Player Matchup

Gilgamesh
Gilgamesh
DatenshiMC
Gilgamesh
Level 15
God Stats
4W - 0L
1,728 SR
Queue Stats
18W - 11L
1,624 Elo+
Party 1
Sun Wukong
Sun Wukong
MastaBonsai
Sun Wukong
Level 44
God Stats
24W - 17L
1,783 SR
Queue Stats
125W - 115L
1,655 Elo+
Party 1
Hera
Hera
Pandagamer574
Hera
Level 85
God Stats
12W - 5L
1,850 SR
Queue Stats
42W - 22L
1,750 Elo+
Party 1
Ra
Ra
Turtlagon
Ra
Level 29
God Stats
32W - 23L
1,668 SR
Queue Stats
64W - 50L
1,649 Elo+
Party 1
Rama
Rama
kilniode
Rama
Level 140
God Stats
6W - 3L
1,876 SR
Queue Stats
107W - 90L
1,670 Elo+
Party 1
Team Averages
Level 63
1,781 SR
1,670 Elo+

VS

Team Averages
Level 32
1,427 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BasixSK
Medusa
Level 21
God Stats
0W - 1L
1,519 SR
Queue Stats
7W - 4L
1,605 Elo+
Party 2
Vulcan
Vulcan
CodyKat0306
Vulcan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 56L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
Culture333
Gilgamesh
Level 42
God Stats
2W - 4L
1,516 SR
Queue Stats
205W - 243L
1,430 Elo+
Solo
Cthulhu
Cthulhu
LokiTez2139
Cthulhu
Level 16
God Stats
3W - 7L
1,099 SR
Queue Stats
129W - 147L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatenshiMC
Gilgamesh
20
7 / 5 / 13
12,700
847
19,289
20,170
15,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
MastaBonsai
Sun Wukong
20
11 / 3 / 14
13,309
887
22,008
20,957
16,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 4 / 6
11,567
771
12,435
9,516
3,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 10
11,588
773
10,506
11,638
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
20
8 / 4 / 15
13,435
896
17,089
17,061
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
2 / 6 / 9
10,439
696
14,318
18,798
7,693
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
BasixSK
Medusa
18
5 / 7 / 6
11,198
747
11,658
15,853
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
3 / 9 / 6
11,748
783
10,134
18,053
8,191
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Culture333
Gilgamesh
17
1 / 6 / 9
10,259
684
7,650
22,392
20,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
LokiTez2139
Cthulhu
20
8 / 4 / 6
12,754
850
19,808
27,769
24,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
32
Kills
19
19
Deaths
32
58
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
9
1.08
L
Medusa
BasixSK
Medusa
5
7
6
1.14
L
Vulcan
3
9
6
0.67
L
Gilgamesh
Culture333
Gilgamesh
1
6
9
0.92
W
Gilgamesh
DatenshiMC
Gilgamesh
7
5
13
2.7
L
Cthulhu
LokiTez2139
Cthulhu
8
4
6
2.75
W
Sun Wukong
MastaBonsai
Sun Wukong
11
3
14
6
W
3
4
6
1.5
W
3
3
10
2.67
W
Rama
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,327
Damage
63,568
79,342
Taken
102,865
47,702
Mitigated
68,633
23,430
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,318
1,038
314
3,826
18,798
7,693
245
2,062
16,616
45,831
0
L
Medusa
BasixSK
Medusa
11,658
4,545
0
1,350
15,853
7,603
433
2,019
13,700
0
39,512
L
Vulcan
10,134
2,738
778
1,602
18,053
8,191
649
5,463
12,462
42,097
0
L
Gilgamesh
Culture333
Gilgamesh
7,650
1,664
462
1,716
22,392
20,605
0
4,568
17,544
0
26,278
W
Gilgamesh
DatenshiMC
Gilgamesh
19,289
5,297
1,735
2,539
20,170
15,131
645
8,965
11,205
348
36,617
L
Cthulhu
LokiTez2139
Cthulhu
19,808
608
872
8,672
27,769
24,541
161
8,799
18,697
53,060
0
W
Sun Wukong
MastaBonsai
Sun Wukong
22,008
5,473
0
6,619
20,957
16,462
1,241
12,104
8,853
0
55,517
W
12,435
2,898
0
1,224
9,516
3,652
777
6,314
3,202
45,713
0
W
10,506
771
2,226
5,016
11,638
4,779
1,491
7,648
3,990
48,680
0
W
Rama
17,089
10,925
0
4,071
17,061
7,678
4,170
9,229
7,832
0
58,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,599
Gold Earned
56,398
330
Minions Killed
270
0
Camps Cleared
0
1,590,939
Distance Traveled
1,459,487
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,439
696
40
3
0
307,275
3
L
Medusa
11,198
747
65
4
0
286,803
4
L
Vulcan
11,748
783
65
4
0
246,852
4
L
Gilgamesh
10,259
684
26
2
0
299,779
1
W
Gilgamesh
12,700
847
37
2
0
323,523
2
L
Cthulhu
12,754
850
74
5
0
318,778
0
W
Sun Wukong
13,309
887
70
5
0
318,419
1
W
Hera
11,567
771
63
4
0
306,675
2
W
Ra
11,588
773
71
5
0
341,088
1
W
Rama
13,435
896
89
6
0
301,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role