Player Matchup

Sol
Sol
Izac_Lambchop
Sol
Level 66
God Stats
8W - 5L
1,336 SR
Queue Stats
14W - 14L
1,515 Elo+
Party 1
Charybdis
Charybdis
SimpForSnips
Charybdis
Level 89
God Stats
1W - 1L
1,707 SR
Queue Stats
139W - 150L
1,534 Elo+
Party 1
Artio
Artio
W1zardKng
Artio
Level 117
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 110L
1,479 Elo+
Party 1
Loki
Loki
jerebearplays
Loki
Level 122
God Stats
2W - 2L
1,761 SR
Queue Stats
157W - 175L
1,531 Elo+
Party 1
Arachne
Arachne
vRuinRay-
Arachne
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 17L
1,616 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,535 Elo+

VS

Team Averages
Level 102
1,548 SR
1,412 Elo+
Atlas
Atlas
DrexLozion
Atlas
Level 106
God Stats
32W - 18L
1,854 SR
Queue Stats
460W - 476L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Meniyaezx
Amaterasu
Level 64
God Stats
9W - 9L
1,137 SR
Queue Stats
80W - 82L
1,394 Elo+
Solo
Ne Zha
Ne Zha
MonkeyVEVO
Ne Zha
Level 86
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Medusa
Medusa
WaterYosh
Medusa
Level 140
God Stats
26W - 29L
1,464 SR
Queue Stats
252W - 300L
1,411 Elo+
Solo
Chang'e
Chang'e
scotticus111
Chang'e
Level 113
God Stats
12W - 16L
1,808 SR
Queue Stats
159W - 163L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 12
17,762
480
30,167
28,482
9,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
SimpForSnips
Charybdis
20
13 / 6 / 14
22,585
610
50,731
38,620
20,315
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
W1zardKng
Artio
20
8 / 6 / 6
18,183
491
21,399
39,870
23,162
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
10 / 8 / 6
19,837
536
17,219
30,067
11,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
vRuinRay-
Arachne
20
8 / 10 / 9
19,103
516
15,183
34,850
19,552
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
1 / 8 / 27
15,306
414
14,966
41,537
62,238
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Meniyaezx
Amaterasu
20
5 / 10 / 13
17,330
468
24,988
43,096
43,450
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
MonkeyVEVO
Ne Zha
20
17 / 9 / 14
20,586
556
33,690
35,986
19,665
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
WaterYosh
Medusa
5
0 / 6 / 1
9,338
252
172
4,972
302
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
scotticus111
Chang'e
20
14 / 10 / 13
18,783
508
35,062
41,137
19,065
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
105
43
Kills
37
39
Deaths
43
47
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
8
27
1.81
L
4
9
12
1.11
W
Amaterasu
Meniyaezx
Amaterasu
5
10
13
1.15
W
Ne Zha
MonkeyVEVO
Ne Zha
17
9
14
2.67
L
Charybdis
SimpForSnips
Charybdis
13
6
14
3.33
L
Artio
W1zardKng
Artio
8
6
6
1.83
W
Medusa
WaterYosh
Medusa
0
6
1
0.08
L
10
8
6
1.63
W
Chang'e
scotticus111
Chang'e
14
10
13
2.05
L
Arachne
vRuinRay-
Arachne
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,699
Damage
108,878
171,889
Taken
166,728
83,459
Mitigated
144,720
52,340
Healing
58,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
14,966
4,179
2,232
4,431
41,537
62,238
22
11,045
30,492
38,746
0
L
30,167
9,597
0
6,504
28,482
9,163
5,426
8,262
20,220
136,419
0
W
Amaterasu
Meniyaezx
Amaterasu
24,988
13,853
0
10,769
43,096
43,450
1,816
17,119
25,977
6,013
106,160
W
Ne Zha
MonkeyVEVO
Ne Zha
33,690
9,325
0
10,870
35,986
19,665
3,703
7,667
28,319
0
137,584
L
Charybdis
SimpForSnips
Charybdis
50,731
20,322
0
19,891
38,620
20,315
3,470
12,069
26,551
0
223,850
L
Artio
W1zardKng
Artio
21,399
4,327
1,822
12,223
39,870
23,162
145
11,064
27,510
136,398
13,919
W
Medusa
WaterYosh
Medusa
172
55
0
20
4,972
302
0
820
4,152
0
2,926
L
17,219
4,707
0
5,258
30,067
11,267
874
7,490
21,434
77
188,137
W
Chang'e
scotticus111
Chang'e
35,062
3,622
11,894
17,932
41,137
19,065
2,733
12,623
28,514
108,368
0
L
Arachne
vRuinRay-
Arachne
15,183
10,607
333
6,309
34,850
19,552
0
12,518
22,332
0
145,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,470
Gold Earned
81,343
1,035
Minions Killed
479
0
Camps Cleared
0
3,140,524
Distance Traveled
2,494,559
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,306
414
28
1
0
546,971
4
L
Sol
17,762
480
186
5
0
580,669
3
W
Amaterasu
17,330
468
151
4
0
641,915
4
W
Ne Zha
20,586
556
157
4
0
696,141
6
L
Charybdis
22,585
610
301
8
0
572,724
0
L
Artio
18,183
491
163
4
0
665,598
2
W
Medusa
9,338
252
4
0
0
39,711
0
L
Loki
19,837
536
220
6
0
629,127
7
W
Chang'e
18,783
508
139
4
0
569,821
4
L
Arachne
19,103
516
165
4
0
692,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role