Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Ryluk
Athena
Level 109
God Stats
0W - 2L
1,185 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 2
Neith
Neith
pakume
Neith
Level 91
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Team Averages
Level 108
1,316 SR
1,295 Elo+

VS

Team Averages
Level 125
1,532 SR
1,617 Elo+
Athena
Athena
Dutchfire
Athena
Level 127
God Stats
7W - 3L
1,520 SR
Queue Stats
164W - 141L
1,684 Elo+
Party 1
Hachiman
Hachiman
ReScored
Hachiman
Level 124
God Stats
7W - 5L
1,271 SR
Queue Stats
129W - 106L
1,473 Elo+
Solo
Zeus
Zeus
joostipoepel
Zeus
Level 124
God Stats
8W - 3L
1,804 SR
Queue Stats
93W - 83L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 5 / 2
9,678
744
9,212
11,436
4,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Ryluk
Athena
12
0 / 5 / 3
7,698
592
3,415
17,903
15,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
pakume
Neith
14
2 / 5 / 2
9,148
704
6,943
12,385
4,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dutchfire
Athena
14
2 / 1 / 11
10,626
817
4,601
14,930
17,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
ReScored
Hachiman
15
7 / 3 / 8
10,526
810
12,891
10,026
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 1 / 7
10,228
787
21,108
7,016
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
2
0.8
W
Athena
Dutchfire
Athena
2
1
11
7.5
W
Hachiman
ReScored
Hachiman
7
3
8
3.67
L
Athena
Ryluk
Athena
0
5
3
0.3
W
6
1
7
9.5
L
Neith
pakume
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
38,600
41,724
Taken
31,972
24,355
Mitigated
23,765
8,546
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,212
474
0
3,728
11,436
4,721
0
6,928
4,049
34,407
0
W
Athena
Dutchfire
Athena
4,601
1,423
918
2,357
14,930
17,826
129
4,637
10,293
15,510
0
W
Hachiman
ReScored
Hachiman
12,891
7,916
0
1,656
10,026
3,742
1,029
4,488
5,538
0
53,275
L
Athena
Ryluk
Athena
3,415
712
0
2,214
17,903
15,216
0
10,930
6,311
7,746
0
W
21,108
1,945
0
910
7,016
2,197
914
3,840
3,176
47,516
0
L
Neith
pakume
Neith
6,943
2,416
0
2,604
12,385
4,418
0
6,740
5,416
0
33,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
31,380
125
Minions Killed
166
3
Camps Cleared
9
677,947
Distance Traveled
754,817
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,678
744
44
3
2
212,561
2
W
Athena
10,626
817
14
1
2
288,691
3
W
Hachiman
10,526
810
85
7
5
220,956
4
L
Athena
7,698
592
8
1
0
246,993
4
W
Zeus
10,228
787
67
5
2
245,170
4
L
Neith
9,148
704
73
6
1
218,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role