Player Matchup

Apollo
Apollo
LordPuddin
Apollo
Level 78
God Stats
1W - 1L
1,484 SR
Queue Stats
53W - 76L
1,487 Elo+
Party 1
Geb
Geb
OGxPaniK
Geb
Level 108
God Stats
15W - 14L
1,451 SR
Queue Stats
153W - 187L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Orlandito_507
Morgan Le Fay
Level 121
God Stats
36W - 24L
1,569 SR
Queue Stats
285W - 276L
1,617 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shady_Horizon
Cu Chulainn
Level 155
God Stats
1W - 0L
1,225 SR
Queue Stats
28W - 47L
1,492 Elo+
Party 3
Baron Samedi
Baron Samedi
slipknotislife
Baron Samedi
Level 43
God Stats
1W - 1L
1,512 SR
Queue Stats
7W - 11L
1,333 Elo+
Party 3
Team Averages
Level 101
1,448 SR
1,471 Elo+

VS

Team Averages
Level 75
1,506 SR
1,553 Elo+
Achilles
Achilles
Atrapirf
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,588 Elo+
Party 2
Scylla
Scylla
Fercho-B3AR-
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
TheLongTailPanda
Cabrakan
Level 103
God Stats
2W - 3L
1,464 SR
Queue Stats
45W - 36L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
cuarza
Danzaburou
Level 102
God Stats
0W - 1L
1,292 SR
Queue Stats
15W - 16L
1,514 Elo+
Party 2
Arachne
Arachne
shsl_flippy
Arachne
Level 87
God Stats
1W - 2L
1,774 SR
Queue Stats
60W - 45L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
LordPuddin
Apollo
19
5 / 7 / 15
12,327
770
15,207
17,884
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
6 / 3 / 14
12,730
796
16,328
17,607
19,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Orlandito_507
Morgan Le Fay
20
16 / 3 / 16
13,695
856
31,802
15,767
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Shady_Horizon
Cu Chulainn
18
1 / 5 / 23
11,274
705
10,063
21,797
16,525
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
slipknotislife
Baron Samedi
19
8 / 5 / 17
12,482
780
17,113
17,178
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atrapirf
Achilles
18
3 / 6 / 12
11,147
697
11,462
21,480
24,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
0 / 9 / 5
9,310
582
2,782
15,748
5,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 5 / 12
11,627
727
12,964
23,127
32,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
cuarza
Danzaburou
20
13 / 8 / 6
13,851
866
26,469
23,666
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
shsl_flippy
Arachne
18
4 / 8 / 7
11,637
727
12,417
22,578
11,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
65
36
Kills
23
23
Deaths
36
85
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
Atrapirf
Achilles
3
6
12
1.5
L
Scylla
0
9
5
0.28
W
Apollo
LordPuddin
Apollo
5
7
15
1.79
W
6
3
14
4.33
W
Morgan Le Fay
Orlandito_507
Morgan Le Fay
16
3
16
8
W
Cu Chulainn
Shady_Horizon
Cu Chulainn
1
5
23
2.5
L
3
5
12
1.8
L
Danzaburou
cuarza
Danzaburou
13
8
6
2
L
Arachne
shsl_flippy
Arachne
4
8
7
0.94
W
Baron Samedi
slipknotislife
Baron Samedi
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,513
Damage
66,094
90,233
Taken
106,599
58,810
Mitigated
83,878
25,309
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Atrapirf
Achilles
11,462
3,350
0
1,316
21,480
24,583
0
13,863
7,293
0
25,607
L
Scylla
2,782
929
619
2,828
15,748
5,579
146
7,944
7,764
15,535
0
W
Apollo
LordPuddin
Apollo
15,207
7,400
89
3,851
17,884
7,471
3,335
3,924
13,782
0
56,115
W
16,328
988
0
1,550
17,607
19,886
0
2,579
14,926
45,771
0
W
Morgan Le Fay
Orlandito_507
Morgan Le Fay
31,802
4,895
0
4,320
15,767
7,196
734
3,227
12,352
70,635
0
W
Cu Chulainn
Shady_Horizon
Cu Chulainn
10,063
1,310
349
2,181
21,797
16,525
475
3,049
18,340
804
24,580
L
12,964
1,397
720
4,167
23,127
32,128
112
13,842
9,064
36,314
0
L
Danzaburou
cuarza
Danzaburou
26,469
11,508
0
4,006
23,666
9,967
1,084
13,846
9,700
0
59,873
L
Arachne
shsl_flippy
Arachne
12,417
7,976
0
5,928
22,578
11,621
430
15,310
7,079
0
41,574
W
Baron Samedi
slipknotislife
Baron Samedi
17,113
1,983
6,700
6,269
17,178
7,732
1,051
2,967
14,086
43,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
57,572
291
Minions Killed
232
0
Camps Cleared
0
1,500,752
Distance Traveled
1,365,008
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,147
697
20
1
0
274,086
0
L
Scylla
9,310
582
20
1
0
241,705
0
W
Apollo
12,327
770
88
6
0
298,959
1
W
Geb
12,730
796
46
3
0
336,775
3
W
Morgan Le Fay
13,695
856
73
5
0
299,153
3
W
Cu Chulainn
11,274
705
32
2
0
296,260
0
L
Cabrakan
11,627
727
49
3
0
263,586
1
L
Danzaburou
13,851
866
76
5
0
272,923
1
L
Arachne
11,637
727
67
4
0
312,708
1
W
Baron Samedi
12,482
780
52
3
0
269,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role