Player Matchup

Achilles
Achilles
Silver II
LegoBro2
Achilles
Silver II
Level 129
God Stats
1W - 3L
1,150 SR
Queue Stats
20W - 22L
1,250 MMR
Party 1
Thoth
Thoth
Gold V
Mxrques
Thoth
Gold V
Level 122
God Stats
17W - 16L
1,605 SR
Queue Stats
153W - 153L
1,382 MMR
Party 3
Hou Yi
Hou Yi
Silver IV
Pililuk
Hou Yi
Silver IV
Level 156
God Stats
1W - 1L
1,727 SR
Queue Stats
144W - 151L
1,261 MMR
Party 3
Bastet
Bastet
Silver I
SmiteKing7
Bastet
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,407 MMR
Party 1
Ares
Ares
Silver III
boynuzluAlagavat
Ares
Silver III
Level 77
God Stats
9W - 8L
1,650 SR
Queue Stats
14W - 18L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,526 SR
1,323 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,502 SR
1,323 MMR
Baba Yaga
Baba Yaga
Silver II
AberforthX
Baba Yaga
Silver II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,322 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
D3C1D3
Ao Kuang
Gold IV
Level 82
God Stats
8W - 13L
1,153 SR
Queue Stats
191W - 203L
1,328 MMR
Solo
Osiris
Osiris
Bronze III
Exoflash
Osiris
Bronze III
Level 144
God Stats
1W - 2L
1,715 SR
Queue Stats
14W - 29L
1,326 MMR
Party 2
Cupid
Cupid
Bronze III
ZeyZan
Cupid
Bronze III
Level 95
God Stats
1W - 3L
1,599 SR
Queue Stats
14W - 32L
1,326 MMR
Party 2
Fenrir
Fenrir
Silver I
yaguogg
Fenrir
Silver I
Level 103
God Stats
5W - 4L
1,542 SR
Queue Stats
69W - 67L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LegoBro2
Achilles
20
6 / 4 / 9
14,326
597
18,162
24,433
33,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
Mxrques
Thoth
20
4 / 2 / 6
15,288
637
13,401
11,442
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pililuk
Hou Yi
20
8 / 5 / 4
15,245
635
21,681
15,906
7,420
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
SmiteKing7
Bastet
20
13 / 2 / 8
15,989
666
22,800
20,873
9,659
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 16
13,834
576
12,362
19,779
29,596
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BellonaSolCliodhnaArachne

VS

Bans
GebKaliAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AberforthX
Baba Yaga
19
1 / 3 / 6
12,154
506
8,011
13,577
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
D3C1D3
Ao Kuang
17
3 / 8 / 1
11,044
460
14,222
30,944
25,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Exoflash
Osiris
17
3 / 8 / 6
11,089
462
11,723
24,858
21,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
ZeyZan
Cupid
16
2 / 5 / 1
10,030
418
5,222
12,573
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
yaguogg
Fenrir
19
7 / 10 / 4
12,775
532
11,892
26,438
9,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
34
Kills
16
16
Deaths
34
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AberforthX
Baba Yaga
1
3
6
1.33
L
Ao Kuang
D3C1D3
Ao Kuang
3
8
1
0.44
L
Osiris
Exoflash
Osiris
3
8
6
0.75
W
Achilles
LegoBro2
Achilles
6
4
9
2.63
W
Thoth
Mxrques
Thoth
4
2
6
3.5
W
Hou Yi
Pililuk
Hou Yi
8
5
4
2
W
Bastet
SmiteKing7
Bastet
13
2
8
8.5
L
Cupid
ZeyZan
Cupid
2
5
1
0.5
W
3
3
16
3.67
L
Fenrir
yaguogg
Fenrir
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,406
Damage
51,070
92,433
Taken
108,390
85,294
Mitigated
64,219
32,854
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AberforthX
Baba Yaga
8,011
130
0
4,985
13,577
5,258
0
5,524
8,011
93,367
0
L
Ao Kuang
D3C1D3
Ao Kuang
14,222
3,582
0
10,096
30,944
25,565
0
3,766
26,203
64,590
0
L
Osiris
Exoflash
Osiris
11,723
5,489
293
4,647
24,858
21,117
360
7,627
16,999
0
55,562
W
Achilles
LegoBro2
Achilles
18,162
4,619
0
9,686
24,433
33,571
552
9,313
15,120
0
80,971
W
Thoth
Mxrques
Thoth
13,401
274
0
2,885
11,442
5,048
2,453
3,234
8,208
131,961
0
W
Hou Yi
Pililuk
Hou Yi
21,681
12,819
0
5,409
15,906
7,420
7,484
515
15,391
0
144,115
W
Bastet
SmiteKing7
Bastet
22,800
8,893
0
11,023
20,873
9,659
672
5,360
15,513
0
132,768
L
Cupid
ZeyZan
Cupid
5,222
1,995
166
3,600
12,573
2,537
0
2,962
9,531
0
48,073
W
12,362
445
0
3,851
19,779
29,596
200
4,996
14,783
30,707
0
L
Fenrir
yaguogg
Fenrir
11,892
1,582
0
2,890
26,438
9,742
0
5,884
20,315
0
85,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,682
Gold Earned
57,092
751
Minions Killed
580
0
Camps Cleared
0
2,410,859
Distance Traveled
2,182,312
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,154
506
163
7
0
472,812
13
L
Ao Kuang
11,044
460
128
5
0
418,000
6
L
Osiris
11,089
462
81
3
0
438,083
3
W
Achilles
14,326
597
144
6
0
473,003
8
W
Thoth
15,288
637
213
9
0
477,217
5
W
Hou Yi
15,245
635
196
8
0
390,916
7
W
Bastet
15,989
666
172
7
0
580,460
12
L
Cupid
10,030
418
90
4
0
414,872
3
W
Ares
13,834
576
26
1
0
489,263
8
L
Fenrir
12,775
532
118
5
0
438,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role