Player Matchup

Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ManCaveWitBeer
Eset
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 100L
1,585 Elo+
Party 1
Bellona
Bellona
OmnisSlayer
Bellona
Level 66
God Stats
5W - 3L
1,630 SR
Queue Stats
45W - 53L
1,371 Elo+
Solo
Izanami
Izanami
smoothsilk66
Izanami
Level 134
God Stats
14W - 5L
1,712 SR
Queue Stats
610W - 606L
1,521 Elo+
Party 1
Team Averages
Level 94
1,568 SR
1,495 Elo+

VS

Team Averages
Level 56
1,557 SR
1,437 Elo+
Atlas
Atlas
AAG432
Atlas
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 80L
1,505 Elo+
Party 2
Artemis
Artemis
Airtapestry304
Artemis
Level 77
God Stats
32W - 11L
1,835 SR
Queue Stats
101W - 94L
1,456 Elo+
Party 2
Bastet
Bastet
OGB1gP4nd4
Bastet
Level 96
God Stats
0W - 2L
1,793 SR
Queue Stats
284W - 259L
1,579 Elo+
Party 2
Sol
Sol
R-T-R-W
Sol
Level 46
God Stats
0W - 5L
1,157 SR
Queue Stats
7W - 21L
1,290 Elo+
Solo
Kali
Kali
bouncethatahh
Kali
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 87L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 3 / 3
7,047
641
4,146
9,015
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
10
1 / 2 / 7
6,581
598
2,418
7,901
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 0 / 1
8,317
756
8,594
6,208
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
OmnisSlayer
Bellona
8
1 / 6 / 3
5,798
527
3,930
6,423
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
smoothsilk66
Izanami
12
3 / 1 / 0
7,425
675
4,468
5,101
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AAG432
Atlas
8
1 / 3 / 5
5,767
524
3,659
9,165
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 3 / 1
6,078
553
3,671
5,070
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
OGB1gP4nd4
Bastet
11
6 / 4 / 2
7,040
640
7,957
9,295
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
4
0 / 5 / 0
4,187
381
128
3,629
599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
3 / 6 / 4
5,824
529
4,115
8,371
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
18
Kills
12
12
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
3
3
1.5
W
Artio
 
Artio
1
2
7
2.25
L
Atlas
AAG432
Atlas
1
3
5
1.17
L
2
3
1
0.83
W
10
0
1
10.5
L
Bastet
OGB1gP4nd4
Bastet
6
4
2
1.75
W
Bellona
OmnisSlayer
Bellona
1
6
3
0.42
L
Sol
0
5
0
0
L
3
6
4
0.83
W
Izanami
smoothsilk66
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,556
Damage
19,530
34,648
Taken
35,530
16,088
Mitigated
13,150
11,767
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,146
2,113
24
3,259
9,015
2,461
0
849
8,166
0
31,849
W
Artio
 
Artio
2,418
442
322
3,128
7,901
5,784
0
1,086
6,815
18,161
1,467
L
Atlas
AAG432
Atlas
3,659
1,494
226
2,956
9,165
4,173
0
3,548
5,617
16,503
0
L
3,671
1,949
0
971
5,070
1,549
0
716
4,354
0
33,044
W
8,594
954
340
2,072
6,208
1,985
0
907
5,301
52,160
0
L
Bastet
OGB1gP4nd4
Bastet
7,957
3,774
0
1,868
9,295
3,605
0
3,262
6,033
0
38,240
W
Bellona
OmnisSlayer
Bellona
3,930
2,044
0
224
6,423
4,545
245
313
6,110
0
16,035
L
Sol
128
36
0
250
3,629
599
0
1,170
2,459
8,275
0
L
4,115
1,838
0
1,296
8,371
3,224
0
2,290
6,081
0
19,624
W
Izanami
smoothsilk66
Izanami
4,468
3,407
0
2,398
5,101
1,313
762
632
4,469
0
45,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
28,896
331
Minions Killed
214
0
Camps Cleared
0
1,104,369
Distance Traveled
879,804
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,047
641
64
6
0
236,781
2
W
Artio
6,581
598
30
3
0
218,322
0
L
Atlas
5,767
524
23
2
0
207,195
1
L
Artemis
6,078
553
70
6
0
181,297
1
W
Eset
8,317
756
107
10
0
230,403
5
L
Bastet
7,040
640
78
7
0
203,889
4
W
Bellona
5,798
527
29
3
0
207,487
0
L
Sol
4,187
381
13
1
0
88,871
0
L
Kali
5,824
529
30
3
0
198,552
1
W
Izanami
7,425
675
101
9
0
211,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role