Player Matchup

Neith
Neith
Platinum II
Filipe8730
Neith
Platinum II
Level 154
God Stats
17W - 12L
1,820 SR
Queue Stats
22W - 13L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,820 SR
1,935 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,971 SR
1,724 MMR
Gilgamesh
Gilgamesh
Gold III
Torrea16
Gilgamesh
Gold III
Level 128
God Stats
2W - 2L
1,971 SR
Queue Stats
22W - 24L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 4 / 0
15,874
992
18,998
22,311
22,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetSolBakasuraAh Muzen CabTsukuyomi

VS

Bans
KaliBellonaIzanamiOlorunChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Torrea16
Gilgamesh
20
4 / 8 / 0
14,648
916
18,193
24,700
26,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
4
4
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
7
4
0
1.75
L
Gilgamesh
Torrea16
Gilgamesh
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
18,193
22,311
Taken
24,700
22,609
Mitigated
26,819
10,293
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
18,998
8,758
0
10,293
22,311
22,609
2,253
161
22,150
0
107,630
L
Gilgamesh
Torrea16
Gilgamesh
18,193
8,442
0
2,826
24,700
26,819
1,046
299
24,401
0
88,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,874
Gold Earned
14,648
177
Minions Killed
137
9
Camps Cleared
4
271,893
Distance Traveled
316,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,874
992
177
11
9
271,893
3
L
Gilgamesh
14,648
916
137
9
4
316,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role