Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Billy3pc69
Osiris
Level 87
God Stats
34W - 24L
1,698 SR
Queue Stats
247W - 240L
1,555 Elo+
Party 2
Izanami
Izanami
LampShadey12
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 93L
1,803 Elo+
Party 1
Nox
Nox
Recrysis
Nox
Level 108
God Stats
1W - 0L
1,766 SR
Queue Stats
214W - 161L
1,803 Elo+
Party 1
Ao Kuang
Ao Kuang
heimbot369
Ao Kuang
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,645 Elo+
Party 2
Team Averages
Level 80
1,593 SR
1,661 Elo+

VS

Team Averages
Level 75
1,466 SR
1,497 Elo+
The Morrigan
The Morrigan
AsmoDeus166
The Morrigan
Level 99
God Stats
2W - 2L
1,713 SR
Queue Stats
407W - 396L
1,524 Elo+
Solo
Atlas
Atlas
Eckio202
Atlas
Level 45
God Stats
0W - 1L
1,222 SR
Queue Stats
29W - 16L
1,500 Elo+
Solo
Anhur
Anhur
ItsTheRealest
Anhur
Level 146
God Stats
11W - 9L
1,573 SR
Queue Stats
140W - 118L
1,663 Elo+
Solo
Thanatos
Thanatos
MonsGod777
Thanatos
Level 41
God Stats
7W - 22L
1,109 SR
Queue Stats
20W - 42L
1,241 Elo+
Solo
Mulan
Mulan
SuckyLardo
Mulan
Level 44
God Stats
7W - 9L
1,713 SR
Queue Stats
68W - 65L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 3
6,466
539
2,353
6,672
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Billy3pc69
Osiris
13
9 / 1 / 1
8,221
685
6,186
6,421
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
LampShadey12
Izanami
10
1 / 4 / 1
5,939
495
4,199
8,666
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 0
6,846
571
2,526
5,173
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
heimbot369
Ao Kuang
12
2 / 2 / 5
6,835
570
4,454
8,800
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsmoDeus166
The Morrigan
12
2 / 3 / 0
6,904
575
4,885
6,410
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Eckio202
Atlas
10
0 / 2 / 1
5,812
484
3,564
8,842
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 0 / 1
6,786
566
7,194
6,142
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
MonsGod777
Thanatos
9
1 / 7 / 0
5,704
475
2,890
8,052
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
5
0 / 2 / 1
4,303
359
1,173
3,065
1,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
7
8
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
3
2.5
L
The Morrigan
AsmoDeus166
The Morrigan
2
3
0
0.67
W
Osiris
Billy3pc69
Osiris
9
1
1
9.5
L
Atlas
Eckio202
Atlas
0
2
1
0.25
L
4
0
1
4.5
W
Izanami
LampShadey12
Izanami
1
4
1
0.38
L
Thanatos
MonsGod777
Thanatos
1
7
0
0.14
W
1
1
0
1
L
Mulan
0
2
1
0.25
W
Ao Kuang
heimbot369
Ao Kuang
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,718
Damage
19,706
35,732
Taken
32,511
15,146
Mitigated
12,257
10,884
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,353
130
0
3,275
6,672
4,920
14
1,431
5,241
19,549
0
L
The Morrigan
AsmoDeus166
The Morrigan
4,885
1,768
0
424
6,410
1,911
0
4,303
2,023
39,085
6,335
W
Osiris
Billy3pc69
Osiris
6,186
2,018
44
1,485
6,421
5,414
1,304
807
5,465
0
41,514
L
Atlas
Eckio202
Atlas
3,564
1,804
263
2,356
8,842
4,771
0
2,453
6,389
17,820
0
L
7,194
3,774
0
2,427
6,142
1,573
0
1,304
4,838
0
53,298
W
Izanami
LampShadey12
Izanami
4,199
2,963
0
3,160
8,666
1,231
47
1,953
6,713
0
33,932
L
Thanatos
MonsGod777
Thanatos
2,890
895
0
3,775
8,052
2,462
0
745
7,307
0
24,624
W
2,526
44
0
1,044
5,173
1,363
0
1,611
3,562
45,360
0
L
Mulan
1,173
329
0
652
3,065
1,540
0
528
2,537
0
5,905
W
Ao Kuang
heimbot369
Ao Kuang
4,454
1,457
0
1,876
8,800
2,218
248
1,509
7,291
42,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
29,509
350
Minions Killed
271
0
Camps Cleared
0
1,171,734
Distance Traveled
928,664
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,466
539
15
1
0
227,253
3
L
The Morrigan
6,904
575
88
7
0
204,232
1
W
Osiris
8,221
685
85
7
0
267,951
1
L
Atlas
5,812
484
16
1
0
226,042
3
L
Anhur
6,786
566
105
9
0
213,798
4
W
Izanami
5,939
495
82
7
0
184,040
1
L
Thanatos
5,704
475
52
4
0
226,735
0
W
Nox
6,846
571
91
8
0
238,479
1
L
Mulan
4,303
359
10
1
0
57,857
0
W
Ao Kuang
6,835
570
77
6
0
254,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role