Player Matchup

Nox
Nox
Gamemonger49
Nox
Level 109
God Stats
16W - 14L
1,809 SR
Queue Stats
299W - 244L
1,657 Elo+
Party 1
Horus
Horus
TheSmolBoi
Horus
Level 141
God Stats
3W - 1L
1,893 SR
Queue Stats
34W - 27L
1,710 Elo+
Party 1
Neith
Neith
hiddenwolf12
Neith
Level 81
God Stats
16W - 8L
1,880 SR
Queue Stats
153W - 111L
1,710 Elo+
Party 1
Team Averages
Level 110
1,860 SR
1,693 Elo+

VS

Team Averages
Level 117
1,659 SR
1,543 Elo+
Zeus
Zeus
Dark Seph1roth
Zeus
Level 124
God Stats
6W - 12L
1,700 SR
Queue Stats
354W - 396L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
FeverishHydra44
Cthulhu
Level 101
God Stats
4W - 5L
1,777 SR
Queue Stats
47W - 35L
1,659 Elo+
Party 2
Fenrir
Fenrir
mickster0743
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 213L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 4
12,280
682
15,985
9,935
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
3 / 3 / 7
12,032
668
15,988
17,772
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 1 / 6
12,271
682
12,989
12,088
4,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 1
12,522
696
17,956
10,813
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 7
10,609
589
9,149
16,148
20,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
14
0 / 4 / 8
10,265
570
5,547
27,801
12,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
8
8
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
L
1
3
7
1.5
W
6
4
4
2
W
Horus
3
3
7
2.17
W
2
1
6
5
L
Fenrir
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,962
Damage
32,652
39,795
Taken
54,762
20,750
Mitigated
35,523
13,216
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,956
1,861
0
1,358
10,813
2,671
774
1,969
8,542
51,129
0
L
9,149
393
594
1,572
16,148
20,578
60
4,487
11,354
43,963
0
W
15,985
262
0
696
9,935
3,441
285
7,847
2,088
45,256
0
W
Horus
15,988
7,174
2,509
4,355
17,772
12,760
552
12,018
5,754
0
23,080
W
12,989
5,104
782
4,874
12,088
4,549
2,002
7,478
4,610
0
69,698
L
Fenrir
5,547
637
0
5,833
27,801
12,274
241
9,944
17,488
257
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
33,396
194
Minions Killed
188
9
Camps Cleared
5
918,911
Distance Traveled
907,636
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,522
696
92
5
2
288,107
3
L
Cthulhu
10,609
589
62
3
0
300,012
3
W
Nox
12,280
682
64
4
3
276,773
5
W
Horus
12,032
668
11
1
4
344,236
1
W
Neith
12,271
682
119
7
2
297,902
1
L
Fenrir
10,265
570
34
2
3
319,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role