Player Matchup

Charybdis
Charybdis
Helpiamfishh
Charybdis
Level 129
God Stats
4W - 8L
1,404 SR
Queue Stats
18W - 23L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
Scrawlie
Ah Puch
Level 109
God Stats
2W - 2L
1,405 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 2
Agni
Agni
Skermer
Agni
Level 85
God Stats
2W - 3L
1,766 SR
Queue Stats
243W - 239L
1,619 Elo+
Solo
Cliodhna
Cliodhna
ViiGo
Cliodhna
Level 108
God Stats
11W - 5L
1,500 SR
Queue Stats
477W - 513L
1,556 Elo+
Solo
Odin
Odin
xCoconut21
Odin
Level 100
God Stats
7W - 3L
1,666 SR
Queue Stats
217W - 159L
1,576 Elo+
Solo
Team Averages
Level 106
1,548 SR
1,540 Elo+

VS

Team Averages
Level 105
1,470 SR
1,500 Elo+
Danzaburou
Danzaburou
BrainPower228
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 104L
1,525 Elo+
Party 3
Nike
Nike
CptCoathanger
Nike
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 147L
1,424 Elo+
Party 1
Poseidon
Poseidon
Jbird95
Poseidon
Level 107
God Stats
6W - 8L
1,468 SR
Queue Stats
287W - 281L
1,506 Elo+
Party 1
Arachne
Arachne
RageAtomBomb
Arachne
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
220W - 210L
1,503 Elo+
Party 1
Bacchus
Bacchus
TesloVTesto
Bacchus
Level 104
God Stats
2W - 7L
1,382 SR
Queue Stats
121W - 116L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Helpiamfishh
Charybdis
18
2 / 4 / 6
11,071
527
11,330
15,363
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Scrawlie
Ah Puch
15
3 / 4 / 7
9,751
464
10,361
17,470
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
Skermer
Agni
19
8 / 4 / 9
12,069
575
14,189
12,364
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ViiGo
Cliodhna
18
7 / 4 / 15
11,750
560
16,095
18,813
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 5 / 8
12,881
613
13,488
16,527
17,144
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrainPower228
Danzaburou
18
6 / 5 / 3
12,152
579
14,024
20,308
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 7
11,248
536
9,951
15,843
12,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Jbird95
Poseidon
18
5 / 8 / 4
11,903
567
9,894
12,758
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
RageAtomBomb
Arachne
15
5 / 8 / 3
10,165
484
7,813
20,197
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TesloVTesto
Bacchus
14
1 / 4 / 6
9,750
464
11,431
17,867
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
32
Kills
21
21
Deaths
32
45
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrainPower228
Danzaburou
6
5
3
1.5
L
4
7
7
1.07
W
Charybdis
Helpiamfishh
Charybdis
2
4
6
1.25
L
Poseidon
Jbird95
Poseidon
5
8
4
0.88
L
Arachne
RageAtomBomb
Arachne
5
8
3
0.81
W
Ah Puch
Scrawlie
Ah Puch
3
4
7
1.63
W
Agni
Skermer
Agni
8
4
9
3.13
L
Bacchus
TesloVTesto
Bacchus
1
4
6
1
W
Cliodhna
ViiGo
Cliodhna
7
4
15
3.63
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,463
Damage
53,113
80,537
Taken
86,973
43,032
Mitigated
47,923
21,997
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrainPower228
Danzaburou
14,024
5,045
0
7,481
20,308
5,866
804
6,775
13,533
0
91,194
L
9,951
1,877
0
842
15,843
12,478
0
2,996
12,847
0
55,034
W
Charybdis
Helpiamfishh
Charybdis
11,330
5,026
0
5,843
15,363
4,479
3,218
3,906
11,457
0
85,677
L
Poseidon
Jbird95
Poseidon
9,894
1,451
0
1,356
12,758
3,328
0
2,435
10,323
80,372
0
L
Arachne
RageAtomBomb
Arachne
7,813
6,217
0
2,368
20,197
5,783
0
5,506
14,691
0
59,795
W
Ah Puch
Scrawlie
Ah Puch
10,361
959
0
7,287
17,470
8,963
0
5,980
11,490
28,644
0
W
Agni
Skermer
Agni
14,189
885
82
2,313
12,364
4,573
0
4,185
8,179
98,322
0
L
Bacchus
TesloVTesto
Bacchus
11,431
1,389
482
4,458
17,867
20,468
0
7,458
10,005
23,154
10,393
W
Cliodhna
ViiGo
Cliodhna
16,095
932
0
3,713
18,813
7,873
0
4,963
13,850
0
82,583
W
13,488
3,135
437
2,322
16,527
17,144
1,225
3,365
13,162
0
73,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
55,218
595
Minions Killed
529
0
Camps Cleared
0
1,997,805
Distance Traveled
1,874,292
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,152
579
165
8
0
393,960
2
L
Nike
11,248
536
110
5
0
296,221
1
W
Charybdis
11,071
527
151
7
0
383,952
4
L
Poseidon
11,903
567
134
6
0
367,926
3
L
Arachne
10,165
484
79
4
0
410,240
3
W
Ah Puch
9,751
464
36
2
0
392,756
11
W
Agni
12,069
575
155
7
0
373,674
8
L
Bacchus
9,750
464
41
2
0
405,945
7
W
Cliodhna
11,750
560
116
6
0
432,358
4
W
Odin
12,881
613
137
7
0
415,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role