Player Matchup

Thoth
Thoth
Bronze III
ElxTa
Thoth
Bronze III
Level 107
God Stats
6W - 1L
1,764 SR
Queue Stats
18W - 18L
1,498 MMR
Party 2
Amaterasu
Amaterasu
Gold II
HairySovietBear
Amaterasu
Gold II
Level 157
God Stats
30W - 22L
1,540 SR
Queue Stats
782W - 793L
1,426 MMR
Solo
Ganesha
Ganesha
Bronze III
TimmyTwoStep
Ganesha
Bronze III
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 46L
1,383 MMR
Party 2
Charybdis
Charybdis
Gold V
nexpure
Charybdis
Gold V
Level 156
God Stats
15W - 10L
1,285 SR
Queue Stats
589W - 577L
1,435 MMR
Solo
Thanatos
Thanatos
Gold IV
wolfhunters
Thanatos
Gold IV
Level 148
God Stats
10W - 17L
1,054 SR
Queue Stats
255W - 243L
1,436 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,429 SR
1,436 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,586 SR
1,435 MMR
Bacchus
Bacchus
Gold V
DAriusss2
Bacchus
Gold V
Level 110
God Stats
11W - 16L
1,720 SR
Queue Stats
147W - 168L
1,543 MMR
Party 1
Mulan
Mulan
Gold V
Kernible
Mulan
Gold V
Level 148
God Stats
1W - 1L
1,854 SR
Queue Stats
141W - 141L
1,422 MMR
Solo
Chiron
Chiron
Silver I
Vaidenasi
Chiron
Silver I
Level 148
God Stats
11W - 12L
1,500 SR
Queue Stats
289W - 303L
1,303 MMR
Party 1
King Arthur
King Arthur
Bronze III
xAshleySmyth
King Arthur
Bronze III
Level 112
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 6L
1,455 MMR
Solo
Scylla
Scylla
Bronze III
Åjelandro
Scylla
Bronze III
Level 157
God Stats
4W - 3L
1,534 SR
Queue Stats
9W - 11L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ElxTa
Thoth
19
7 / 1 / 9
12,653
603
16,650
6,646
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
HairySovietBear
Amaterasu
20
9 / 1 / 7
14,279
680
13,938
29,328
33,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
TimmyTwoStep
Ganesha
16
0 / 2 / 17
11,610
553
5,973
24,611
23,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
nexpure
Charybdis
20
7 / 2 / 6
12,816
610
15,298
15,511
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
wolfhunters
Thanatos
18
7 / 3 / 7
12,169
579
11,665
15,017
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayCliodhnaHou YiAtlasAthena

VS

Bans
ChaacArachneBastetMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DAriusss2
Bacchus
13
0 / 5 / 3
8,453
403
4,675
17,715
13,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Kernible
Mulan
17
1 / 5 / 2
10,075
480
8,400
14,717
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Vaidenasi
Chiron
17
3 / 4 / 0
10,399
495
9,353
14,515
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
xAshleySmyth
King Arthur
14
2 / 9 / 0
9,545
455
6,454
19,598
11,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Scylla
Åjelandro
Scylla
15
3 / 7 / 3
9,812
467
11,185
13,816
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
30
Kills
9
9
Deaths
30
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DAriusss2
Bacchus
0
5
3
0.3
W
Thoth
ElxTa
Thoth
7
1
9
11.5
W
Amaterasu
HairySovietBear
Amaterasu
9
1
7
12.5
L
Mulan
Kernible
Mulan
1
5
2
0.4
W
Ganesha
TimmyTwoStep
Ganesha
0
2
17
4.25
L
Chiron
Vaidenasi
Chiron
3
4
0
0.75
W
Charybdis
nexpure
Charybdis
7
2
6
5
W
Thanatos
wolfhunters
Thanatos
7
3
7
3.5
L
King Arthur
xAshleySmyth
King Arthur
2
9
0
0.22
L
Scylla
Åjelandro
Scylla
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,524
Damage
40,067
91,113
Taken
80,361
71,506
Mitigated
36,181
56,488
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DAriusss2
Bacchus
4,675
664
88
3,774
17,715
13,533
287
6,994
10,411
27,927
0
W
Thoth
ElxTa
Thoth
16,650
135
0
1,626
6,646
2,585
1,817
1,864
4,782
92,200
0
W
Amaterasu
HairySovietBear
Amaterasu
13,938
7,338
0
18,299
29,328
33,520
1,597
7,615
21,713
0
104,320
L
Mulan
Kernible
Mulan
8,400
1,836
0
5,413
14,717
5,984
0
1,387
13,150
0
75,990
W
Ganesha
TimmyTwoStep
Ganesha
5,973
529
4,147
7,859
24,611
23,741
555
5,003
17,948
33,032
5,421
L
Chiron
Vaidenasi
Chiron
9,353
5,632
783
5,150
14,515
3,094
0
4,376
10,023
0
76,135
W
Charybdis
nexpure
Charybdis
15,298
9,636
0
8,642
15,511
6,255
6,419
2,495
13,016
0
114,808
W
Thanatos
wolfhunters
Thanatos
11,665
3,045
0
15,915
15,017
5,405
347
3,912
11,105
0
68,886
L
King Arthur
xAshleySmyth
King Arthur
6,454
535
15
1,976
19,598
11,172
0
2,585
16,956
3,575
35,929
L
Scylla
Åjelandro
Scylla
11,185
1,511
0
2,345
13,816
2,398
0
5,891
7,678
57,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,527
Gold Earned
48,284
667
Minions Killed
512
0
Camps Cleared
0
2,093,420
Distance Traveled
1,920,995
25
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,453
403
39
2
0
397,265
10
W
Thoth
12,653
603
182
9
0
404,813
5
W
Amaterasu
14,279
680
187
9
0
411,918
4
L
Mulan
10,075
480
136
6
0
426,421
2
W
Ganesha
11,610
553
11
1
0
412,135
11
L
Chiron
10,399
495
144
7
0
374,200
5
W
Charybdis
12,816
610
188
9
0
392,049
3
W
Thanatos
12,169
579
99
5
0
472,505
2
L
King Arthur
9,545
455
81
4
0
356,150
10
L
Scylla
9,812
467
112
5
0
366,959
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role