Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Daiisukee
Charybdis
Level 35
God Stats
0W - 4L
1,341 SR
Queue Stats
1W - 4L
1,354 Elo+
Solo
Cliodhna
Cliodhna
UrtenGang
Cliodhna
Level 43
God Stats
7W - 2L
1,846 SR
Queue Stats
123W - 76L
1,635 Elo+
Solo
Hel
Hel
XenonCat
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,554 Elo+
Party 1
Thoth
Thoth
top1marksman
Thoth
Level 29
God Stats
2W - 1L
1,610 SR
Queue Stats
25W - 30L
1,554 Elo+
Party 1
Team Averages
Level 54
1,559 SR
1,519 Elo+

VS

Team Averages
Level 74
1,480 SR
1,534 Elo+
Freya
Freya
BaggeBaloo
Freya
Level 127
God Stats
4W - 3L
1,336 SR
Queue Stats
183W - 151L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Kilngo
Gilgamesh
Level 46
God Stats
1W - 5L
1,336 SR
Queue Stats
169W - 161L
1,513 Elo+
Party 2
Guan Yu
Guan Yu
Maximys2003
Guan Yu
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 143L
1,502 Elo+
Solo
Neith
Neith
MetalFluid
Neith
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 25L
1,546 Elo+
Party 3
Arachne
Arachne
SodaWeep
Arachne
Level 125
God Stats
8W - 1L
1,725 SR
Queue Stats
103W - 100L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 4
5,618
562
4,153
6,563
5,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charybdis
Daiisukee
Charybdis
10
3 / 2 / 0
5,835
584
4,103
5,744
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
UrtenGang
Cliodhna
10
3 / 5 / 3
6,095
610
4,416
8,628
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,220
522
2,970
5,474
2,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,329
533
1,374
6,116
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
4 / 1 / 1
6,520
652
4,846
5,252
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Kilngo
Gilgamesh
9
1 / 2 / 5
5,840
584
2,690
7,982
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Maximys2003
Guan Yu
9
1 / 1 / 0
5,576
558
2,874
4,086
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
12
6 / 2 / 4
7,279
728
5,731
5,707
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SodaWeep
Arachne
11
5 / 2 / 1
6,627
663
7,472
7,599
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
17
17
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
4
2
W
Freya
4
1
1
4.5
L
Charybdis
Daiisukee
Charybdis
3
2
0
1.5
W
Gilgamesh
Kilngo
Gilgamesh
1
2
5
1.75
W
Guan Yu
Maximys2003
Guan Yu
1
1
0
1
W
Neith
6
2
4
4
W
Arachne
SodaWeep
Arachne
5
2
1
2.75
L
Cliodhna
UrtenGang
Cliodhna
3
5
3
0.9
L
0
1
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
23,613
32,525
Taken
30,626
13,686
Mitigated
10,691
10,842
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,153
1,447
856
2,522
6,563
5,758
0
1,112
5,451
17,735
6,835
W
Freya
4,846
1,879
0
2,575
5,252
1,215
29
825
4,427
34,884
0
L
Charybdis
Daiisukee
Charybdis
4,103
2,801
0
1,788
5,744
1,757
0
3,217
2,527
0
30,128
W
Gilgamesh
Kilngo
Gilgamesh
2,690
594
1,136
2,289
7,982
2,399
0
2,158
5,824
0
14,437
W
Guan Yu
Maximys2003
Guan Yu
2,874
275
42
1,293
4,086
2,034
0
1,750
2,336
0
24,722
W
Neith
5,731
1,806
0
2,050
5,707
2,229
0
1,690
4,017
0
39,409
W
Arachne
SodaWeep
Arachne
7,472
4,327
0
3,986
7,599
2,814
0
1,482
6,117
0
38,625
L
Cliodhna
UrtenGang
Cliodhna
4,416
327
0
2,753
8,628
2,668
0
0
8,628
0
26,887
L
2,970
545
88
2,492
5,474
2,071
48
0
5,303
22,658
0
L
1,374
61
0
343
6,116
1,432
0
517
5,599
29,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
31,842
282
Minions Killed
309
0
Camps Cleared
0
948,224
Distance Traveled
1,056,981
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,618
562
43
4
0
164,850
3
W
Freya
6,520
652
76
8
0
204,820
2
L
Charybdis
5,835
584
70
7
0
177,435
0
W
Gilgamesh
5,840
584
23
2
0
220,974
4
W
Guan Yu
5,576
558
52
5
0
201,557
1
W
Neith
7,279
728
84
8
0
179,863
3
W
Arachne
6,627
663
74
7
0
249,767
3
L
Cliodhna
6,095
610
64
6
0
222,787
2
L
Hel
5,220
522
47
5
0
192,119
4
L
Thoth
5,329
533
58
6
0
191,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role