Player Matchup

Thor
Thor
Dizzling
Thor
Level 147
God Stats
3W - 6L
1,548 SR
Queue Stats
112W - 114L
1,527 Elo+
Party 2
Fenrir
Fenrir
Jiwt
Fenrir
Level 128
God Stats
1W - 4L
1,339 SR
Queue Stats
168W - 164L
1,548 Elo+
Party 2
Vamana
Vamana
SilverWeekEnd
Vamana
Level 129
God Stats
3W - 5L
1,524 SR
Queue Stats
74W - 63L
1,611 Elo+
Party 1
Charybdis
Charybdis
SunlessSeas
Charybdis
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 50L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YvngDaggerFish
Morgan Le Fay
Level 123
God Stats
3W - 2L
1,637 SR
Queue Stats
49W - 43L
1,581 Elo+
Party 1
Team Averages
Level 118
1,510 SR
1,572 Elo+

VS

Team Averages
Level 118
1,563 SR
1,636 Elo+
Morgan Le Fay
Morgan Le Fay
Kaisugo
Morgan Le Fay
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
57W - 50L
1,702 Elo+
Party 3
Athena
Athena
TriiKzzzz
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,736 Elo+
Party 3
Amaterasu
Amaterasu
WPTDT
Amaterasu
Level 116
God Stats
6W - 4L
1,277 SR
Queue Stats
478W - 475L
1,631 Elo+
Solo
Arachne
Arachne
tbezvizma
Arachne
Level 129
God Stats
6W - 3L
1,736 SR
Queue Stats
350W - 316L
1,588 Elo+
Solo
Charybdis
Charybdis
tooturnttriscuit
Charybdis
Level 83
God Stats
4W - 3L
1,802 SR
Queue Stats
142W - 130L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 6 / 5
8,644
455
8,771
14,316
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Jiwt
Fenrir
14
1 / 5 / 1
8,626
454
5,790
19,962
17,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 1
10,841
571
13,340
11,951
12,309
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
SunlessSeas
Charybdis
15
0 / 6 / 1
9,058
477
8,180
13,619
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
YvngDaggerFish
Morgan Le Fay
14
1 / 3 / 1
8,653
455
9,972
9,734
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kaisugo
Morgan Le Fay
16
4 / 3 / 8
9,990
526
13,200
11,222
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
TriiKzzzz
Athena
15
2 / 0 / 14
9,992
526
6,844
17,457
22,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
WPTDT
Amaterasu
18
2 / 3 / 4
10,798
568
7,379
19,135
17,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
tbezvizma
Arachne
18
8 / 1 / 6
11,308
595
10,014
14,363
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
18
4 / 1 / 10
11,310
595
12,292
12,034
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
20
20
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
5
0.58
L
Fenrir
Jiwt
Fenrir
1
5
1
0.3
W
Morgan Le Fay
Kaisugo
Morgan Le Fay
4
3
8
2.67
L
5
0
1
5.5
L
Charybdis
SunlessSeas
Charybdis
0
6
1
0.08
W
Athena
TriiKzzzz
Athena
2
0
14
9
W
Amaterasu
WPTDT
Amaterasu
2
3
4
1.33
L
Morgan Le Fay
YvngDaggerFish
Morgan Le Fay
1
3
1
0.5
W
Arachne
tbezvizma
Arachne
8
1
6
11
W
Charybdis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,053
Damage
49,729
69,582
Taken
74,211
40,027
Mitigated
56,980
16,120
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,771
1,181
0
3,223
14,316
4,473
0
4,483
9,833
0
56,786
L
Fenrir
Jiwt
Fenrir
5,790
1,192
0
2,035
19,962
17,025
0
5,738
14,224
180
37,438
W
Morgan Le Fay
Kaisugo
Morgan Le Fay
13,200
1,145
219
1,566
11,222
5,198
174
2,926
8,048
63,772
586
L
13,340
7,029
0
4,440
11,951
12,309
0
1,385
10,506
0
81,799
L
Charybdis
SunlessSeas
Charybdis
8,180
5,425
0
4,298
13,619
2,950
1,278
2,390
11,229
0
68,727
W
Athena
TriiKzzzz
Athena
6,844
3,282
318
3,090
17,457
22,698
15
2,818
14,457
25,856
0
W
Amaterasu
WPTDT
Amaterasu
7,379
3,556
0
8,860
19,135
17,788
30
1,462
17,595
0
71,961
L
Morgan Le Fay
YvngDaggerFish
Morgan Le Fay
9,972
323
0
2,124
9,734
3,270
0
5,718
4,016
57,978
0
W
Arachne
tbezvizma
Arachne
10,014
8,021
0
4,996
14,363
6,244
230
1,797
12,426
0
88,671
W
Charybdis
12,292
7,462
0
5,388
12,034
5,052
2,518
469
11,533
0
92,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
53,398
568
Minions Killed
620
0
Camps Cleared
0
1,833,893
Distance Traveled
1,969,818
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,644
455
90
5
0
368,782
6
L
Fenrir
8,626
454
51
3
0
379,609
6
W
Morgan Le Fay
9,990
526
118
6
0
365,942
3
L
Vamana
10,841
571
169
9
0
381,126
4
L
Charybdis
9,058
477
134
7
0
334,284
3
W
Athena
9,992
526
43
2
0
424,481
8
W
Amaterasu
10,798
568
157
8
0
359,380
2
L
Morgan Le Fay
8,653
455
124
7
0
370,092
7
W
Arachne
11,308
595
127
7
0
461,429
6
W
Charybdis
11,310
595
175
9
0
358,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role