Player Matchup

Medusa
Medusa
DCPICKAXE_TTV
Medusa
Level 26
God Stats
5W - 6L
1,281 SR
Queue Stats
23W - 27L
1,541 Elo+
Party 2
Achilles
Achilles
Darthcarfar
Achilles
Level 68
God Stats
1W - 3L
1,697 SR
Queue Stats
30W - 20L
1,779 Elo+
Party 4
Atlas
Atlas
PapaBigness
Atlas
Level 58
God Stats
2W - 1L
1,798 SR
Queue Stats
28W - 31L
1,779 Elo+
Party 4
Sol
Sol
nuggetless
Sol
Level 38
God Stats
15W - 6L
1,798 SR
Queue Stats
24W - 18L
1,779 Elo+
Party 4
Nu Wa
Nu Wa
whitedragon66622
Nu Wa
Level 44
God Stats
0W - 2L
1,126 SR
Queue Stats
22W - 23L
1,541 Elo+
Party 2
Team Averages
Level 47
1,540 SR
1,684 Elo+

VS

Team Averages
Level 63
1,462 SR
1,499 Elo+
Xbalanque
Xbalanque
Biotread
Xbalanque
Level 29
God Stats
24W - 12L
1,452 SR
Queue Stats
45W - 21L
1,375 Elo+
Party 3
Zeus
Zeus
LaraCroftIsCool
Zeus
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
71W - 40L
1,527 Elo+
Party 3
Gilgamesh
Gilgamesh
Panda Sinz
Gilgamesh
Level 152
God Stats
22W - 14L
1,598 SR
Queue Stats
488W - 465L
1,596 Elo+
Party 1
Atlas
Atlas
Zavic
Atlas
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,383 Elo+
Solo
Artio
Artio
handzumz
Artio
Level 49
God Stats
1W - 3L
1,262 SR
Queue Stats
506W - 482L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 5
11,868
1,079
14,522
25,456
10,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Darthcarfar
Achilles
18
5 / 6 / 10
13,049
1,186
17,299
25,561
31,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 4 / 10
13,096
1,191
11,544
29,864
33,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
5 / 6 / 3
12,894
1,172
17,121
20,205
7,542
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 10
12,260
1,115
16,807
13,219
5,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

94

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Biotread
Xbalanque
20
11 / 4 / 15
14,587
1,326
28,278
18,582
7,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 4 / 13
15,774
1,434
58,402
13,758
5,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Panda Sinz
Gilgamesh
20
3 / 3 / 22
13,467
1,224
11,369
14,400
15,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
Zavic
Atlas
19
2 / 2 / 14
13,708
1,246
7,157
13,021
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
handzumz
Artio
19
2 / 2 / 20
13,507
1,228
6,302
23,898
34,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
117
15
Kills
33
33
Deaths
15
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Biotread
Xbalanque
11
4
15
4.63
L
2
12
5
0.38
L
Achilles
Darthcarfar
Achilles
5
6
10
1.67
W
15
4
13
5.38
W
Gilgamesh
Panda Sinz
Gilgamesh
3
3
22
4.67
L
2
4
10
1.75
W
Atlas
Zavic
Atlas
2
2
14
4.5
W
Artio
handzumz
Artio
2
2
20
6
L
5
6
3
1.08
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,293
Damage
111,508
114,305
Taken
83,659
88,693
Mitigated
79,968
12,966
Healing
22,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Biotread
Xbalanque
28,278
16,910
0
5,976
18,582
7,548
0
8,718
9,498
0
82,772
L
14,522
8,361
0
360
25,456
10,347
0
15,946
9,510
0
35,844
L
Achilles
Darthcarfar
Achilles
17,299
3,931
183
3,623
25,561
31,725
0
14,859
10,702
598
23,376
W
58,402
8,265
0
1,925
13,758
5,218
0
6,978
6,564
87,123
0
W
Gilgamesh
Panda Sinz
Gilgamesh
11,369
2,558
459
1,442
14,400
15,536
0
6,017
8,319
0
24,318
L
11,544
4,096
2,650
3,503
29,864
33,924
0
18,874
10,990
17,602
0
W
Atlas
Zavic
Atlas
7,157
1,993
0
1,434
13,021
16,694
0
8,357
4,550
35,141
0
W
Artio
handzumz
Artio
6,302
1,548
2,929
7,986
23,898
34,972
0
15,529
7,925
9,695
0
L
17,121
6,984
0
479
20,205
7,542
0
14,341
5,864
54,159
0
L
16,807
4,815
904
1,264
13,219
5,155
0
7,841
5,378
41,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,167
Gold Earned
71,043
183
Minions Killed
255
8
Camps Cleared
8
1,063,280
Distance Traveled
1,138,812
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,587
1,326
102
9
1
225,798
1
L
Medusa
11,868
1,079
34
3
7
183,297
0
L
Achilles
13,049
1,186
21
2
0
230,541
1
W
Zeus
15,774
1,434
68
6
3
213,849
3
W
Gilgamesh
13,467
1,224
21
2
2
227,260
0
L
Atlas
13,096
1,191
6
1
0
224,309
0
W
Atlas
13,708
1,246
59
5
1
225,335
0
W
Artio
13,507
1,228
5
0
1
246,570
1
L
Sol
12,894
1,172
62
6
0
220,742
0
L
Nu Wa
12,260
1,115
60
5
1
204,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role