Player Matchup

Ra
Ra
Gold V
BoardingPack91
Ra
Gold V
Level 145
God Stats
8W - 8L
1,433 SR
Queue Stats
193W - 189L
1,435 MMR
Solo
Jormungandr
Jormungandr
Gold III
ChiefPat420
Jormungandr
Gold III
Level 128
God Stats
10W - 16L
1,503 SR
Queue Stats
72W - 78L
1,439 MMR
Solo
Horus
Horus
Gold III
PichipapMX
Horus
Gold III
Level 142
God Stats
27W - 20L
1,500 SR
Queue Stats
300W - 299L
1,426 MMR
Solo
Izanami
Izanami
Gold IV
SosaHerez
Izanami
Gold IV
Level 47
God Stats
3W - 8L
1,764 SR
Queue Stats
47W - 55L
1,415 MMR
Solo
Kali
Kali
Silver II
tostada_saturada
Kali
Silver II
Level 102
God Stats
8W - 10L
1,612 SR
Queue Stats
98W - 97L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,562 SR
1,429 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,503 SR
1,429 MMR
Mercury
Mercury
Gold V
M1T_VitorHugo
Mercury
Gold V
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,520 MMR
Party 1
Ares
Ares
Silver I
Madara-UchihaJJ
Ares
Silver I
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
55W - 69L
1,361 MMR
Party 1
Cupid
Cupid
Gold V
Ocalboy
Cupid
Gold V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 71L
1,422 MMR
Solo
Vulcan
Vulcan
Silver III
PinataMoon
Vulcan
Silver III
Level 157
God Stats
1W - 2L
1,321 SR
Queue Stats
35W - 32L
1,431 MMR
Solo
Osiris
Osiris
Gold V
VerdeLechuga
Osiris
Gold V
Level 118
God Stats
16W - 12L
1,500 SR
Queue Stats
362W - 369L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,301
660
941
3,124
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ChiefPat420
Jormungandr
8
0 / 0 / 0
4,255
851
545
1,784
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
5
0 / 0 / 1
3,372
674
1,502
2,292
867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
SosaHerez
Izanami
6
1 / 1 / 0
3,906
781
1,715
2,913
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

2
0 / 0 / 0
2,674
535
0
499
142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouMedusaThoth

VS

Bans
ChaacBastetLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
7
1 / 0 / 0
3,893
779
858
2,894
662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 2
3,383
677
1,341
2,459
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Ocalboy
Cupid
5
0 / 1 / 1
3,307
661
823
2,723
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
PinataMoon
Vulcan
6
1 / 1 / 0
3,653
731
2,293
2,167
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
7
0 / 0 / 0
3,361
672
987
1,733
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jormungandr
ChiefPat420
Jormungandr
0
0
0
0
W
Mercury
1
0
0
1
W
0
0
2
1
W
Cupid
Ocalboy
Cupid
0
1
1
0.5
L
Horus
0
0
1
0.5
W
Vulcan
PinataMoon
Vulcan
1
1
0
1
L
Izanami
SosaHerez
Izanami
1
1
0
1
W
Osiris
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,703
Damage
6,302
10,612
Taken
11,976
3,338
Mitigated
3,175
4,909
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
941
38
0
1,445
3,124
883
0
2,309
815
12,905
0
L
Jormungandr
ChiefPat420
Jormungandr
545
432
0
747
1,784
631
0
0
1,784
21,674
0
W
Mercury
858
362
0
708
2,894
662
0
0
2,894
0
18,850
W
1,341
0
0
372
2,459
940
0
188
2,235
7,176
0
W
Cupid
Ocalboy
Cupid
823
730
38
1,219
2,723
319
0
0
2,723
0
10,740
L
Horus
1,502
868
518
1,107
2,292
867
0
370
1,922
0
5,354
W
Vulcan
PinataMoon
Vulcan
2,293
488
0
60
2,167
536
29
591
1,450
15,610
0
L
Izanami
SosaHerez
Izanami
1,715
1,113
0
981
2,913
815
0
955
1,958
0
22,815
W
Osiris
987
201
0
928
1,733
718
0
545
1,188
0
13,519
L
0
0
0
111
499
142
0
0
499
0
2,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,508
Gold Earned
17,597
158
Minions Killed
136
0
Camps Cleared
0
436,119
Distance Traveled
569,457
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,301
660
24
5
0
113,517
2
L
Jormungandr
4,255
851
63
13
0
112,849
3
W
Mercury
3,893
779
45
9
0
132,492
0
W
Ares
3,383
677
10
2
0
106,969
2
W
Cupid
3,307
661
28
6
0
100,743
1
L
Horus
3,372
674
10
2
0
97,868
0
W
Vulcan
3,653
731
24
5
0
107,785
1
L
Izanami
3,906
781
55
11
0
98,287
0
W
Osiris
3,361
672
29
6
0
121,468
2
L
Kali
2,674
535
6
1
0
13,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role