Player Matchup

Gilgamesh
Gilgamesh
DatenshiMC
Gilgamesh
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
18W - 11L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
MastaBonsai
Sun Wukong
Level 43
God Stats
24W - 17L
1,768 SR
Queue Stats
125W - 115L
1,650 Elo+
Party 1
Hera
Hera
Pandagamer574
Hera
Level 85
God Stats
12W - 5L
1,832 SR
Queue Stats
42W - 22L
1,745 Elo+
Party 1
Ra
Ra
Turtlagon
Ra
Level 29
God Stats
32W - 23L
1,658 SR
Queue Stats
64W - 50L
1,644 Elo+
Party 1
Rama
Rama
kilniode
Rama
Level 140
God Stats
6W - 3L
1,794 SR
Queue Stats
107W - 90L
1,666 Elo+
Party 1
Team Averages
Level 62
1,711 SR
1,663 Elo+

VS

Team Averages
Level 31
1,506 SR
1,406 Elo+
Kali
Kali
DezNutZ94
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Serqet
Serqet
DragonHaunted
Serqet
Level 14
God Stats
1W - 3L
1,481 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Cabrakan
Cabrakan
Goofyharro
Cabrakan
Level 16
God Stats
29W - 27L
1,647 SR
Queue Stats
64W - 59L
1,534 Elo+
Party 2
Ra
Ra
cornerkicker56
Ra
Level 108
God Stats
6W - 11L
1,394 SR
Queue Stats
161W - 130L
1,600 Elo+
Party 2
Atlas
Atlas
whitesunshine14
Atlas
Level 8
God Stats
7W - 10L
1,506 SR
Queue Stats
10W - 14L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatenshiMC
Gilgamesh
13
6 / 1 / 6
7,519
940
7,224
7,623
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MastaBonsai
Sun Wukong
12
0 / 0 / 8
6,300
788
4,191
5,612
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 7
6,973
872
3,992
2,748
647
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 3
6,731
841
2,759
3,639
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
13
2 / 1 / 1
6,701
838
2,001
6,110
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 1 / 0
5,028
629
0
899
301
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
5,384
673
2,676
7,434
2,593
Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Goofyharro
Cabrakan
12
1 / 1 / 3
6,051
756
2,723
5,048
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 1
7,226
903
10,905
5,962
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 1
5,605
701
3,251
5,963
2,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
13
Kills
4
4
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DatenshiMC
Gilgamesh
6
1
6
9
L
Kali
0
1
0
0
L
0
5
1
0.1
L
Cabrakan
Goofyharro
Cabrakan
1
1
3
2.5
W
Sun Wukong
MastaBonsai
Sun Wukong
0
0
8
4
W
3
1
7
6.5
W
2
1
3
3.5
L
3
3
1
1.17
W
Rama
2
1
1
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,167
Damage
19,555
25,732
Taken
25,306
9,739
Mitigated
11,221
7,628
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DatenshiMC
Gilgamesh
7,224
1,925
1,227
1,979
7,623
3,639
326
4,324
3,295
0
18,212
L
Kali
0
0
106
89
899
301
0
528
371
0
613
L
2,676
583
0
0
7,434
2,593
0
803
6,532
0
7,170
L
Cabrakan
Goofyharro
Cabrakan
2,723
605
0
96
5,048
3,172
0
1,932
3,030
4,143
0
W
Sun Wukong
MastaBonsai
Sun Wukong
4,191
1,151
0
601
5,612
2,417
376
3,812
1,344
0
15,069
W
3,992
1,057
0
9
2,748
647
845
2,531
217
13,235
0
W
2,759
247
1,078
1,168
3,639
1,097
735
3,285
330
18,994
0
L
10,905
550
57
1,223
5,962
2,578
0
2,494
3,364
40,449
0
W
Rama
2,001
1,171
0
1,566
6,110
1,939
1,216
2,731
3,175
0
26,171
L
3,251
474
101
271
5,963
2,577
0
994
4,919
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,224
Gold Earned
29,294
185
Minions Killed
126
0
Camps Cleared
0
837,442
Distance Traveled
708,883
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,519
940
19
2
0
164,055
2
L
Kali
5,028
629
4
1
0
27,736
0
L
Serqet
5,384
673
10
1
0
165,701
3
L
Cabrakan
6,051
756
5
1
0
173,014
1
W
Sun Wukong
6,300
788
29
4
0
169,200
0
W
Hera
6,973
872
31
4
0
178,028
3
W
Ra
6,731
841
45
6
0
168,348
0
L
Ra
7,226
903
75
9
0
180,608
3
W
Rama
6,701
838
61
8
0
157,811
1
L
Atlas
5,605
701
32
4
0
161,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role