Player Matchup

Bacchus
Bacchus
I7IDcZuriKata
Bacchus
Level 63
God Stats
2W - 4L
1,710 SR
Queue Stats
104W - 147L
1,379 Elo+
Solo
Merlin
Merlin
Kilgharra00_
Merlin
Level 62
God Stats
100W - 104L
1,491 SR
Queue Stats
237W - 238L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Sasha_Stones
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,348 Elo+
Solo
Skadi
Skadi
Xx4v3nk4zxX
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Fenrir
Fenrir
mrpepi84
Fenrir
Level 98
God Stats
8W - 12L
1,452 SR
Queue Stats
144W - 179L
1,331 Elo+
Solo
Team Averages
Level 70
1,531 SR
1,407 Elo+

VS

Team Averages
Level 63
1,362 SR
1,344 Elo+
Ymir
Ymir
AnimationRex
Ymir
Level 25
God Stats
5W - 9L
1,354 SR
Queue Stats
100W - 93L
1,377 Elo+
Party 1
King Arthur
King Arthur
EndlessNaught
King Arthur
Level 129
God Stats
2W - 4L
1,217 SR
Queue Stats
123W - 133L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
Mr420501
Danzaburou
Level 67
God Stats
1W - 2L
1,213 SR
Queue Stats
12W - 28L
1,191 Elo+
Solo
Nu Wa
Nu Wa
Omni-Limited
Nu Wa
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 74L
1,331 Elo+
Solo
Loki
Loki
RECKLESS MOTION
Loki
Level 28
God Stats
16W - 11L
1,523 SR
Queue Stats
44W - 36L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
0 / 2 / 1
4,421
442
1,349
5,551
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
6
0 / 1 / 0
4,145
415
4,223
3,507
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sasha_Stones
Amaterasu
5
0 / 3 / 0
3,873
387
1,600
5,534
2,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 0
4,764
476
2,523
5,270
1,331
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
mrpepi84
Fenrir
7
0 / 0 / 0
4,499
450
2,803
5,452
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,534
553
1,877
7,124
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
EndlessNaught
King Arthur
10
2 / 1 / 3
6,191
619
3,437
7,441
4,495
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Mr420501
Danzaburou
9
1 / 0 / 1
5,257
526
4,271
3,628
1,033
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,581
558
3,221
4,101
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 4
6,575
658
3,786
4,353
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
King Arthur
EndlessNaught
King Arthur
2
1
3
3.5
L
Bacchus
0
2
1
0.25
L
Merlin
0
1
0
0
W
Danzaburou
Mr420501
Danzaburou
1
0
1
1.5
W
0
0
0
0
W
5
0
4
7
L
Amaterasu
Sasha_Stones
Amaterasu
0
3
0
0
L
1
3
0
0.33
L
Fenrir
mrpepi84
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
16,592
25,314
Taken
26,647
8,892
Mitigated
11,738
4,651
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,877
309
0
2,186
7,124
4,034
200
2,901
4,197
16,043
0
W
King Arthur
EndlessNaught
King Arthur
3,437
373
0
2,494
7,441
4,495
288
668
6,704
0
28,136
L
Bacchus
1,349
63
245
1,410
5,551
2,942
0
943
4,597
7,855
0
L
Merlin
4,223
75
344
448
3,507
643
0
369
3,126
20,899
0
W
Danzaburou
Mr420501
Danzaburou
4,271
1,760
238
1,932
3,628
1,033
263
1,494
2,106
0
26,078
W
3,221
1,342
0
630
4,101
955
2,206
256
3,770
23,096
0
W
3,786
1,595
0
2,364
4,353
1,221
70
253
4,079
0
29,834
L
Amaterasu
Sasha_Stones
Amaterasu
1,600
251
0
800
5,534
2,527
0
2,153
3,228
0
8,695
L
2,523
829
0
670
5,270
1,331
0
938
4,282
0
17,219
L
Fenrir
mrpepi84
Fenrir
2,803
522
0
734
5,452
1,449
0
417
4,983
0
20,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
29,138
137
Minions Killed
250
0
Camps Cleared
0
934,540
Distance Traveled
943,961
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,534
553
30
3
0
194,211
0
W
King Arthur
6,191
619
59
6
0
174,269
0
L
Bacchus
4,421
442
13
1
0
147,054
0
L
Merlin
4,145
415
37
4
0
197,469
1
W
Danzaburou
5,257
526
52
5
0
174,637
5
W
Nu Wa
5,581
558
42
4
0
172,582
2
W
Loki
6,575
658
67
7
0
228,262
0
L
Amaterasu
3,873
387
16
2
0
211,624
1
L
Skadi
4,764
476
34
3
0
179,494
2
L
Fenrir
4,499
450
37
4
0
198,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role