Player Matchup

Mulan
Mulan
Divine_Nosferatu
Mulan
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 182L
1,483 Elo+
Party 3
Olorun
Olorun
MoISt_Malice
Olorun
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 119L
1,571 Elo+
Party 3
He Bo
He Bo
PyroPhoenix6449
He Bo
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
367W - 360L
1,495 Elo+
Party 1
Chaac
Chaac
Unpreditable328
Chaac
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
366W - 343L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
tenzo043
Ne Zha
Level 126
God Stats
3W - 5L
1,701 SR
Queue Stats
197W - 161L
1,565 Elo+
Party 1
Team Averages
Level 134
1,540 SR
1,525 Elo+

VS

Team Averages
Level 125
1,469 SR
1,489 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Katekuta25
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 134L
1,492 Elo+
Party 2
Yemoja
Yemoja
NicolasLZ-77
Yemoja
Level 105
God Stats
9W - 5L
1,284 SR
Queue Stats
230W - 237L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Zertiiy
Heimdallr
Level 88
God Stats
2W - 3L
1,562 SR
Queue Stats
8W - 12L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
9,296
516
13,352
16,315
17,378
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
14
3 / 5 / 1
8,639
480
8,466
14,553
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 2 / 0
8,144
452
5,154
7,521
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 5 / 3
8,152
453
9,576
18,809
18,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
tenzo043
Ne Zha
12
0 / 8 / 1
7,668
426
5,744
17,854
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
9 / 2 / 1
11,443
636
11,501
15,015
13,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
17
6 / 1 / 9
10,436
580
16,786
15,063
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Katekuta25
Scylla
16
5 / 1 / 7
10,279
571
12,007
10,054
4,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Yemoja
14
1 / 1 / 9
9,394
522
5,363
11,545
9,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Zertiiy
Heimdallr
15
4 / 3 / 4
9,594
533
9,502
15,387
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
25
26
Deaths
8
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
2
1
4.75
W
Da Ji
 
Da Ji
6
1
9
10.5
L
4
6
0
0.67
W
Scylla
Katekuta25
Scylla
5
1
7
8.5
L
Olorun
3
5
1
0.7
W
Yemoja
1
1
9
5.5
L
0
2
0
0
L
1
5
3
0.5
W
Heimdallr
Zertiiy
Heimdallr
4
3
4
2
L
Ne Zha
tenzo043
Ne Zha
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,292
Damage
55,159
75,052
Taken
67,064
52,447
Mitigated
39,910
21,044
Healing
36,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,501
6,757
0
6,800
15,015
13,613
1,353
408
14,607
0
74,270
W
Da Ji
 
Da Ji
16,786
3,853
0
8,208
15,063
6,215
0
2,194
12,752
0
76,291
L
13,352
1,548
0
2,636
16,315
17,378
0
1,444
14,871
0
59,752
W
Scylla
Katekuta25
Scylla
12,007
1,867
0
3,336
10,054
4,410
1,690
2,019
8,035
70,456
0
L
Olorun
8,466
4,763
277
6,162
14,553
7,305
16
2,532
12,021
54,368
0
W
Yemoja
5,363
937
7,941
4,855
11,545
9,605
612
3,936
7,609
19,795
0
L
5,154
158
0
500
7,521
2,451
0
2,274
5,247
51,404
0
L
9,576
1,947
131
6,882
18,809
18,730
56
5,783
13,026
0
37,086
W
Heimdallr
Zertiiy
Heimdallr
9,502
4,268
0
5,028
15,387
6,067
509
5,063
10,205
0
68,817
L
Ne Zha
tenzo043
Ne Zha
5,744
2,025
0
4,456
17,854
6,583
0
5,337
12,517
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
51,146
465
Minions Killed
497
0
Camps Cleared
0
1,754,431
Distance Traveled
1,764,208
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,443
636
134
7
0
347,113
0
W
Da Ji
10,436
580
103
6
0
392,089
6
L
Mulan
9,296
516
125
7
0
272,193
5
W
Scylla
10,279
571
120
7
0
335,798
9
L
Olorun
8,639
480
106
6
0
421,610
1
W
Yemoja
9,394
522
34
2
0
340,997
1
L
He Bo
8,144
452
109
6
0
337,585
1
L
Chaac
8,152
453
45
3
0
381,123
3
W
Heimdallr
9,594
533
106
6
0
348,211
8
L
Ne Zha
7,668
426
80
4
0
341,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role