Player Matchup

Cliodhna
Cliodhna
BauhnTheGod
Cliodhna
Level 38
God Stats
13W - 6L
1,762 SR
Queue Stats
50W - 34L
1,692 Elo+
Party 2
Khepri
Khepri
CBK Moee
Khepri
Level 158
God Stats
3W - 0L
1,754 SR
Queue Stats
154W - 135L
1,675 Elo+
Party 2
Scylla
Scylla
ILxbo TE
Scylla
Level 84
God Stats
5W - 1L
1,699 SR
Queue Stats
53W - 37L
1,675 Elo+
Party 2
Ravana
Ravana
LeGiTFiNsFaN
Ravana
Level 113
God Stats
5W - 1L
1,715 SR
Queue Stats
34W - 40L
1,492 Elo+
Solo
Sol
Sol
RileysReid
Sol
Level 85
God Stats
54W - 37L
1,696 SR
Queue Stats
102W - 83L
1,718 Elo+
Party 2
Team Averages
Level 96
1,725 SR
1,650 Elo+

VS

Team Averages
Level 61
1,547 SR
1,558 Elo+
Merlin
Merlin
Fr3shM1nt
Merlin
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Anhur
Anhur
MitchLuc
Anhur
Level 129
God Stats
3W - 5L
1,527 SR
Queue Stats
49W - 44L
1,662 Elo+
Party 1
Thor
Thor
MouthBreaths
Thor
Level 28
God Stats
1W - 2L
1,608 SR
Queue Stats
35W - 25L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
ThyBigGuy
Gilgamesh
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 15L
1,628 Elo+
Party 1
Sobek
Sobek
Wazzup Buno
Sobek
Level 11
God Stats
0W - 1L
1,817 SR
Queue Stats
4W - 3L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BauhnTheGod
Cliodhna
20
15 / 6 / 8
14,175
886
23,178
21,994
9,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
CBK Moee
Khepri
18
0 / 4 / 16
11,617
726
8,322
18,561
25,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
ILxbo TE
Scylla
20
3 / 9 / 13
12,417
776
14,897
14,763
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
20
8 / 1 / 10
12,632
790
12,466
11,132
6,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 4 / 15
12,449
778
17,675
12,573
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fr3shM1nt
Merlin
18
1 / 6 / 9
10,984
687
7,622
11,836
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
MitchLuc
Anhur
20
8 / 10 / 9
12,937
809
18,811
24,653
9,184
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
6 / 7 / 6
12,438
777
14,560
15,974
8,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
ThyBigGuy
Gilgamesh
20
6 / 7 / 14
12,602
788
16,892
23,948
19,990
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 0 / 11
11,451
716
5,829
19,372
27,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
73
29
Kills
24
24
Deaths
30
62
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BauhnTheGod
Cliodhna
15
6
8
3.17
W
Khepri
CBK Moee
Khepri
0
4
16
2
L
Merlin
Fr3shM1nt
Merlin
1
6
9
0.92
W
Scylla
ILxbo TE
Scylla
3
9
13
1.06
W
Ravana
8
1
10
13
L
Anhur
MitchLuc
Anhur
8
10
9
1.25
L
6
7
6
1.29
W
3
4
15
2.63
L
Gilgamesh
ThyBigGuy
Gilgamesh
6
7
14
1.86
L
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,538
Damage
63,714
79,023
Taken
95,783
51,826
Mitigated
69,648
15,405
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BauhnTheGod
Cliodhna
23,178
1,721
0
5,570
21,994
9,731
785
2,726
19,268
0
53,520
W
Khepri
CBK Moee
Khepri
8,322
390
926
2,160
18,561
25,973
727
4,750
13,811
15,296
0
L
Merlin
Fr3shM1nt
Merlin
7,622
226
281
1,454
11,836
4,724
405
6,816
4,976
23,815
0
W
Scylla
ILxbo TE
Scylla
14,897
710
0
768
14,763
3,539
1,255
2,370
12,393
41,584
0
W
Ravana
12,466
3,144
0
3,141
11,132
6,716
1,314
987
10,145
0
46,671
L
Anhur
MitchLuc
Anhur
18,811
9,437
0
6,638
24,653
9,184
2,027
9,494
14,913
0
51,615
L
14,560
3,296
0
364
15,974
8,506
1,026
5,499
10,134
0
42,106
W
17,675
6,162
0
2,840
12,573
5,867
7,301
2,618
9,955
56,008
3,501
L
Gilgamesh
ThyBigGuy
Gilgamesh
16,892
3,307
854
3,170
23,948
19,990
272
10,288
13,474
0
46,116
L
5,829
665
0
2,099
19,372
27,244
136
7,112
10,928
18,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,290
Gold Earned
60,412
279
Minions Killed
258
0
Camps Cleared
0
1,734,026
Distance Traveled
1,485,681
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,175
886
81
5
0
382,896
1
W
Khepri
11,617
726
11
1
0
351,596
1
L
Merlin
10,984
687
39
2
0
288,398
2
W
Scylla
12,417
776
53
3
0
322,469
0
W
Ravana
12,632
790
53
3
0
363,296
0
L
Anhur
12,937
809
75
5
0
263,240
2
L
Thor
12,438
777
65
4
0
283,477
0
W
Sol
12,449
778
81
5
0
313,769
0
L
Gilgamesh
12,602
788
55
3
0
317,721
3
L
Sobek
11,451
716
24
2
0
332,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role