Player Matchup

Agni
Agni
Hammr111
Agni
Level 13
God Stats
1W - 7L
1,758 SR
Queue Stats
55W - 66L
1,548 Elo+
Solo
Cliodhna
Cliodhna
LemonDropsWet
Cliodhna
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
17W - 33L
1,463 Elo+
Solo
Tyr
Tyr
Razuvias
Tyr
Level 18
God Stats
3W - 3L
1,771 SR
Queue Stats
12W - 15L
1,599 Elo+
Solo
Geb
Geb
SubduedOyster
Geb
Level 29
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 1
Anubis
Anubis
TwistedFIST3211
Anubis
Level 38
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Team Averages
Level 25
1,644 SR
1,608 Elo+

VS

Team Averages
Level 51
1,578 SR
1,614 Elo+
Janus
Janus
DatenshiMC
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
MastaBonsai
Sun Wukong
Level 43
God Stats
24W - 17L
1,746 SR
Queue Stats
125W - 115L
1,641 Elo+
Party 2
Bastet
Bastet
SpookyCherryUwU
Bastet
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 124L
1,554 Elo+
Solo
Ra
Ra
Turtlagon
Ra
Level 29
God Stats
32W - 23L
1,645 SR
Queue Stats
64W - 50L
1,634 Elo+
Party 2
Rama
Rama
kilniode
Rama
Level 140
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 90L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
1 / 6 / 1
10,228
682
8,586
11,221
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
LemonDropsWet
Cliodhna
15
2 / 8 / 3
9,970
665
11,362
13,408
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 3 / 0
11,965
798
13,564
15,382
12,776
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 5 / 1
8,945
596
7,461
17,346
10,940
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
0 / 10 / 1
8,839
589
6,473
14,087
6,831
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
9 / 2 / 8
12,190
813
12,994
10,440
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
MastaBonsai
Sun Wukong
19
8 / 1 / 14
12,495
833
14,226
20,911
20,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 1 / 13
11,389
759
14,731
10,977
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 2 / 9
12,111
807
10,873
9,798
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
19
8 / 1 / 6
12,220
815
7,359
10,396
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
7
Kills
32
32
Deaths
7
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
9
2
8
6.5
L
Agni
1
6
1
0.25
L
Cliodhna
LemonDropsWet
Cliodhna
2
8
3
0.44
W
Sun Wukong
MastaBonsai
Sun Wukong
8
1
14
15
L
4
3
0
1.33
W
4
1
13
10.5
L
0
5
1
0.1
W
3
2
9
3.75
L
0
10
1
0.05
W
Rama
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,446
Damage
60,183
71,444
Taken
62,522
39,589
Mitigated
35,697
8,319
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
12,994
838
0
1,588
10,440
3,487
665
6,332
4,108
36,824
0
L
Agni
8,586
348
0
1,569
11,221
4,065
0
2,371
8,493
37,063
0
L
Cliodhna
LemonDropsWet
Cliodhna
11,362
1,202
0
683
13,408
4,977
0
3,979
9,208
0
24,059
W
Sun Wukong
MastaBonsai
Sun Wukong
14,226
3,543
0
7,687
20,911
20,248
481
6,366
14,545
0
39,730
L
13,564
1,281
108
3,399
15,382
12,776
0
3,496
11,501
0
43,062
W
14,731
3,835
0
1,858
10,977
4,328
2,521
2,355
8,622
0
33,729
L
7,461
866
306
1,041
17,346
10,940
189
7,668
9,289
13,589
0
W
10,873
1,609
2,171
3,472
9,798
4,268
2,371
4,026
5,772
57,631
0
L
6,473
662
0
1,213
14,087
6,831
145
5,527
8,135
17,725
0
W
Rama
7,359
4,978
0
2,265
10,396
3,366
1,457
3,441
6,955
0
45,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,947
Gold Earned
60,405
199
Minions Killed
321
0
Camps Cleared
0
1,335,995
Distance Traveled
1,565,176
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,190
813
55
4
0
324,059
2
L
Agni
10,228
682
66
4
0
263,487
2
L
Cliodhna
9,970
665
19
1
0
267,671
0
W
Sun Wukong
12,495
833
62
4
0
313,455
0
L
Tyr
11,965
798
70
5
0
300,645
2
W
Bastet
11,389
759
39
3
0
357,142
3
L
Geb
8,945
596
10
1
0
288,544
2
W
Ra
12,111
807
103
7
0
312,625
1
L
Anubis
8,839
589
34
2
0
215,648
0
W
Rama
12,220
815
62
4
0
257,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role