Player Matchup

Sylvanus
Sylvanus
Silver I
DeathMole
Sylvanus
Silver I
Level 156
God Stats
27W - 27L
1,463 SR
Queue Stats
74W - 73L
1,593 MMR
Party 3
Odin
Odin
Silver III
EagerBorja
Odin
Silver III
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 120L
1,513 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Mr Nick J T
Danzaburou
Silver I
Level 156
God Stats
9W - 7L
1,689 SR
Queue Stats
77W - 74L
1,593 MMR
Party 3
Ullr
Ullr
Gold IV
Vzft
Ullr
Gold IV
Level 128
God Stats
46W - 51L
1,804 SR
Queue Stats
537W - 537L
1,570 MMR
Solo
Da Ji
Da Ji
Silver III
Xyrror
Da Ji
Silver III
Level 122
God Stats
6W - 2L
1,750 SR
Queue Stats
56W - 56L
1,503 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,641 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,662 SR
1,556 MMR
Medusa
Medusa
Bronze III
DFs_Spartaco391
Medusa
Bronze III
Level 46
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
Feroxx95
Amaterasu
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,553 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TooDeadly4You
Cthulhu
Gold IV
Level 125
God Stats
3W - 2L
1,743 SR
Queue Stats
149W - 163L
1,453 MMR
Party 1
Zeus
Zeus
Gold II
UrielX4
Zeus
Gold II
Level 120
God Stats
2W - 3L
1,612 SR
Queue Stats
84W - 82L
1,591 MMR
Solo
Ne Zha
Ne Zha
Gold II
xBettels_
Ne Zha
Gold II
Level 126
God Stats
6W - 9L
1,809 SR
Queue Stats
185W - 169L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DeathMole
Sylvanus
18
3 / 2 / 24
12,994
541
7,168
21,178
28,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 0 / 9
14,148
590
12,327
18,748
22,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mr Nick J T
Danzaburou
20
9 / 1 / 11
16,105
671
22,711
20,714
9,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Vzft
Ullr
20
12 / 4 / 13
15,520
647
22,032
17,701
7,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Xyrror
Da Ji
20
10 / 5 / 11
14,030
585
14,882
21,266
11,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaAthenaBastetFenrir

VS

Bans
PersephoneGebMulanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,001
458
10,115
12,667
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Feroxx95
Amaterasu
20
1 / 7 / 1
12,550
523
17,518
28,407
27,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
15
4 / 10 / 2
10,536
439
8,294
24,105
26,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
UrielX4
Zeus
18
3 / 7 / 4
12,026
501
17,128
14,256
4,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xBettels_
Ne Zha
18
3 / 10 / 6
11,669
486
14,627
23,375
8,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
38
Kills
12
12
Deaths
38
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Sylvanus
DeathMole
Sylvanus
3
2
24
7.5
W
4
0
9
8.5
L
Amaterasu
Feroxx95
Amaterasu
1
7
1
0.21
W
Danzaburou
Mr Nick J T
Danzaburou
9
1
11
14.5
L
Cthulhu
4
10
2
0.5
L
Zeus
UrielX4
Zeus
3
7
4
0.71
W
Ullr
Vzft
Ullr
12
4
13
4.63
W
Da Ji
Xyrror
Da Ji
10
5
11
3.1
L
Ne Zha
xBettels_
Ne Zha
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,120
Damage
67,682
99,607
Taken
102,810
79,208
Mitigated
71,213
36,623
Healing
22,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,115
3,606
0
2,424
12,667
4,591
0
1,128
11,539
0
86,415
W
Sylvanus
DeathMole
Sylvanus
7,168
1,450
9,138
8,270
21,178
28,466
1,256
6,537
14,641
21,230
0
W
12,327
3,212
226
1,877
18,748
22,099
1,766
2,523
16,225
0
83,285
L
Amaterasu
Feroxx95
Amaterasu
17,518
8,230
0
9,504
28,407
27,449
1,286
621
27,786
0
99,791
W
Danzaburou
Mr Nick J T
Danzaburou
22,711
12,639
0
9,014
20,714
9,636
8,454
5,207
15,507
0
132,406
L
Cthulhu
8,294
605
208
1,084
24,105
26,778
0
2,771
21,334
34,924
0
L
Zeus
UrielX4
Zeus
17,128
696
0
3,788
14,256
4,316
0
942
13,314
93,813
0
W
Ullr
Vzft
Ullr
22,032
8,977
0
1,354
17,701
7,989
2,793
5,800
11,501
0
122,803
W
Da Ji
Xyrror
Da Ji
14,882
4,568
0
6,744
21,266
11,018
1,345
5,563
15,703
0
87,517
L
Ne Zha
xBettels_
Ne Zha
14,627
2,234
0
5,236
23,375
8,079
0
1,706
21,669
427
79,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,797
Gold Earned
57,782
718
Minions Killed
656
0
Camps Cleared
0
2,318,300
Distance Traveled
2,032,887
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,001
458
154
6
0
323,332
5
W
Sylvanus
12,994
541
23
1
0
466,876
5
W
Odin
14,148
590
180
8
0
470,555
2
L
Amaterasu
12,550
523
169
7
0
423,406
4
W
Danzaburou
16,105
671
208
9
0
447,370
6
L
Cthulhu
10,536
439
57
2
0
441,620
0
L
Zeus
12,026
501
159
7
0
386,705
6
W
Ullr
15,520
647
197
8
0
462,530
3
W
Da Ji
14,030
585
110
5
0
470,969
8
L
Ne Zha
11,669
486
117
5
0
457,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role