Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DivaaaaanCHIK
Ao Kuang
Level 28
God Stats
0W - 1L
1,160 SR
Queue Stats
56W - 43L
987 Elo+
Party 1
Ares
Ares
Goodfoxxyttv
Ares
Level 35
God Stats
1W - 1L
1,304 SR
Queue Stats
88W - 109L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
robertuss77
Gilgamesh
Level 104
God Stats
1W - 6L
1,082 SR
Queue Stats
20W - 19L
1,294 Elo+
Solo
Team Averages
Level 49
1,309 SR
1,356 Elo+

VS

Team Averages
Level 94
1,548 SR
1,389 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GreJrMessi
Fenrir
Level 27
God Stats
6W - 8L
1,227 SR
Queue Stats
17W - 27L
1,165 Elo+
Party 3
Chernobog
Chernobog
IamZizou-Salah
Chernobog
Level 108
God Stats
9W - 5L
1,819 SR
Queue Stats
89W - 96L
1,330 Elo+
Party 3
Olorun
Olorun
Rayker03
Olorun
Level 143
God Stats
67W - 58L
1,668 SR
Queue Stats
512W - 509L
1,535 Elo+
Party 2
Athena
Athena
ЕвГEH
Athena
Level 64
God Stats
29W - 23L
1,524 SR
Queue Stats
86W - 85L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
0 / 1 / 0
2,776
555
158
1,147
313
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
 
Loki
1
0 / 0 / 0
2,511
502
0
0
0
Ao Kuang
DivaaaaanCHIK
Ao Kuang
3
0 / 4 / 0
2,755
551
891
3,356
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 2 / 0
2,933
587
1,199
3,554
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
robertuss77
Gilgamesh
4
0 / 2 / 0
3,023
605
1,263
3,215
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 2
4,339
868
1,616
1,123
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
GreJrMessi
Fenrir
6
5 / 0 / 2
4,406
881
1,059
2,125
613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
IamZizou-Salah
Chernobog
6
1 / 0 / 2
3,538
708
1,804
1,296
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Rayker03
Olorun
8
1 / 0 / 1
4,335
867
2,266
1,991
760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
ЕвГEH
Athena
6
1 / 0 / 2
3,872
774
865
2,272
937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Loki
 
Loki
0
0
0
0
W
Ah Puch
 
Ah Puch
1
0
2
2
L
Ao Kuang
DivaaaaanCHIK
Ao Kuang
0
4
0
0
L
0
2
0
0
W
Fenrir
GreJrMessi
Fenrir
5
0
2
6
W
Chernobog
IamZizou-Salah
Chernobog
1
0
2
2
W
Olorun
Rayker03
Olorun
1
0
1
1.5
L
Gilgamesh
robertuss77
Gilgamesh
0
2
0
0
W
Athena
ЕвГEH
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,511
Damage
7,610
11,272
Taken
8,807
3,413
Mitigated
2,994
1,110
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
158
34
0
0
1,147
313
0
469
678
0
3,556
L
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
 
Ah Puch
1,616
206
0
322
1,123
353
892
539
584
13,943
0
L
Ao Kuang
DivaaaaanCHIK
Ao Kuang
891
276
0
303
3,356
845
0
1,733
1,485
2,729
0
L
1,199
150
0
179
3,554
1,216
0
909
2,645
4,693
0
W
Fenrir
GreJrMessi
Fenrir
1,059
465
0
122
2,125
613
96
496
1,629
0
12,816
W
Chernobog
IamZizou-Salah
Chernobog
1,804
841
0
934
1,296
331
439
411
885
0
10,393
W
Olorun
Rayker03
Olorun
2,266
965
0
860
1,991
760
490
281
1,710
18,219
2,740
L
Gilgamesh
robertuss77
Gilgamesh
1,263
292
0
628
3,215
1,039
0
1,145
2,036
0
8,085
W
Athena
ЕвГEH
Athena
865
238
0
944
2,272
937
335
363
1,909
7,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,998
Gold Earned
20,490
34
Minions Killed
155
0
Camps Cleared
0
390,492
Distance Traveled
482,479
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,776
555
6
1
0
112,942
0
L
Loki
2,511
502
0
0
0
0
0
W
Ah Puch
4,339
868
42
8
0
89,098
0
L
Ao Kuang
2,755
551
5
1
0
68,422
1
L
Ares
2,933
587
3
1
0
114,770
0
W
Fenrir
4,406
881
25
5
0
102,039
0
W
Chernobog
3,538
708
27
5
0
101,099
1
W
Olorun
4,335
867
52
10
0
91,808
0
L
Gilgamesh
3,023
605
20
4
0
94,358
2
W
Athena
3,872
774
9
2
0
98,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role