Player Matchup

Neith
Neith
HuGOD02
Neith
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 175L
1,467 Elo+
Party 3
Awilix
Awilix
eliasncc
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,541 Elo+
Party 2
Poseidon
Poseidon
godbannana
Poseidon
Level 92
God Stats
8W - 12L
1,439 SR
Queue Stats
51W - 40L
1,607 Elo+
Party 3
Sylvanus
Sylvanus
jornav
Sylvanus
Level 104
God Stats
2W - 5L
1,301 SR
Queue Stats
164W - 169L
1,482 Elo+
Party 3
Guan Yu
Guan Yu
rubomontevil
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,563 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,532 Elo+

VS

Team Averages
Level 52
1,522 SR
1,631 Elo+
Osiris
Osiris
Gonann
Osiris
Level 15
God Stats
1W - 0L
1,233 SR
Queue Stats
17W - 5L
1,719 Elo+
Party 1
Freya
Freya
Murermesteren
Freya
Level 155
God Stats
16W - 16L
1,721 SR
Queue Stats
343W - 368L
1,468 Elo+
Solo
Thor
Thor
NShadei
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 6L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
Orthodrome
Nu Wa
Level 38
God Stats
6W - 3L
1,438 SR
Queue Stats
71W - 68L
1,196 Elo+
Solo
Anhur
Anhur
forsenJoy
Anhur
Level 48
God Stats
4W - 1L
1,719 SR
Queue Stats
122W - 26L
2,054 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HuGOD02
Neith
12
3 / 4 / 3
7,491
576
7,729
7,077
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
eliasncc
Awilix
10
2 / 6 / 2
6,387
491
5,174
11,681
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
godbannana
Poseidon
13
2 / 5 / 2
7,598
584
3,777
7,223
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
jornav
Sylvanus
10
1 / 4 / 4
6,080
468
5,684
12,034
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
rubomontevil
Guan Yu
10
0 / 4 / 0
6,009
462
4,625
13,339
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gonann
Osiris
14
4 / 0 / 2
8,291
638
11,203
12,126
9,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 3 / 1
7,653
589
6,729
10,272
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
NShadei
Thor
12
3 / 3 / 6
7,645
588
6,047
13,284
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
14
7 / 1 / 7
8,434
649
9,824
5,193
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
forsenJoy
Anhur
14
4 / 1 / 3
8,426
648
5,405
9,882
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
23
23
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
Gonann
Osiris
4
0
2
5
L
Neith
HuGOD02
Neith
3
4
3
1.13
W
5
3
1
1.83
W
Thor
NShadei
Thor
3
3
6
2
W
Nu Wa
7
1
7
10.5
L
Awilix
eliasncc
Awilix
2
6
2
0.5
W
Anhur
forsenJoy
Anhur
4
1
3
5.5
L
Poseidon
godbannana
Poseidon
2
5
2
0.6
L
Sylvanus
jornav
Sylvanus
1
4
4
0.75
L
Guan Yu
rubomontevil
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
39,208
51,354
Taken
50,757
20,947
Mitigated
26,941
10,534
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Gonann
Osiris
11,203
3,761
0
3,831
12,126
9,550
340
396
11,195
8,715
38,473
L
Neith
HuGOD02
Neith
7,729
2,976
0
1,084
7,077
1,278
0
1,750
5,327
0
52,773
W
6,729
2,084
0
4,678
10,272
2,947
37
1,878
8,232
38,781
7,075
W
Thor
NShadei
Thor
6,047
1,160
365
3,998
13,284
10,218
0
2,807
10,292
0
29,579
W
Nu Wa
9,824
3,037
0
2,455
5,193
1,665
470
1,623
3,478
51,112
0
L
Awilix
eliasncc
Awilix
5,174
1,946
0
2,079
11,681
3,520
0
5,624
6,057
0
28,352
W
Anhur
forsenJoy
Anhur
5,405
2,283
0
3,723
9,882
2,561
0
1,460
8,422
0
67,730
L
Poseidon
godbannana
Poseidon
3,777
527
0
380
7,223
2,014
0
4,537
2,686
40,987
0
L
Sylvanus
jornav
Sylvanus
5,684
1,746
466
3,715
12,034
5,962
34
3,838
8,196
16,861
7,662
L
Guan Yu
rubomontevil
Guan Yu
4,625
1,021
30
2,780
13,339
8,173
0
2,275
11,064
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,565
Gold Earned
40,449
330
Minions Killed
423
0
Camps Cleared
0
1,267,781
Distance Traveled
1,239,667
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,291
638
83
6
0
267,494
1
L
Neith
7,491
576
96
7
0
228,963
3
W
Freya
7,653
589
81
6
0
247,990
1
W
Thor
7,645
588
40
3
0
233,000
0
W
Nu Wa
8,434
649
88
7
0
243,868
6
L
Awilix
6,387
491
52
4
0
280,379
2
W
Anhur
8,426
648
131
10
0
247,315
5
L
Poseidon
7,598
584
94
7
0
261,015
5
L
Sylvanus
6,080
468
37
3
0
253,280
3
L
Guan Yu
6,009
462
51
4
0
244,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role