Player Matchup

Achilles
Achilles
JustEemeli
Achilles
Level 96
God Stats
6W - 3L
1,487 SR
Queue Stats
73W - 52L
1,712 Elo+
Solo
Sylvanus
Sylvanus
NegaiGen7
Sylvanus
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 110L
1,401 Elo+
Solo
Nu Wa
Nu Wa
PulvenYiss
Nu Wa
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,747 Elo+
Party 2
Medusa
Medusa
StrangeLover
Medusa
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 28L
1,651 Elo+
Party 2
Kali
Kali
loulew
Kali
Level 68
God Stats
18W - 13L
1,692 SR
Queue Stats
95W - 130L
1,324 Elo+
Solo
Team Averages
Level 75
1,536 SR
1,567 Elo+

VS

Team Averages
Level 104
1,474 SR
1,582 Elo+
Agni
Agni
Avaravi
Agni
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 29L
1,350 Elo+
Party 3
Chaac
Chaac
IBB98
Chaac
Level 88
God Stats
5W - 2L
1,723 SR
Queue Stats
258W - 244L
1,624 Elo+
Solo
Serqet
Serqet
Jdun
Serqet
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 82L
1,350 Elo+
Party 3
Khepri
Khepri
billthedrill123
Khepri
Level 69
God Stats
5W - 3L
1,249 SR
Queue Stats
48W - 47L
1,794 Elo+
Party 1
Izanami
Izanami
dieccast
Izanami
Level 106
God Stats
15W - 12L
1,398 SR
Queue Stats
48W - 50L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JustEemeli
Achilles
12
3 / 1 / 0
6,733
673
5,456
7,403
2,765
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
NegaiGen7
Sylvanus
10
1 / 0 / 5
5,776
578
1,961
4,042
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
3 / 0 / 3
6,232
623
3,334
1,767
437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
6 / 0 / 1
6,171
617
4,830
4,772
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
loulew
Kali
11
3 / 0 / 4
6,675
668
2,837
5,252
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Avaravi
Agni
7
0 / 4 / 0
4,773
477
1,249
4,270
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
IBB98
Chaac
9
1 / 4 / 0
5,372
537
3,190
9,120
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Jdun
Serqet
8
0 / 3 / 0
5,135
514
1,199
6,044
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 0
4,148
415
992
4,757
1,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
dieccast
Izanami
7
0 / 3 / 0
4,557
456
3,075
4,825
804
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
16
Kills
1
1
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
Avaravi
Agni
0
4
0
0
L
Chaac
IBB98
Chaac
1
4
0
0.25
L
Serqet
Jdun
Serqet
0
3
0
0
W
Achilles
JustEemeli
Achilles
3
1
0
3
W
Sylvanus
NegaiGen7
Sylvanus
1
0
5
3.5
W
Nu Wa
3
0
3
4.5
W
Medusa
6
0
1
6.5
L
0
3
0
0
L
Izanami
dieccast
Izanami
0
3
0
0
W
Kali
loulew
Kali
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,418
Damage
9,705
23,236
Taken
29,016
9,175
Mitigated
9,933
10,230
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Avaravi
Agni
1,249
168
0
103
4,270
765
0
1,797
2,343
18,766
0
L
Chaac
IBB98
Chaac
3,190
508
0
2,984
9,120
4,941
0
294
8,740
0
24,898
L
Serqet
Jdun
Serqet
1,199
405
0
250
6,044
1,566
0
879
5,101
0
26,307
W
Achilles
JustEemeli
Achilles
5,456
1,847
0
952
7,403
2,765
322
0
7,158
0
34,783
W
Sylvanus
NegaiGen7
Sylvanus
1,961
757
1,142
1,444
4,042
2,348
595
394
3,648
15,253
6,423
W
Nu Wa
3,334
674
0
642
1,767
437
384
199
1,333
26,405
0
W
Medusa
4,830
2,457
0
2,674
4,772
1,467
693
480
4,166
0
32,120
L
992
34
131
954
4,757
1,857
0
733
3,946
8,453
0
L
Izanami
dieccast
Izanami
3,075
2,211
0
1,522
4,825
804
0
840
3,899
0
27,684
W
Kali
loulew
Kali
2,837
1,123
0
3,376
5,252
2,158
418
972
4,183
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
23,985
291
Minions Killed
247
0
Camps Cleared
0
982,567
Distance Traveled
941,814
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,773
477
47
5
0
172,174
2
L
Chaac
5,372
537
66
7
0
165,826
3
L
Serqet
5,135
514
57
6
0
213,522
2
W
Achilles
6,733
673
72
7
0
208,088
1
W
Sylvanus
5,776
578
44
4
0
175,584
4
W
Nu Wa
6,232
623
49
5
0
197,650
1
W
Medusa
6,171
617
61
6
0
193,657
2
L
Khepri
4,148
415
22
2
0
190,725
1
L
Izanami
4,557
456
55
6
0
199,567
2
W
Kali
6,675
668
65
7
0
207,588
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role