Player Matchup

Kukulkan
Kukulkan
Aythlin
Kukulkan
Level 158
God Stats
42W - 43L
1,759 SR
Queue Stats
249W - 256L
1,600 Elo+
Solo
Charybdis
Charybdis
DeadAdventure
Charybdis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,628 Elo+
Solo
Khepri
Khepri
Heslopslop
Khepri
Level 109
God Stats
10W - 5L
1,503 SR
Queue Stats
15W - 15L
1,722 Elo+
Party 2
Mercury
Mercury
ThePhill
Mercury
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,524 Elo+
Solo
Nike
Nike
notthepumpkins
Nike
Level 114
God Stats
4W - 4L
1,510 SR
Queue Stats
21W - 18L
1,702 Elo+
Party 2
Team Averages
Level 128
1,554 SR
1,635 Elo+

VS

Team Averages
Level 132
1,499 SR
1,552 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Desidae
Nu Wa
Level 140
God Stats
133W - 129L
1,436 SR
Queue Stats
163W - 157L
1,515 Elo+
Solo
Nox
Nox
Philipliva
Nox
Level 103
God Stats
12W - 14L
1,557 SR
Queue Stats
39W - 41L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
TheNoQuestion
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 385L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aythlin
Kukulkan
15
2 / 1 / 6
7,918
792
8,735
5,237
1,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
DeadAdventure
Charybdis
14
0 / 0 / 0
7,395
740
3,440
7,614
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Heslopslop
Khepri
12
0 / 4 / 4
7,009
701
3,762
10,134
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
ThePhill
Mercury
15
5 / 1 / 5
8,195
820
7,186
7,050
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 5
8,057
806
8,008
7,415
3,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 3
7,364
736
5,959
13,006
11,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
 
Da Ji
12
2 / 4 / 2
6,906
691
6,217
7,893
3,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Desidae
Nu Wa
13
1 / 1 / 1
7,079
708
4,872
4,559
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 3
6,833
683
3,994
3,797
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheNoQuestion
Gilgamesh
14
1 / 3 / 3
7,232
723
8,376
9,796
8,203
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
10
Kills
6
6
Deaths
10
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
1
3
3.5
L
Da Ji
 
Da Ji
2
4
2
0.75
W
Kukulkan
Aythlin
Kukulkan
2
1
6
5
W
Charybdis
DeadAdventure
Charybdis
0
0
0
0
L
Nu Wa
Desidae
Nu Wa
1
1
1
1.5
W
Khepri
Heslopslop
Khepri
0
4
4
0.5
L
0
1
3
1.5
L
Gilgamesh
TheNoQuestion
Gilgamesh
1
3
3
0.83
W
Mercury
ThePhill
Mercury
5
1
5
7.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,131
Damage
29,418
37,450
Taken
39,051
18,708
Mitigated
26,341
9,448
Healing
5,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,959
457
456
2,387
13,006
11,955
0
4,176
8,796
15,999
0
L
Da Ji
 
Da Ji
6,217
1,221
0
991
7,893
3,312
0
2,661
5,232
0
11,456
W
Kukulkan
Aythlin
Kukulkan
8,735
575
0
491
5,237
1,910
85
2,936
2,301
39,369
0
W
Charybdis
DeadAdventure
Charybdis
3,440
2,518
0
4,171
7,614
2,522
2,787
2,425
5,189
0
26,931
L
Nu Wa
Desidae
Nu Wa
4,872
736
0
0
4,559
1,469
41
2,202
2,357
21,605
0
W
Khepri
Heslopslop
Khepri
3,762
226
0
1,167
10,134
7,411
0
4,432
5,702
6,270
0
L
3,994
0
0
250
3,797
1,402
0
1,418
2,379
22,118
0
L
Gilgamesh
TheNoQuestion
Gilgamesh
8,376
2,464
137
934
9,796
8,203
0
2,006
7,790
0
31,561
W
Mercury
ThePhill
Mercury
7,186
3,814
0
583
7,050
3,104
0
1,955
5,095
0
24,478
W
8,008
1,888
201
2,835
7,415
3,761
0
3,077
4,338
0
23,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,574
Gold Earned
35,414
223
Minions Killed
185
0
Camps Cleared
0
1,102,600
Distance Traveled
988,589
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,364
736
40
4
0
191,017
1
L
Da Ji
6,906
691
14
1
0
175,708
1
W
Kukulkan
7,918
792
82
8
0
213,519
2
W
Charybdis
7,395
740
51
5
0
181,879
4
L
Nu Wa
7,079
708
42
4
0
189,271
0
W
Khepri
7,009
701
6
1
0
212,885
4
L
Nox
6,833
683
40
4
0
211,348
3
L
Gilgamesh
7,232
723
49
5
0
221,245
0
W
Mercury
8,195
820
40
4
0
262,201
2
W
Nike
8,057
806
44
4
0
232,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role