matchup

Hou Yi
Hou Yi
ChessRook
Hou Yi
Level 105
God Stats
91W - 72L
1,574 SR
Queue Stats
386W - 350L
1,560 Elo+
Party 1
Vulcan
Vulcan
Drac-Agni
Vulcan
Level 136
God Stats
4W - 5L
1,631 SR
Queue Stats
40W - 37L
1,482 Elo+
Solo
Horus
Horus
Fu55yA5tr0
Horus
Level 117
God Stats
11W - 7L
1,743 SR
Queue Stats
466W - 420L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
RASTA2K
Ah Puch
Level 110
God Stats
9W - 9L
1,277 SR
Queue Stats
330W - 365L
1,560 Elo+
Solo
Amaterasu
Amaterasu
Videnyss
Amaterasu
Level 122
God Stats
27W - 31L
1,587 SR
Queue Stats
465W - 438L
1,520 Elo+
Party 1
Team Averages
Level 118
1,562 SR
1,536 Elo+

VS

Team Averages
Level 74
1,494 SR
1,407 Elo+
Mulan
Mulan
Bad Defenses
Mulan
Level 46
God Stats
2W - 7L
1,384 SR
Queue Stats
32W - 50L
1,410 Elo+
Solo
Cabrakan
Cabrakan
Illumika
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,234 Elo+
Solo
Poseidon
Poseidon
SMUGMISH2
Poseidon
Level 49
God Stats
12W - 14L
1,901 SR
Queue Stats
257W - 293L
1,557 Elo+
Party 2
Fenrir
Fenrir
Timebomb742
Fenrir
Level 158
God Stats
21W - 31L
1,286 SR
Queue Stats
197W - 237L
1,404 Elo+
Solo
Neith
Neith
bugsy2k20
Neith
Level 14
God Stats
14W - 16L
1,398 SR
Queue Stats
20W - 20L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChessRook
Hou Yi
17
4 / 2 / 7
11,554
1,155
9,665
10,622
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Drac-Agni
Vulcan
18
8 / 0 / 9
13,149
1,315
26,266
8,329
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
3 / 3 / 14
12,977
1,298
8,186
17,658
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
RASTA2K
Ah Puch
17
3 / 3 / 13
11,533
1,153
17,817
5,398
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Videnyss
Amaterasu
18
2 / 2 / 14
11,410
1,141
9,418
18,201
17,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

248

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
10,632
1,063
9,610
19,518
20,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Illumika
Cabrakan
16
3 / 3 / 4
10,890
1,089
5,844
13,857
15,910
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
SMUGMISH2
Poseidon
16
2 / 3 / 5
11,484
1,148
15,464
9,585
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
16
2 / 4 / 4
10,769
1,077
10,228
15,838
5,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
bugsy2k20
Neith
16
2 / 5 / 5
10,843
1,084
14,441
16,894
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
20
Kills
10
10
Deaths
20
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Hou Yi
ChessRook
Hou Yi
4
2
7
3.75
W
Vulcan
Drac-Agni
Vulcan
8
0
9
12.5
W
Horus
3
3
14
3.33
L
Cabrakan
Illumika
Cabrakan
3
3
4
1.67
W
Ah Puch
RASTA2K
Ah Puch
3
3
13
3.17
L
Poseidon
SMUGMISH2
Poseidon
2
3
5
1.5
L
Fenrir
2
4
4
1
W
Amaterasu
Videnyss
Amaterasu
2
2
14
4.5
L
Neith
bugsy2k20
Neith
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,352
Damage
55,587
60,208
Taken
75,692
48,960
Mitigated
51,029
21,752
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,610
912
0
1,010
19,518
20,768
0
7,142
11,910
0
24,904
W
Hou Yi
ChessRook
Hou Yi
9,665
6,141
246
1,061
10,622
4,917
0
2,344
8,278
0
25,043
W
Vulcan
Drac-Agni
Vulcan
26,266
8,976
456
1,481
8,329
3,918
0
2,458
5,871
57,571
0
W
Horus
8,186
3,029
3,153
8,183
17,658
20,614
0
6,922
10,736
0
14,057
L
Cabrakan
Illumika
Cabrakan
5,844
978
0
401
13,857
15,910
0
7,779
5,477
10,454
0
W
Ah Puch
RASTA2K
Ah Puch
17,817
220
0
958
5,398
2,132
0
1,718
3,680
35,490
0
L
Poseidon
SMUGMISH2
Poseidon
15,464
2,389
0
1,296
9,585
3,139
0
6,745
2,530
52,517
2,060
L
Fenrir
10,228
2,470
0
1,670
15,838
5,419
0
9,034
6,430
0
22,407
W
Amaterasu
Videnyss
Amaterasu
9,418
5,564
23
6,191
18,201
17,379
0
7,219
10,982
0
20,492
L
Neith
bugsy2k20
Neith
14,441
5,895
0
930
16,894
5,793
0
11,205
5,262
0
36,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
54,618
200
Minions Killed
211
5
Camps Cleared
7
1,133,176
Distance Traveled
891,494
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,632
1,063
37
4
1
184,273
1
W
Hou Yi
11,554
1,155
48
5
2
207,892
0
W
Vulcan
13,149
1,315
77
8
1
254,850
1
W
Horus
12,977
1,298
12
1
1
233,415
3
L
Cabrakan
10,890
1,089
12
1
1
137,964
0
W
Ah Puch
11,533
1,153
40
4
1
210,064
0
L
Poseidon
11,484
1,148
91
9
3
180,923
1
L
Fenrir
10,769
1,077
28
3
2
217,971
0
W
Amaterasu
11,410
1,141
23
2
0
226,955
4
L
Neith
10,843
1,084
43
4
0
170,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role