Player Matchup

Loki
Loki
Platinum III
 
Loki
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
Faraci
Sobek
Gold III
Level 69
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 2L
1,828 MMR
Solo
Hercules
Hercules
Platinum I
MaliguachiJr
Hercules
Platinum I
Level 154
God Stats
2W - 3L
1,635 SR
Queue Stats
192W - 176L
2,074 MMR
Solo
Hachiman
Hachiman
Diamond V
Ozeiros
Hachiman
Diamond V
Level 160
God Stats
13W - 17L
1,521 SR
Queue Stats
284W - 210L
2,080 MMR
Solo
Thoth
Thoth
Platinum I
Stryckr
Thoth
Platinum I
Level 160
God Stats
22W - 17L
1,635 SR
Queue Stats
110W - 109L
2,010 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,601 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,451 SR
1,866 MMR
Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
 
Geb
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum V
ImLover
Rama
Platinum V
Level 132
God Stats
5W - 14L
1,324 SR
Queue Stats
385W - 424L
1,816 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
LostNido
Amaterasu
Platinum III
Level 108
God Stats
27W - 33L
1,430 SR
Queue Stats
282W - 288L
1,925 MMR
Solo
Olorun
Olorun
Grandmaster
aroñ
Olorun
Grandmaster
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 65L
2,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 0 / 0
3,415
683
832
2,092
491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Faraci
Sobek
4
0 / 1 / 0
3,065
613
843
3,322
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MaliguachiJr
Hercules
7
0 / 1 / 0
3,655
731
939
2,021
788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Ozeiros
Hachiman
5
0 / 3 / 0
3,072
614
2,284
4,449
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Stryckr
Thoth
7
0 / 1 / 0
3,753
751
1,127
1,586
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioAtlasAthena

VS

Bans
BastetOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
4 / 0 / 0
4,080
816
1,853
1,591
378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
6
0 / 0 / 4
3,952
790
1,496
2,724
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
ImLover
Rama
6
1 / 0 / 2
3,680
736
3,306
2,944
623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
LostNido
Amaterasu
7
0 / 0 / 1
3,758
752
870
2,855
1,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
aroñ
Olorun
8
1 / 0 / 0
4,361
872
1,658
2,509
690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
W
Pele
 
Pele
4
0
0
4
W
Geb
 
Geb
0
0
4
2
L
Sobek
Faraci
Sobek
0
1
0
0
W
Rama
ImLover
Rama
1
0
2
2
W
Amaterasu
LostNido
Amaterasu
0
0
1
0.5
L
Hercules
MaliguachiJr
Hercules
0
1
0
0
L
Hachiman
Ozeiros
Hachiman
0
3
0
0
L
Thoth
Stryckr
Thoth
0
1
0
0
W
Olorun
aroñ
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,025
Damage
9,183
13,470
Taken
12,623
3,748
Mitigated
3,945
6,031
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
832
231
0
1,516
2,092
491
0
826
1,266
0
13,459
W
Pele
 
Pele
1,853
461
0
1,257
1,591
378
0
130
1,429
0
13,206
W
Geb
 
Geb
1,496
555
118
1,029
2,724
992
0
392
2,332
7,999
0
L
Sobek
Faraci
Sobek
843
207
224
1,650
3,322
1,288
0
367
2,955
4,266
0
W
Rama
ImLover
Rama
3,306
2,944
0
1,570
2,944
623
0
451
2,493
0
16,557
W
Amaterasu
LostNido
Amaterasu
870
346
0
1,569
2,855
1,262
0
0
2,761
0
15,949
L
Hercules
MaliguachiJr
Hercules
939
348
0
630
2,021
788
0
0
2,021
0
15,003
L
Hachiman
Ozeiros
Hachiman
2,284
1,641
0
1,523
4,449
760
0
1,129
3,320
0
13,994
L
Thoth
Stryckr
Thoth
1,127
0
0
488
1,586
421
0
832
754
17,803
0
W
Olorun
aroñ
Olorun
1,658
1,128
0
1,358
2,509
690
0
835
1,544
26,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,960
Gold Earned
19,831
154
Minions Killed
187
0
Camps Cleared
0
535,360
Distance Traveled
588,467
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,415
683
38
8
0
123,663
1
W
Pele
4,080
816
37
7
0
136,602
1
W
Geb
3,952
790
8
2
0
110,822
2
L
Sobek
3,065
613
6
1
0
75,163
2
W
Rama
3,680
736
36
7
0
111,178
2
W
Amaterasu
3,758
752
41
8
0
119,115
3
L
Hercules
3,655
731
35
7
0
120,691
3
L
Hachiman
3,072
614
29
6
0
109,585
2
L
Thoth
3,753
751
46
9
0
106,258
3
W
Olorun
4,361
872
65
13
0
110,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role