Player Matchup

Kukulkan
Kukulkan
DanBach28
Kukulkan
Level 160
God Stats
20W - 14L
1,682 SR
Queue Stats
816W - 822L
1,639 Elo+
Solo
Hades
Hades
FunkInNuts
Hades
Level 133
God Stats
5W - 4L
1,527 SR
Queue Stats
41W - 42L
1,505 Elo+
Solo
Bacchus
Bacchus
ImYourLastHope7
Bacchus
Level 158
God Stats
1W - 2L
1,647 SR
Queue Stats
23W - 37L
1,551 Elo+
Solo
Hou Yi
Hou Yi
TheKindCanadian
Hou Yi
Level 144
God Stats
6W - 4L
1,634 SR
Queue Stats
145W - 139L
1,682 Elo+
Solo
Nemesis
Nemesis
Xpexter
Nemesis
Level 77
God Stats
4W - 1L
1,856 SR
Queue Stats
21W - 17L
1,575 Elo+
Solo
Team Averages
Level 134
1,669 SR
1,590 Elo+

VS

Team Averages
Level 102
1,702 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
BlackBloodSoul
Morgan Le Fay
Level 154
God Stats
4W - 4L
1,896 SR
Queue Stats
51W - 49L
1,762 Elo+
Party 1
Mercury
Mercury
FaZy-UNI
Mercury
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,487 Elo+
Solo
Achilles
Achilles
Yrnj
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 38L
1,687 Elo+
Solo
Freya
Freya
crabbyowl
Freya
Level 59
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 5L
1,176 Elo+
Solo
Ares
Ares
killer7guy
Ares
Level 138
God Stats
5W - 5L
1,827 SR
Queue Stats
104W - 91L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanBach28
Kukulkan
16
3 / 3 / 10
9,475
790
10,325
7,014
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
16
5 / 4 / 13
9,899
825
11,877
15,213
12,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 11
9,563
797
13,116
13,005
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 3 / 13
9,595
800
7,961
7,832
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Xpexter
Nemesis
18
10 / 2 / 8
10,753
896
11,851
12,154
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackBloodSoul
Morgan Le Fay
17
5 / 5 / 7
10,058
838
13,598
15,089
5,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
FaZy-UNI
Mercury
11
0 / 2 / 0
6,977
581
763
3,491
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
Yrnj
Achilles
16
2 / 5 / 8
9,052
754
7,443
15,574
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
crabbyowl
Freya
17
6 / 6 / 3
10,261
855
10,027
13,164
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 6
8,468
706
7,170
15,608
14,395
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
23
Kills
15
15
Deaths
23
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlackBloodSoul
Morgan Le Fay
5
5
7
1.7
W
Kukulkan
DanBach28
Kukulkan
3
3
10
2.67
L
Mercury
FaZy-UNI
Mercury
0
2
0
0
W
Hades
5
4
13
2.88
W
3
3
11
2.83
W
2
3
13
2.83
W
Nemesis
Xpexter
Nemesis
10
2
8
7
L
Achilles
Yrnj
Achilles
2
5
8
1.2
L
Freya
crabbyowl
Freya
6
6
3
1.25
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,130
Damage
39,001
55,218
Taken
62,926
29,821
Mitigated
31,225
10,028
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlackBloodSoul
Morgan Le Fay
13,598
569
0
3,003
15,089
5,628
61
9,265
5,700
42,367
0
W
Kukulkan
DanBach28
Kukulkan
10,325
810
0
1,240
7,014
2,560
2,524
4,496
2,518
34,673
0
L
Mercury
FaZy-UNI
Mercury
763
88
24
1,270
3,491
1,019
0
1,751
1,680
0
2,116
W
Hades
11,877
794
537
4,868
15,213
12,031
173
7,229
7,727
30,303
0
W
13,116
587
0
590
13,005
7,726
168
6,275
6,730
28,831
0
W
7,961
4,436
0
755
7,832
2,659
4,100
4,468
3,364
0
26,956
W
Nemesis
Xpexter
Nemesis
11,851
4,623
0
2,038
12,154
4,845
57
8,070
4,084
0
32,278
L
Achilles
Yrnj
Achilles
7,443
1,583
0
994
15,574
5,415
0
8,160
7,310
0
32,244
L
Freya
crabbyowl
Freya
10,027
4,771
0
3,193
13,164
4,768
54
6,521
6,533
30,949
0
L
7,170
90
0
2,174
15,608
14,395
0
8,954
6,385
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
44,816
234
Minions Killed
175
0
Camps Cleared
0
1,274,197
Distance Traveled
1,078,456
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,058
838
61
5
0
247,265
2
W
Kukulkan
9,475
790
52
4
0
241,508
1
L
Mercury
6,977
581
3
0
0
99,472
1
W
Hades
9,899
825
58
5
0
238,191
0
W
Bacchus
9,563
797
32
3
0
278,896
2
W
Hou Yi
9,595
800
54
5
0
238,755
2
W
Nemesis
10,753
896
38
3
0
276,847
7
L
Achilles
9,052
754
50
4
0
258,525
2
L
Freya
10,261
855
55
5
0
234,046
4
L
Ares
8,468
706
6
1
0
239,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role