Player Matchup

Medusa
Medusa
Cortes_Amaya
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
Fernaandez_73
Fenrir
Level 66
God Stats
5W - 2L
1,732 SR
Queue Stats
23W - 22L
1,515 Elo+
Party 3
Freya
Freya
R4G3__Escape
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 2
Erlang Shen
Erlang Shen
RoRonoa_Zoro587
Erlang Shen
Level 83
God Stats
1W - 1L
1,275 SR
Queue Stats
51W - 49L
1,359 Elo+
Party 2
Yemoja
Yemoja
Slamsh_Wastah
Yemoja
Level 43
God Stats
4W - 2L
1,509 SR
Queue Stats
53W - 56L
1,465 Elo+
Party 2
Team Averages
Level 54
1,503 SR
1,472 Elo+

VS

Team Averages
Level 64
1,449 SR
1,429 Elo+
Poseidon
Poseidon
Brignar_
Poseidon
Level 5
God Stats
4W - 3L
1,160 SR
Queue Stats
8W - 9L
1,215 Elo+
Party 1
Atlas
Atlas
JumperBoomBox
Atlas
Level 62
God Stats
2W - 3L
1,395 SR
Queue Stats
15W - 24L
1,598 Elo+
Solo
Arachne
Arachne
MarcomaryP
Arachne
Level 84
God Stats
35W - 22L
1,478 SR
Queue Stats
74W - 56L
1,470 Elo+
Party 1
Mulan
Mulan
Syref98
Mulan
Level 64
God Stats
5W - 2L
1,710 SR
Queue Stats
57W - 43L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
haze_buster1992
Heimdallr
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
314W - 365L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 5
8,515
501
7,694
7,145
2,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 5 / 4
9,993
588
17,214
15,991
7,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
11 / 2 / 1
9,907
583
19,139
15,554
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
RoRonoa_Zoro587
Erlang Shen
15
2 / 5 / 2
9,363
551
8,630
13,943
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 11
8,466
498
2,811
12,265
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brignar_
Poseidon
13
0 / 6 / 1
7,961
468
5,251
12,616
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 0
7,135
420
7,312
15,629
10,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
MarcomaryP
Arachne
16
10 / 5 / 0
10,759
633
14,007
15,273
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
Syref98
Mulan
16
5 / 4 / 0
10,104
594
11,388
16,565
12,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
haze_buster1992
Heimdallr
11
0 / 7 / 3
7,408
436
7,381
14,694
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
15
15
Deaths
28
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Brignar_
Poseidon
0
6
1
0.08
W
Medusa
4
2
5
3.25
W
10
5
4
2.4
L
0
6
0
0
L
Arachne
MarcomaryP
Arachne
10
5
0
2
W
11
2
1
5.75
W
Erlang Shen
RoRonoa_Zoro587
Erlang Shen
2
5
2
0.6
W
1
1
11
6.5
L
Mulan
Syref98
Mulan
5
4
0
1.25
L
Heimdallr
haze_buster1992
Heimdallr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,488
Damage
45,339
64,898
Taken
74,777
39,797
Mitigated
38,423
20,029
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Brignar_
Poseidon
5,251
1,120
0
3,173
12,616
4,234
1,379
8,293
4,323
45,255
0
W
Medusa
7,694
2,875
0
532
7,145
2,721
2,384
1,324
5,821
0
42,475
W
17,214
4,614
0
5,291
15,991
7,402
0
2,540
13,451
0
62,995
L
7,312
3,021
1,309
1,397
15,629
10,431
407
4,797
10,674
28,316
0
L
Arachne
MarcomaryP
Arachne
14,007
9,459
0
5,607
15,273
6,376
484
3,022
12,251
0
63,264
W
19,139
6,693
0
8,382
15,554
7,796
1,470
6,101
9,453
54,510
7,131
W
Erlang Shen
RoRonoa_Zoro587
Erlang Shen
8,630
3,688
0
1,788
13,943
8,700
222
658
13,285
0
56,956
W
2,811
1,192
1,763
2,273
12,265
13,178
640
2,994
9,271
15,726
0
L
Mulan
Syref98
Mulan
11,388
826
0
3,778
16,565
12,550
0
0
16,565
4,266
55,561
L
Heimdallr
haze_buster1992
Heimdallr
7,381
2,497
62
2,709
14,694
4,832
363
3,763
10,820
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,244
Gold Earned
43,367
415
Minions Killed
400
0
Camps Cleared
0
1,614,975
Distance Traveled
1,536,242
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,961
468
81
5
0
291,153
0
W
Medusa
8,515
501
76
4
0
304,392
4
W
Fenrir
9,993
588
100
6
0
361,992
1
L
Atlas
7,135
420
30
2
0
289,603
1
L
Arachne
10,759
633
92
5
0
366,946
0
W
Freya
9,907
583
100
6
0
290,326
2
W
Erlang Shen
9,363
551
113
7
0
317,409
0
W
Yemoja
8,466
498
26
2
0
340,856
4
L
Mulan
10,104
594
132
8
0
301,558
4
L
Heimdallr
7,408
436
65
4
0
286,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role