Player Matchup

Ao Kuang
Ao Kuang
RedFlashOTL
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 62L
1,359 Elo+
Party 1
Vamana
Vamana
THEKlNGYOUNG
Vamana
Level 44
God Stats
20W - 22L
1,526 SR
Queue Stats
315W - 362L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Tedthe5head
Danzaburou
Level 107
God Stats
27W - 22L
1,591 SR
Queue Stats
353W - 416L
1,332 Elo+
Solo
Nemesis
Nemesis
XtetsujinX
Nemesis
Level 85
God Stats
6W - 7L
1,784 SR
Queue Stats
116W - 115L
1,559 Elo+
Solo
Hel
Hel
yhsyhonatan
Hel
Level 82
God Stats
11W - 12L
1,372 SR
Queue Stats
72W - 71L
1,431 Elo+
Solo
Team Averages
Level 77
1,554 SR
1,404 Elo+

VS

Team Averages
Level 60
1,551 SR
1,344 Elo+
Poseidon
Poseidon
DiNuBoBy
Poseidon
Level 79
God Stats
20W - 15L
1,508 SR
Queue Stats
130W - 117L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HurtKitty xox
Morgan Le Fay
Level 67
God Stats
5W - 2L
1,726 SR
Queue Stats
377W - 447L
1,373 Elo+
Party 2
Thanatos
Thanatos
SassyDucky11
Thanatos
Level 29
God Stats
13W - 16L
1,297 SR
Queue Stats
23W - 26L
1,322 Elo+
Party 2
King Arthur
King Arthur
dnealon007
King Arthur
Level 40
God Stats
3W - 1L
1,726 SR
Queue Stats
79W - 115L
1,280 Elo+
Party 2
Hun Batz
Hun Batz
gingersithis
Hun Batz
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 209L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
RedFlashOTL
Ao Kuang
17
4 / 10 / 5
12,128
433
11,129
30,383
12,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
20
15 / 8 / 3
14,720
526
25,657
34,828
18,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Tedthe5head
Danzaburou
15
6 / 6 / 4
12,553
448
10,796
16,177
6,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
XtetsujinX
Nemesis
17
3 / 6 / 4
11,951
427
10,282
21,748
29,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 7 / 10
11,814
422
4,189
22,761
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DiNuBoBy
Poseidon
20
18 / 5 / 8
18,279
653
39,021
22,233
8,966
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
HurtKitty xox
Morgan Le Fay
20
10 / 10 / 12
14,473
517
24,813
20,222
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
SassyDucky11
Thanatos
8
0 / 3 / 0
8,911
318
1,152
4,030
1,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
dnealon007
King Arthur
20
7 / 5 / 18
14,349
512
17,787
26,346
28,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
gingersithis
Hun Batz
20
1 / 6 / 12
13,883
496
10,160
24,272
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
29
Kills
36
37
Deaths
29
26
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DiNuBoBy
Poseidon
18
5
8
4.4
W
Morgan Le Fay
HurtKitty xox
Morgan Le Fay
10
10
12
1.6
L
Ao Kuang
RedFlashOTL
Ao Kuang
4
10
5
0.65
W
Thanatos
SassyDucky11
Thanatos
0
3
0
0
L
Vamana
15
8
3
2.06
L
Danzaburou
Tedthe5head
Danzaburou
6
6
4
1.33
L
Nemesis
XtetsujinX
Nemesis
3
6
4
0.83
W
King Arthur
dnealon007
King Arthur
7
5
18
3.2
W
Hun Batz
gingersithis
Hun Batz
1
6
12
1.17
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,053
Damage
92,933
125,897
Taken
97,103
88,774
Mitigated
56,290
44,043
Healing
22,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DiNuBoBy
Poseidon
39,021
5,005
895
6,804
22,233
8,966
4,867
2,925
18,948
201,621
3,694
W
Morgan Le Fay
HurtKitty xox
Morgan Le Fay
24,813
3,858
495
1,745
20,222
7,562
411
3,789
16,433
77,775
575
L
Ao Kuang
RedFlashOTL
Ao Kuang
11,129
3,716
308
10,837
30,383
12,190
2,670
13,056
17,327
59,672
0
W
Thanatos
SassyDucky11
Thanatos
1,152
81
0
2,047
4,030
1,081
0
0
4,030
0
13,864
L
Vamana
25,657
15,440
146
15,389
34,828
18,370
708
17,330
17,498
0
86,729
L
Danzaburou
Tedthe5head
Danzaburou
10,796
5,097
62
3,647
16,177
6,610
1,972
9,071
7,106
0
70,859
L
Nemesis
XtetsujinX
Nemesis
10,282
2,377
0
3,639
21,748
29,235
927
9,356
12,392
1,848
52,804
W
King Arthur
dnealon007
King Arthur
17,787
2,620
809
1,091
26,346
28,692
313
7,445
18,901
0
50,313
W
Hun Batz
gingersithis
Hun Batz
10,160
2,957
207
8,718
24,272
9,989
836
1,911
22,361
0
91,618
L
4,189
201
3,694
6,321
22,761
22,369
205
14,529
8,232
36,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,166
Gold Earned
69,895
460
Minions Killed
579
0
Camps Cleared
0
2,262,476
Distance Traveled
2,212,755
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
18,279
653
256
9
0
581,948
2
W
Morgan Le Fay
14,473
517
104
4
0
474,341
0
L
Ao Kuang
12,128
433
79
3
0
422,173
0
W
Thanatos
8,911
318
38
1
0
144,253
0
L
Vamana
14,720
526
92
3
0
499,688
1
L
Danzaburou
12,553
448
142
5
0
399,251
0
L
Nemesis
11,951
427
106
4
0
479,327
3
W
King Arthur
14,349
512
55
2
0
503,557
2
W
Hun Batz
13,883
496
126
5
0
508,656
0
L
Hel
11,814
422
41
1
0
462,037
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role