Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LuluMonoPele
Artemis
Level 18
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
Shift3153
Cliodhna
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
459W - 442L
1,575 Elo+
Party 2
Yemoja
Yemoja
exekarmagames
Yemoja
Level 104
God Stats
38W - 59L
1,317 SR
Queue Stats
39W - 66L
1,386 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,484 Elo+

VS

Team Averages
Level 92
1,663 SR
1,405 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aquazy_rT
Ymir
Level 39
God Stats
15W - 12L
1,654 SR
Queue Stats
168W - 234L
1,343 Elo+
Solo
Arachne
Arachne
G5-uppey
Arachne
Level 76
God Stats
23W - 6L
1,864 SR
Queue Stats
241W - 257L
1,539 Elo+
Solo
Discordia
Discordia
PãoDaConceição
Discordia
Level 97
God Stats
5W - 7L
1,500 SR
Queue Stats
36W - 48L
1,332 Elo+
Party 1
Artemis
Artemis
UrsoMolhado
Artemis
Level 102
God Stats
5W - 2L
1,798 SR
Queue Stats
45W - 60L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 6 / 1
7,749
554
4,752
10,697
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
 
Sylvanus
14
0 / 1 / 0
7,657
547
7,484
7,240
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
LuluMonoPele
Artemis
12
0 / 3 / 1
6,490
464
4,961
8,822
1,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Shift3153
Cliodhna
11
2 / 6 / 2
6,964
497
4,057
11,801
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
6,289
449
3,135
10,183
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 0
8,519
609
1,209
9,833
7,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
0 / 0 / 2
6,584
470
721
7,242
4,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
G5-uppey
Arachne
14
8 / 2 / 4
8,746
625
9,762
11,702
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 6
9,211
658
11,425
4,299
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
UrsoMolhado
Artemis
13
5 / 2 / 0
8,149
582
8,897
7,727
2,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
18
18
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
1
0.42
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Chaac
 
Chaac
1
0
0
1
W
Ymir
0
0
2
1
W
Arachne
G5-uppey
Arachne
8
2
4
5
L
Artemis
LuluMonoPele
Artemis
0
3
1
0.17
W
4
1
6
7
L
Cliodhna
Shift3153
Cliodhna
2
6
2
0.5
W
Artemis
UrsoMolhado
Artemis
5
2
0
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
32,014
48,743
Taken
40,803
17,924
Mitigated
19,283
14,681
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,752
1,351
0
3,092
10,697
2,691
0
4,474
5,775
54,162
0
L
Sylvanus
 
Sylvanus
7,484
2,924
0
2,852
7,240
5,054
430
700
6,520
43,622
10,785
W
Chaac
 
Chaac
1,209
240
0
5,284
9,833
7,310
154
5,504
4,329
0
53,293
W
Ymir
721
33
75
1,389
7,242
4,036
56
2,004
5,238
19,989
0
W
Arachne
G5-uppey
Arachne
9,762
6,877
0
3,751
11,702
4,147
0
3,754
7,948
0
55,242
L
Artemis
LuluMonoPele
Artemis
4,961
2,699
0
2,634
8,822
1,633
22
197
8,625
0
42,540
W
11,425
638
0
326
4,299
1,386
302
1,577
2,722
66,857
0
L
Cliodhna
Shift3153
Cliodhna
4,057
257
0
3,352
11,801
3,544
0
3,300
8,257
0
37,307
W
Artemis
UrsoMolhado
Artemis
8,897
3,426
0
2,804
7,727
2,404
340
846
6,881
0
54,090
L
3,135
549
852
1,899
10,183
5,002
0
2,699
7,420
22,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
41,209
445
Minions Killed
476
0
Camps Cleared
0
1,254,146
Distance Traveled
1,455,798
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,749
554
120
9
0
252,182
4
L
Sylvanus
7,657
547
132
9
0
197,227
5
W
Chaac
8,519
609
124
9
0
300,517
8
W
Ymir
6,584
470
39
3
0
253,425
3
W
Arachne
8,746
625
81
6
0
354,913
0
L
Artemis
6,490
464
73
5
0
250,398
2
W
Discordia
9,211
658
129
9
0
288,703
5
L
Cliodhna
6,964
497
81
6
0
310,262
1
W
Artemis
8,149
582
103
7
0
258,240
3
L
Yemoja
6,289
449
39
3
0
244,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role