Player Matchup

Cabrakan
Cabrakan
Gold V
DismayRuthless
Cabrakan
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,593 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
PureElion
Tsukuyomi
Gold III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,749 MMR
Party 2
Thoth
Thoth
Gold V
Suhprizes
Thoth
Gold V
Level 101
God Stats
5W - 5L
1,755 SR
Queue Stats
46W - 35L
1,590 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,585 SR
1,644 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 101
1,707 SR
1,605 MMR
Gilgamesh
Gilgamesh
Silver II
DXFFYFREAKY
Gilgamesh
Silver II
Level 85
God Stats
1W - 3L
1,636 SR
Queue Stats
47W - 42L
1,584 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
T-MoneyLoko
Sun Wukong
Gold II
Level 67
God Stats
17W - 18L
1,789 SR
Queue Stats
634W - 691L
1,648 MMR
Solo
Hel
Hel
Silver II
Trill GDS
Hel
Silver II
Level 151
God Stats
9W - 11L
1,697 SR
Queue Stats
776W - 546L
1,584 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 3 / 15
12,301
820
10,946
15,449
20,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
PureElion
Tsukuyomi
16
6 / 3 / 18
11,481
765
18,356
16,874
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Suhprizes
Thoth
18
13 / 1 / 9
12,585
839
17,475
7,331
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
OdinGebAtlasBastetSol

VS

Bans
ChaacArtioZeusAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DXFFYFREAKY
Gilgamesh
14
6 / 7 / 1
10,621
708
11,784
19,375
8,834
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
T-MoneyLoko
Sun Wukong
14
0 / 7 / 6
9,363
624
5,854
16,436
18,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 11 / 4
8,966
598
6,260
16,547
7,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
25
Kills
7
7
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DXFFYFREAKY
Gilgamesh
6
7
1
0.93
W
Cabrakan
6
3
15
4.5
W
Tsukuyomi
PureElion
Tsukuyomi
6
3
18
5
W
Thoth
Suhprizes
Thoth
13
1
9
17.5
L
Sun Wukong
T-MoneyLoko
Sun Wukong
0
7
6
0.43
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
23,898
39,654
Taken
52,358
31,918
Mitigated
34,400
12,844
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DXFFYFREAKY
Gilgamesh
11,784
3,389
0
641
19,375
8,834
0
11,766
7,287
0
20,426
W
Cabrakan
10,946
1,564
676
4,686
15,449
20,160
209
1,634
13,601
25,086
0
W
Tsukuyomi
PureElion
Tsukuyomi
18,356
5,766
0
5,543
16,874
8,924
893
3,560
13,055
0
48,947
W
Thoth
Suhprizes
Thoth
17,475
562
0
1,939
7,331
2,834
1,119
1,883
5,340
63,962
0
L
Sun Wukong
T-MoneyLoko
Sun Wukong
5,854
672
188
1,354
16,436
18,345
0
8,053
7,867
0
27,337
L
6,260
42
1,864
2,968
16,547
7,221
0
8,914
7,220
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
28,950
179
Minions Killed
109
12
Camps Cleared
1
831,902
Distance Traveled
647,846
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,621
708
23
2
0
220,955
1
W
Cabrakan
12,301
820
16
1
0
265,480
1
W
Tsukuyomi
11,481
765
75
5
5
292,131
0
W
Thoth
12,585
839
88
6
7
274,291
4
L
Sun Wukong
9,363
624
34
2
1
230,826
3
L
Hel
8,966
598
52
3
0
196,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role