Player Matchup

Chang'e
Chang'e
Riot_Rabin
Chang'e
Level 115
God Stats
2W - 1L
1,493 SR
Queue Stats
10W - 18L
1,389 Elo+
Solo
Nu Wa
Nu Wa
The_MAStradamus
Nu Wa
Level 123
God Stats
8W - 7L
1,562 SR
Queue Stats
305W - 321L
1,423 Elo+
Solo
Scylla
Scylla
luizpnts
Scylla
Level 160
God Stats
15W - 19L
1,785 SR
Queue Stats
764W - 805L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
robot_salvaje075
Sun Wukong
Level 93
God Stats
4W - 7L
1,239 SR
Queue Stats
858W - 930L
1,531 Elo+
Solo
Heimdallr
Heimdallr
yiFlux
Heimdallr
Level 150
God Stats
16W - 16L
1,500 SR
Queue Stats
105W - 104L
1,614 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,487 Elo+

VS

Team Averages
Level 126
1,453 SR
1,468 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Herack010
King Arthur
Level 127
God Stats
5W - 5L
1,313 SR
Queue Stats
54W - 52L
1,515 Elo+
Solo
Ah Puch
Ah Puch
JibberJabber94
Ah Puch
Level 129
God Stats
5W - 2L
1,764 SR
Queue Stats
121W - 123L
1,643 Elo+
Solo
Aphrodite
Aphrodite
Special-K1999
Aphrodite
Level 148
God Stats
26W - 36L
1,438 SR
Queue Stats
76W - 84L
1,490 Elo+
Solo
Neith
Neith
aliamgrim
Neith
Level 66
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 4L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Riot_Rabin
Chang'e
15
0 / 3 / 1
9,626
963
4,160
7,863
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 3
9,915
992
7,658
10,626
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
luizpnts
Scylla
16
2 / 4 / 4
10,704
1,070
8,891
8,077
1,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
robot_salvaje075
Sun Wukong
16
2 / 3 / 3
10,475
1,048
6,204
17,332
16,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
yiFlux
Heimdallr
16
3 / 2 / 5
11,099
1,110
12,559
13,612
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

180

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 1 / 10
10,942
1,094
9,577
7,502
2,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Herack010
King Arthur
17
7 / 0 / 6
12,573
1,257
7,973
11,327
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 1 / 11
11,309
1,131
17,234
6,466
3,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Special-K1999
Aphrodite
17
2 / 0 / 10
11,771
1,177
8,555
3,874
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
aliamgrim
Neith
16
2 / 6 / 6
10,445
1,045
10,912
12,633
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
8
Kills
18
18
Deaths
8
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
10
8
W
King Arthur
Herack010
King Arthur
7
0
6
10
W
4
1
11
9.5
L
Chang'e
Riot_Rabin
Chang'e
0
3
1
0.17
W
Aphrodite
Special-K1999
Aphrodite
2
0
10
7
L
1
6
3
0.42
W
Neith
aliamgrim
Neith
2
6
6
0.83
L
Scylla
luizpnts
Scylla
2
4
4
1
L
Sun Wukong
robot_salvaje075
Sun Wukong
2
3
3
1.17
L
Heimdallr
yiFlux
Heimdallr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
54,251
57,510
Taken
41,802
27,729
Mitigated
24,628
5,363
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,577
3,306
0
616
7,502
2,078
0
3,618
3,884
0
19,940
W
King Arthur
Herack010
King Arthur
7,973
1,229
0
805
11,327
12,254
0
6,154
5,173
0
23,347
W
17,234
75
0
1,019
6,466
3,158
0
3,059
3,407
30,052
0
L
Chang'e
Riot_Rabin
Chang'e
4,160
684
772
2,345
7,863
2,540
0
3,235
4,628
22,571
0
W
Aphrodite
Special-K1999
Aphrodite
8,555
948
5,761
2,872
3,874
2,785
0
1,956
1,918
47,416
0
L
7,658
1,898
0
0
10,626
2,918
0
5,322
5,304
16,738
0
W
Neith
aliamgrim
Neith
10,912
3,481
0
1,021
12,633
4,353
0
6,783
5,850
0
29,819
L
Scylla
luizpnts
Scylla
8,891
266
0
0
8,077
1,889
0
4,413
3,664
26,161
0
L
Sun Wukong
robot_salvaje075
Sun Wukong
6,204
780
0
791
17,332
16,076
0
7,106
10,226
1,885
21,595
L
Heimdallr
yiFlux
Heimdallr
12,559
8,157
0
1,455
13,612
4,306
0
5,713
7,899
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
57,040
198
Minions Killed
215
6
Camps Cleared
12
856,265
Distance Traveled
1,022,587
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,942
1,094
23
2
2
214,632
0
W
King Arthur
12,573
1,257
37
4
2
216,784
0
W
Ah Puch
11,309
1,131
25
3
1
224,519
0
L
Chang'e
9,626
963
62
6
1
123,038
0
W
Aphrodite
11,771
1,177
85
9
5
203,299
1
L
Nu Wa
9,915
992
24
2
1
181,620
0
W
Neith
10,445
1,045
45
5
2
163,353
0
L
Scylla
10,704
1,070
44
4
1
185,430
1
L
Sun Wukong
10,475
1,048
41
4
3
185,173
0
L
Heimdallr
11,099
1,110
27
3
0
181,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role