Player Matchup

Loki
Loki
FallingFlames
Loki
Level 15
God Stats
2W - 0L
1,776 SR
Queue Stats
28W - 0L
1,975 Elo+
Party 2
Nox
Nox
HorrorsoftheDeep
Nox
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
447W - 98L
2,054 Elo+
Party 2
Horus
Horus
fôxxy
Horus
Level 141
God Stats
2W - 4L
1,325 SR
Queue Stats
79W - 74L
1,548 Elo+
Solo
Team Averages
Level 105
1,534 SR
1,859 Elo+

VS

Team Averages
Level 59
1,729 SR
1,444 Elo+
Olorun
Olorun
AgntR3D
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,479 Elo+
Party 1
Ganesha
Ganesha
MrTurdSandwich
Ganesha
Level 49
God Stats
12W - 3L
1,971 SR
Queue Stats
112W - 116L
1,451 Elo+
Solo
Bastet
Bastet
Roxylalonde116
Bastet
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 23L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,882
760
9,382
8,171
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 9
9,946
765
8,883
7,059
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
fôxxy
Horus
15
5 / 0 / 13
9,794
753
14,848
12,565
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgntR3D
Olorun
12
0 / 6 / 2
7,607
585
3,499
10,022
2,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 1
7,366
567
4,679
15,270
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 6 / 0
9,308
716
11,003
12,410
2,531
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
AgntR3D
Olorun
0
6
2
0.17
W
7
2
9
5.75
W
6
2
9
5.25
L
0
6
1
0.08
L
4
6
0
0.67
W
Horus
fôxxy
Horus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
19,181
27,795
Taken
37,702
11,385
Mitigated
13,068
7,043
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AgntR3D
Olorun
3,499
1,624
490
1,152
10,022
2,165
0
1,943
7,825
18,998
0
W
9,382
2,987
0
733
8,171
2,503
1,004
1,782
6,389
0
36,268
W
8,883
1,275
0
556
7,059
2,431
73
1,152
5,907
40,205
0
L
4,679
203
470
1,735
15,270
8,372
0
3,977
10,867
17,648
0
L
11,003
2,544
0
1,488
12,410
2,531
0
3,407
8,711
0
19,262
W
Horus
fôxxy
Horus
14,848
6,640
1,169
4,585
12,565
6,451
545
5,478
7,087
0
27,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,622
Gold Earned
24,281
163
Minions Killed
93
10
Camps Cleared
2
735,774
Distance Traveled
614,885
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,607
585
59
5
1
193,825
1
W
Loki
9,882
760
54
4
9
239,315
4
W
Nox
9,946
765
86
7
1
234,225
1
L
Ganesha
7,366
567
5
0
0
198,009
6
L
Bastet
9,308
716
29
2
1
223,051
1
W
Horus
9,794
753
23
2
0
262,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role