Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AVerySmugPlant
Danzaburou
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 36L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
X7_Thunder_7X
Xbalanque
Level 122
God Stats
569W - 604L
1,551 SR
Queue Stats
577W - 614L
1,512 Elo+
Solo
Hou Yi
Hou Yi
pinchakapo123456
Hou Yi
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 70L
1,415 Elo+
Solo
Team Averages
Level 104
1,510 SR
1,487 Elo+

VS

Team Averages
Level 110
1,611 SR
1,434 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
KasperVnes
Gilgamesh
Level 85
God Stats
17W - 10L
1,715 SR
Queue Stats
244W - 180L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
The Real HyPez
Ao Kuang
Level 105
God Stats
4W - 4L
1,592 SR
Queue Stats
32W - 27L
1,410 Elo+
Party 3
Janus
Janus
gigilicious69
Janus
Level 141
God Stats
7W - 9L
1,542 SR
Queue Stats
422W - 477L
1,390 Elo+
Party 1
Bacchus
Bacchus
x GI Jake x
Bacchus
Level 95
God Stats
1W - 1L
1,707 SR
Queue Stats
37W - 28L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
2 / 2 / 1
4,109
685
3,850
4,239
960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nemesis
 
Nemesis
6
1 / 0 / 1
3,874
646
1,200
2,965
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
AVerySmugPlant
Danzaburou
7
1 / 1 / 0
4,439
740
3,249
3,680
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xbalanque
X7_Thunder_7X
Xbalanque
7
0 / 0 / 0
3,960
660
793
3,202
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 2
3,894
649
2,152
3,476
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 2 / 2
3,145
524
1,798
2,604
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
KasperVnes
Gilgamesh
7
1 / 1 / 0
4,065
678
1,732
5,062
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
6
2 / 2 / 0
3,899
650
1,464
5,342
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 0
4,094
682
1,764
1,535
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
x GI Jake x
Bacchus
6
1 / 0 / 2
3,689
615
2,139
4,559
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Heimdallr
 
Heimdallr
0
2
2
0.5
W
Danzaburou
AVerySmugPlant
Danzaburou
1
1
0
1
L
Gilgamesh
KasperVnes
Gilgamesh
1
1
0
1
L
Ao Kuang
2
2
0
1
W
Xbalanque
X7_Thunder_7X
Xbalanque
0
0
0
0
L
0
0
0
0
W
1
1
2
2
L
Bacchus
x GI Jake x
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,244
Damage
8,897
17,562
Taken
19,102
4,567
Mitigated
5,896
6,900
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,850
1,778
675
1,190
4,239
960
87
1,656
2,583
0
11,958
W
Nemesis
 
Nemesis
1,200
569
0
835
2,965
948
0
694
2,247
0
15,744
L
Heimdallr
 
Heimdallr
1,798
994
0
667
2,604
418
0
0
2,604
0
9,056
W
Danzaburou
AVerySmugPlant
Danzaburou
3,249
1,843
0
1,601
3,680
937
233
0
3,680
0
19,077
L
Gilgamesh
KasperVnes
Gilgamesh
1,732
459
0
2,434
5,062
2,053
0
0
5,062
0
17,887
L
Ao Kuang
1,464
400
0
2,214
5,342
1,064
0
0
5,342
14,563
0
W
Xbalanque
X7_Thunder_7X
Xbalanque
793
118
0
1,359
3,202
881
0
1,435
1,597
0
17,404
L
1,764
0
0
500
1,535
327
0
0
1,535
20,424
0
W
2,152
1,153
0
1,240
3,476
841
36
1,388
2,088
0
16,581
L
Bacchus
x GI Jake x
Bacchus
2,139
257
0
1,920
4,559
2,034
0
0
4,559
7,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,276
Gold Earned
18,892
158
Minions Killed
149
0
Camps Cleared
0
589,709
Distance Traveled
553,273
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,109
685
24
4
0
110,968
2
W
Nemesis
3,874
646
26
4
0
160,760
1
L
Heimdallr
3,145
524
16
3
0
74,086
1
W
Danzaburou
4,439
740
39
7
0
106,510
1
L
Gilgamesh
4,065
678
38
6
0
117,231
1
L
Ao Kuang
3,899
650
38
6
0
110,265
1
W
Xbalanque
3,960
660
43
7
0
108,194
0
L
Janus
4,094
682
46
8
0
124,456
0
W
Hou Yi
3,894
649
26
4
0
103,277
1
L
Bacchus
3,689
615
11
2
0
127,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role