Player Matchup

Jormungandr
Jormungandr
DarkHonger
Jormungandr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,539 Elo+
Party 3
Bellona
Bellona
Mesaying
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
Nussix
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,770 Elo+
Party 3
Chang'e
Chang'e
Roshmosh
Chang'e
Level 27
God Stats
1W - 1L
1,308 SR
Queue Stats
28W - 29L
1,603 Elo+
Party 2
Bakasura
Bakasura
Thomas8072
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,544 Elo+
Party 2
Team Averages
Level 48
1,462 SR
1,608 Elo+

VS

Team Averages
Level 55
1,472 SR
1,519 Elo+
Ra
Ra
Athorit
Ra
Level 4
God Stats
3W - 5L
1,534 SR
Queue Stats
7W - 17L
1,430 Elo+
Solo
Vamana
Vamana
Fightator
Vamana
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 86L
1,479 Elo+
Party 1
Set
Set
SkoobySnacks
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,539 Elo+
Party 1
Atlas
Atlas
jerchamy
Atlas
Level 107
God Stats
7W - 7L
1,527 SR
Queue Stats
111W - 77L
1,555 Elo+
Party 1
Bakasura
Bakasura
proskilsnl
Bakasura
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
44W - 28L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkHonger
Jormungandr
15
4 / 2 / 23
9,128
913
9,958
11,979
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Mesaying
Bellona
16
11 / 2 / 13
9,440
944
16,166
14,467
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Nussix
Nu Wa
17
12 / 1 / 13
9,511
951
13,081
6,065
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Roshmosh
Chang'e
14
4 / 4 / 17
8,084
808
9,057
9,508
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Thomas8072
Bakasura
16
6 / 3 / 8
8,658
866
7,483
10,627
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
7,426
743
3,086
11,663
5,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Fightator
Vamana
12
1 / 5 / 4
6,988
699
7,764
13,688
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 7 / 4
8,441
844
9,720
11,334
4,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
jerchamy
Atlas
13
2 / 8 / 6
7,493
749
9,286
15,473
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
proskilsnl
Bakasura
14
4 / 8 / 0
8,884
888
7,216
13,314
4,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
29
37
Kills
12
12
Deaths
37
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Jormungandr
DarkHonger
Jormungandr
4
2
23
7.75
L
Vamana
Fightator
Vamana
1
5
4
0.6
W
Bellona
Mesaying
Bellona
11
2
13
8.75
W
Nu Wa
Nussix
Nu Wa
12
1
13
18.5
W
Chang'e
Roshmosh
Chang'e
4
4
17
3.13
L
4
7
4
0.86
W
Bakasura
Thomas8072
Bakasura
6
3
8
3.33
L
Atlas
jerchamy
Atlas
2
8
6
0.63
L
Bakasura
proskilsnl
Bakasura
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
37,072
52,646
Taken
65,472
33,665
Mitigated
27,659
13,237
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,086
653
126
1,230
11,663
5,196
0
6,688
4,826
19,186
0
W
Jormungandr
DarkHonger
Jormungandr
9,958
3,020
120
2,517
11,979
9,330
699
2,090
9,229
21,170
0
L
Vamana
Fightator
Vamana
7,764
2,927
0
2,899
13,688
6,555
126
7,216
6,014
0
18,774
W
Bellona
Mesaying
Bellona
16,166
4,080
0
1,684
14,467
14,653
374
4,341
8,032
0
30,883
W
Nu Wa
Nussix
Nu Wa
13,081
3,242
522
417
6,065
1,808
1,468
880
4,523
31,957
0
W
Chang'e
Roshmosh
Chang'e
9,057
1,180
1,832
2,223
9,508
3,277
81
2,967
6,030
18,112
0
L
9,720
3,642
67
962
11,334
4,413
0
5,649
5,259
0
24,131
W
Bakasura
Thomas8072
Bakasura
7,483
5,599
0
3,922
10,627
4,597
215
2,094
8,393
0
24,410
L
Atlas
jerchamy
Atlas
9,286
3,194
639
819
15,473
6,785
0
6,918
6,990
24,098
0
L
Bakasura
proskilsnl
Bakasura
7,216
4,183
491
1,458
13,314
4,710
539
5,625
7,327
0
10,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
39,232
173
Minions Killed
149
0
Camps Cleared
0
1,025,051
Distance Traveled
887,350
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,426
743
46
5
0
144,225
0
W
Jormungandr
9,128
913
22
2
0
193,212
1
L
Vamana
6,988
699
22
2
0
217,969
0
W
Bellona
9,440
944
42
4
0
220,542
1
W
Nu Wa
9,511
951
42
4
0
205,223
0
W
Chang'e
8,084
808
16
2
0
208,043
3
L
Set
8,441
844
32
3
0
171,106
0
W
Bakasura
8,658
866
51
5
0
198,031
1
L
Atlas
7,493
749
25
3
0
172,043
1
L
Bakasura
8,884
888
24
2
0
182,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role