Player Matchup

Izanami
Izanami
BubonTony
Izanami
Level 46
God Stats
11W - 13L
1,715 SR
Queue Stats
656W - 647L
1,540 Elo+
Solo
Nike
Nike
I Kivvi I
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,519 Elo+
Solo
Janus
Janus
Pokeyfish
Janus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 81L
1,623 Elo+
Party 1
Chronos
Chronos
SirPotatoBattery
Chronos
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 106L
1,658 Elo+
Party 1
Neith
Neith
ZNAUSHAHI95
Neith
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 134L
1,484 Elo+
Party 1
Team Averages
Level 95
1,543 SR
1,565 Elo+

VS

Team Averages
Level 128
1,429 SR
1,544 Elo+
Nu Wa
Nu Wa
Beadsone
Nu Wa
Level 132
God Stats
3W - 2L
1,495 SR
Queue Stats
88W - 92L
1,514 Elo+
Party 2
Persephone
Persephone
Gardarica
Persephone
Level 156
God Stats
9W - 4L
1,500 SR
Queue Stats
501W - 504L
1,555 Elo+
Solo
Hercules
Hercules
Gur0i
Hercules
Level 105
God Stats
1W - 2L
1,220 SR
Queue Stats
100W - 95L
1,530 Elo+
Party 2
Artio
Artio
MeatWarehouse
Artio
Level 159
God Stats
8W - 9L
1,372 SR
Queue Stats
696W - 729L
1,519 Elo+
Solo
Hera
Hera
indibin100
Hera
Level 87
God Stats
2W - 0L
1,559 SR
Queue Stats
71W - 54L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BubonTony
Izanami
9
1 / 7 / 0
5,529
790
2,787
8,782
2,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
11
1 / 5 / 4
6,040
863
4,482
9,795
7,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
Pokeyfish
Janus
13
4 / 4 / 2
8,087
1,155
10,455
7,328
1,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 2
5,683
812
4,390
9,324
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 4
5,882
840
5,875
6,414
1,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beadsone
Nu Wa
14
5 / 2 / 18
8,110
1,159
12,213
6,287
2,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Gardarica
Persephone
13
9 / 1 / 11
8,446
1,207
5,758
5,716
2,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gur0i
Hercules
14
2 / 1 / 19
8,550
1,221
4,800
15,532
15,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 3 / 22
7,056
1,008
4,508
11,537
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
11 / 1 / 11
8,886
1,269
11,636
6,470
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
6
Kills
27
27
Deaths
8
12
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Beadsone
Nu Wa
5
2
18
7
L
Izanami
BubonTony
Izanami
1
7
0
0.14
W
Persephone
Gardarica
Persephone
9
1
11
14.5
W
Hercules
Gur0i
Hercules
2
1
19
11.5
L
Nike
1
5
4
0.6
W
0
3
22
3.67
L
Janus
Pokeyfish
Janus
4
4
2
1.25
L
0
6
2
0.17
L
0
5
4
0.4
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
38,915
41,643
Taken
45,542
15,453
Mitigated
33,957
6,600
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Beadsone
Nu Wa
12,213
3,453
689
687
6,287
2,738
1,897
3,489
2,678
22,877
0
L
Izanami
BubonTony
Izanami
2,787
1,163
191
1,050
8,782
2,154
0
7,133
1,456
0
10,552
W
Persephone
Gardarica
Persephone
5,758
455
1,801
1,505
5,716
2,408
448
2,284
3,299
15,518
0
W
Hercules
Gur0i
Hercules
4,800
978
489
7,266
15,532
15,789
837
5,720
9,692
0
8,124
L
Nike
4,482
660
315
836
9,795
7,355
0
7,258
2,174
0
9,341
W
4,508
199
676
3,340
11,537
10,209
315
1,569
9,944
6,394
0
L
Janus
Pokeyfish
Janus
10,455
147
42
1,533
7,328
1,807
0
6,285
812
20,437
0
L
4,390
1,416
395
1,367
9,324
2,406
0
7,372
1,686
10,435
0
L
5,875
709
318
553
6,414
1,731
0
4,807
1,400
0
14,481
W
11,636
2,061
1,229
1,206
6,470
2,813
998
1,346
5,084
28,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
41,048
75
Minions Killed
86
0
Camps Cleared
0
635,939
Distance Traveled
790,740
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,110
1,159
20
3
0
143,736
0
L
Izanami
5,529
790
12
2
0
123,035
1
W
Persephone
8,446
1,207
18
3
0
152,774
3
W
Hercules
8,550
1,221
11
2
0
159,921
0
L
Nike
6,040
863
4
1
0
125,705
0
W
Artio
7,056
1,008
2
0
0
169,391
3
L
Janus
8,087
1,155
26
4
0
135,094
0
L
Chronos
5,683
812
12
2
0
119,796
0
L
Neith
5,882
840
21
3
0
132,309
0
W
Hera
8,886
1,269
35
5
0
164,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role