Player Matchup

Xing Tian
Xing Tian
BruhMoment4342
Xing Tian
Level 84
God Stats
3W - 3L
1,152 SR
Queue Stats
102W - 124L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
CCC00211
Gilgamesh
Level 88
God Stats
5W - 2L
1,840 SR
Queue Stats
86W - 100L
1,405 Elo+
Party 1
Ymir
Ymir
MayorJ26
Ymir
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 14L
1,291 Elo+
Party 1
Medusa
Medusa
WensleydaleBoy
Medusa
Level 9
God Stats
4W - 4L
1,287 SR
Queue Stats
11W - 15L
1,291 Elo+
Party 1
Sol
Sol
decynt
Sol
Level 6
God Stats
5W - 2L
1,306 SR
Queue Stats
7W - 4L
1,291 Elo+
Party 1
Team Averages
Level 39
1,417 SR
1,336 Elo+

VS

Team Averages
Level 84
1,448 SR
1,389 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
InquisitorLone
Achilles
Level 17
God Stats
10W - 9L
1,500 SR
Queue Stats
59W - 62L
1,316 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Magmakid186
Ah Muzen Cab
Level 69
God Stats
3W - 6L
1,330 SR
Queue Stats
212W - 227L
1,484 Elo+
Party 2
Nemesis
Nemesis
MoneybagsVI
Nemesis
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
82W - 97L
1,582 Elo+
Party 2
Cerberus
Cerberus
Sammylucario
Cerberus
Level 56
God Stats
1W - 7L
1,408 SR
Queue Stats
75W - 91L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BruhMoment4342
Xing Tian
20
11 / 2 / 8
13,473
586
21,055
14,636
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CCC00211
Gilgamesh
19
8 / 1 / 9
13,017
566
11,319
14,664
18,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
15
2 / 3 / 6
11,078
482
3,591
15,829
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 4
11,090
482
6,142
16,074
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
decynt
Sol
16
0 / 4 / 4
11,266
490
2,736
9,909
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 2 / 0
9,558
416
5,979
6,360
2,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
16
1 / 7 / 0
9,709
422
1,741
12,802
15,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Magmakid186
Ah Muzen Cab
15
3 / 5 / 4
10,179
443
8,178
16,192
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MoneybagsVI
Nemesis
15
4 / 5 / 3
10,219
444
8,671
13,427
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Sammylucario
Cerberus
14
0 / 4 / 5
9,340
406
3,387
15,361
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
10
12
Deaths
23
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
0
1
W
Xing Tian
BruhMoment4342
Xing Tian
11
2
8
7.5
W
Gilgamesh
CCC00211
Gilgamesh
8
1
9
12.5
L
Achilles
1
7
0
0.14
L
Ah Muzen Cab
Magmakid186
Ah Muzen Cab
3
5
4
1
W
Ymir
2
3
6
1.67
L
Nemesis
MoneybagsVI
Nemesis
4
5
3
1.1
L
Cerberus
Sammylucario
Cerberus
0
4
5
0.63
W
2
2
4
2
W
Sol
decynt
Sol
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
27,956
71,112
Taken
64,142
53,150
Mitigated
38,172
24,816
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,979
134
0
3,379
6,360
2,823
0
3,287
3,073
56,398
0
W
Xing Tian
BruhMoment4342
Xing Tian
21,055
2,663
0
2,783
14,636
8,644
1,235
835
13,733
116,221
0
W
Gilgamesh
CCC00211
Gilgamesh
11,319
3,704
0
7,411
14,664
18,642
1,488
2,648
10,981
106
66,981
L
Achilles
1,741
659
0
1,130
12,802
15,223
796
2,418
10,384
0
37,547
L
Ah Muzen Cab
Magmakid186
Ah Muzen Cab
8,178
2,416
0
5,852
16,192
4,262
2,574
6,932
9,260
0
68,430
W
Ymir
3,591
564
137
3,135
15,829
16,032
500
5,009
10,782
17,429
3,494
L
Nemesis
MoneybagsVI
Nemesis
8,671
2,503
0
2,766
13,427
5,005
0
6,603
6,824
0
56,626
L
Cerberus
Sammylucario
Cerberus
3,387
90
1,296
2,369
15,361
10,859
0
7,836
7,525
27,197
0
W
6,142
3,229
0
8,017
16,074
5,775
2,679
2,999
13,075
0
81,408
W
Sol
decynt
Sol
2,736
822
0
3,333
9,909
4,057
1,854
3,168
6,741
58,770
6,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,924
Gold Earned
49,005
572
Minions Killed
468
0
Camps Cleared
0
2,140,341
Distance Traveled
1,631,096
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,558
416
97
4
0
255,625
1
W
Xing Tian
13,473
586
149
6
0
489,744
7
W
Gilgamesh
13,017
566
112
5
0
454,358
3
L
Achilles
9,709
422
79
3
0
292,172
0
L
Ah Muzen Cab
10,179
443
126
5
0
373,422
1
W
Ymir
11,078
482
28
1
0
405,399
0
L
Nemesis
10,219
444
89
4
0
317,404
0
L
Cerberus
9,340
406
77
3
0
392,473
0
W
Medusa
11,090
482
131
6
0
386,609
1
W
Sol
11,266
490
152
7
0
404,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role