Player Matchup

Fafnir
Fafnir
Silver III
DystopianDevil
Fafnir
Silver III
Level 156
God Stats
5W - 4L
1,717 SR
Queue Stats
693W - 703L
1,079 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
Theow991
Amaterasu
Bronze IV
Level 62
God Stats
2W - 5L
1,451 SR
Queue Stats
7W - 31L
1,049 MMR
Solo
Nu Wa
Nu Wa
Bronze III
home__sick
Nu Wa
Bronze III
Level 124
God Stats
1W - 6L
1,258 SR
Queue Stats
17W - 43L
1,359 MMR
Solo
Izanami
Izanami
Bronze IV
prob-NOVA2024
Izanami
Bronze IV
Level 63
God Stats
1W - 2L
1,282 SR
Queue Stats
31W - 32L
1,264 MMR
Solo
Arachne
Arachne
Bronze III
xIceDuck
Arachne
Bronze III
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 14L
1,364 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 102
1,442 SR
1,223 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,633 SR
1,223 MMR
Agni
Agni
Silver I
GiG0_40
Agni
Silver I
Level 159
God Stats
4W - 5L
1,736 SR
Queue Stats
133W - 134L
1,261 MMR
Party 1
Medusa
Medusa
Gold IV
OblivionSchnee
Medusa
Gold IV
Level 157
God Stats
9W - 5L
1,630 SR
Queue Stats
152W - 155L
1,441 MMR
Party 1
Bacchus
Bacchus
Silver I
Ysup
Bacchus
Silver I
Level 69
God Stats
27W - 26L
1,549 SR
Queue Stats
283W - 313L
1,078 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
iM4_kiz4x-
Ao Kuang
Silver II
Level 129
God Stats
2W - 6L
1,490 SR
Queue Stats
211W - 230L
966 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
x_Royalum_x
Gilgamesh
Silver IV
Level 123
God Stats
2W - 3L
1,759 SR
Queue Stats
69W - 71L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,357
460
3,661
14,571
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Theow991
Amaterasu
13
1 / 3 / 0
7,771
486
7,958
15,559
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
12
1 / 6 / 1
7,281
455
7,990
11,715
3,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
13
0 / 6 / 2
7,641
478
3,406
10,434
3,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
xIceDuck
Arachne
14
4 / 3 / 0
8,574
536
6,755
15,827
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasFenrirMulanUllrPoseidon

VS

Bans
VulcanAchillesBellonaLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GiG0_40
Agni
14
5 / 2 / 5
8,746
547
12,582
7,502
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
9 / 0 / 0
10,191
637
11,444
7,642
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Ysup
Bacchus
13
1 / 1 / 12
8,586
537
8,158
13,675
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
iM4_kiz4x-
Ao Kuang
14
5 / 2 / 3
8,176
511
7,226
12,845
5,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
x_Royalum_x
Gilgamesh
16
2 / 1 / 1
9,431
589
7,758
14,282
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
22
22
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Agni
GiG0_40
Agni
5
2
5
3.75
W
9
0
0
9
L
Amaterasu
Theow991
Amaterasu
1
3
0
0.33
W
Bacchus
Ysup
Bacchus
1
1
12
7
L
Nu Wa
1
6
1
0.25
W
Ao Kuang
iM4_kiz4x-
Ao Kuang
5
2
3
3.25
L
Izanami
0
6
2
0.17
L
Arachne
xIceDuck
Arachne
4
3
0
1.33
W
Gilgamesh
x_Royalum_x
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,770
Damage
47,168
68,106
Taken
55,946
38,016
Mitigated
35,090
22,205
Healing
18,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,661
1,074
446
2,992
14,571
14,569
0
6,355
8,054
18,192
0
W
Agni
GiG0_40
Agni
12,582
287
0
870
7,502
2,835
0
2,718
4,784
58,040
0
W
11,444
4,916
0
3,566
7,642
2,962
4,003
1,336
6,306
0
86,334
L
Amaterasu
Theow991
Amaterasu
7,958
2,796
0
6,368
15,559
11,366
291
4,754
10,734
9,661
35,245
W
Bacchus
Ysup
Bacchus
8,158
387
592
3,947
13,675
15,459
96
3,967
9,708
20,922
6,648
L
Nu Wa
7,990
2,012
0
2,877
11,715
3,478
108
7,383
4,046
43,949
0
W
Ao Kuang
iM4_kiz4x-
Ao Kuang
7,226
2,295
0
5,120
12,845
5,203
31
2,790
9,975
39,828
0
L
Izanami
3,406
1,603
0
2,728
10,434
3,263
0
2,525
7,909
0
59,080
L
Arachne
xIceDuck
Arachne
6,755
3,684
0
6,794
15,827
5,340
0
5,717
9,929
0
53,567
W
Gilgamesh
x_Royalum_x
Gilgamesh
7,758
2,068
0
4,453
14,282
8,631
192
2,186
11,527
7,499
62,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,624
Gold Earned
45,130
419
Minions Killed
526
0
Camps Cleared
0
1,417,022
Distance Traveled
1,614,528
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,357
460
29
2
0
288,776
6
W
Agni
8,746
547
125
8
0
340,006
0
W
Medusa
10,191
637
157
10
0
295,571
4
L
Amaterasu
7,771
486
88
6
0
279,783
0
W
Bacchus
8,586
537
28
2
0
330,131
8
L
Nu Wa
7,281
455
66
4
0
245,502
4
W
Ao Kuang
8,176
511
66
4
0
311,678
3
L
Izanami
7,641
478
132
8
0
270,155
2
L
Arachne
8,574
536
104
7
0
332,806
2
W
Gilgamesh
9,431
589
150
9
0
337,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role