Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AsburyOutlaw
Agni
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 67L
1,513 Elo+
Solo
Xbalanque
Xbalanque
GroovyZenMonkey
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,238 Elo+
Solo
Thanatos
Thanatos
NordicAce8835
Thanatos
Level 108
God Stats
0W - 2L
1,281 SR
Queue Stats
178W - 188L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Reaper9013
Sun Wukong
Level 97
God Stats
8W - 10L
1,800 SR
Queue Stats
257W - 263L
1,397 Elo+
Solo
Team Averages
Level 108
1,516 SR
1,425 Elo+

VS

Team Averages
Level 82
1,595 SR
1,519 Elo+
Jormungandr
Jormungandr
Ls KIRA UCHIHA
Jormungandr
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
299W - 297L
1,595 Elo+
Solo
Skadi
Skadi
Moistypancake
Skadi
Level 63
God Stats
9W - 6L
1,764 SR
Queue Stats
366W - 387L
1,435 Elo+
Party 1
Scylla
Scylla
NOT0RIOUS
Scylla
Level 109
God Stats
5W - 2L
1,710 SR
Queue Stats
323W - 231L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
SuicidalFetus
Erlang Shen
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 326L
1,400 Elo+
Party 1
Fenrir
Fenrir
shroeder244
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 30L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 3 / 2
10,840
516
6,009
18,268
7,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 3
9,248
440
5,867
15,197
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
GroovyZenMonkey
Xbalanque
9
0 / 5 / 2
7,148
340
4,138
11,741
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
NordicAce8835
Thanatos
17
4 / 8 / 2
10,780
513
7,848
17,529
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Reaper9013
Sun Wukong
16
4 / 5 / 2
10,142
483
11,184
19,182
13,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ls KIRA UCHIHA
Jormungandr
16
3 / 0 / 10
11,315
539
9,850
9,508
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 6
10,308
491
10,520
11,581
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
NOT0RIOUS
Scylla
20
10 / 1 / 6
13,722
653
17,876
9,287
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SuicidalFetus
Erlang Shen
15
1 / 4 / 3
10,098
481
5,562
12,134
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
13 / 4 / 6
13,118
625
14,550
17,956
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
13
Kills
30
30
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
2
1.67
L
1
9
3
0.28
L
Xbalanque
GroovyZenMonkey
Xbalanque
0
5
2
0.2
W
Jormungandr
Ls KIRA UCHIHA
Jormungandr
3
0
10
8
W
3
4
6
1.5
W
Scylla
NOT0RIOUS
Scylla
10
1
6
13
L
Thanatos
NordicAce8835
Thanatos
4
8
2
0.63
L
Sun Wukong
Reaper9013
Sun Wukong
4
5
2
1
W
Erlang Shen
SuicidalFetus
Erlang Shen
1
4
3
0.63
W
Fenrir
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,046
Damage
58,358
81,917
Taken
60,466
32,604
Mitigated
38,784
26,202
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,009
1,756
1,654
4,985
18,268
7,684
0
5,503
12,765
0
60,460
L
5,867
521
0
1,242
15,197
3,055
0
7,663
7,534
47,281
0
L
Xbalanque
GroovyZenMonkey
Xbalanque
4,138
1,633
267
3,138
11,741
3,202
0
3,638
8,103
0
29,505
W
Jormungandr
Ls KIRA UCHIHA
Jormungandr
9,850
2,258
0
635
9,508
10,996
476
1,492
8,016
49,230
0
W
10,520
3,578
0
2,275
11,581
4,744
2,679
1,108
10,473
0
53,788
W
Scylla
NOT0RIOUS
Scylla
17,876
2,745
0
1,858
9,287
3,580
532
1,503
7,784
109,270
0
L
Thanatos
NordicAce8835
Thanatos
7,848
2,454
0
11,393
17,529
4,772
0
4,977
12,552
0
47,700
L
Sun Wukong
Reaper9013
Sun Wukong
11,184
3,455
0
3,523
19,182
13,891
1,027
6,132
13,050
0
63,701
W
Erlang Shen
SuicidalFetus
Erlang Shen
5,562
2,729
224
3,109
12,134
11,915
0
0
12,134
2,086
34,081
W
Fenrir
14,550
2,626
0
7,923
17,956
7,549
3,079
1,764
15,619
0
102,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
58,561
460
Minions Killed
540
0
Camps Cleared
0
1,794,964
Distance Traveled
2,050,912
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,840
516
94
4
0
394,775
5
L
Agni
9,248
440
88
4
0
347,220
5
L
Xbalanque
7,148
340
59
3
0
248,157
6
W
Jormungandr
11,315
539
82
4
0
350,199
5
W
Skadi
10,308
491
96
5
0
400,822
2
W
Scylla
13,722
653
178
8
0
397,502
4
L
Thanatos
10,780
513
88
4
0
423,683
2
L
Sun Wukong
10,142
483
131
6
0
381,129
3
W
Erlang Shen
10,098
481
62
3
0
434,156
6
W
Fenrir
13,118
625
122
6
0
468,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role