Player Matchup

King Arthur
King Arthur
BubbleBuddy22
King Arthur
Level 64
God Stats
1W - 1L
1,537 SR
Queue Stats
37W - 37L
1,350 Elo+
Party 3
Bacchus
Bacchus
Dhc_trollx
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,314 Elo+
Solo
Jing Wei
Jing Wei
Elevatedbird99
Jing Wei
Level 103
God Stats
0W - 1L
1,348 SR
Queue Stats
15W - 14L
1,571 Elo+
Party 3
Nemesis
Nemesis
The_lost_13
Nemesis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 71L
1,337 Elo+
Solo
Nu Wa
Nu Wa
guzdup
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,414 Elo+

VS

Team Averages
Level 55
1,422 SR
1,329 Elo+
Kali
Kali
Efect25
Kali
Level 69
God Stats
2W - 0L
1,209 SR
Queue Stats
43W - 40L
1,336 Elo+
Party 1
Neith
Neith
Orionslight1230
Neith
Level 58
God Stats
7W - 19L
1,415 SR
Queue Stats
94W - 140L
1,289 Elo+
Party 2
Kuzenbo
Kuzenbo
Playboi_Rodri
Kuzenbo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 101L
1,380 Elo+
Solo
Izanami
Izanami
Rawtrinity1008
Izanami
Level 68
God Stats
7W - 10L
1,519 SR
Queue Stats
89W - 115L
1,327 Elo+
Party 2
Anubis
Anubis
RockyHydra
Anubis
Level 54
God Stats
4W - 4L
1,467 SR
Queue Stats
16W - 19L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BubbleBuddy22
King Arthur
19
1 / 11 / 6
12,454
655
14,754
26,570
14,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Dhc_trollx
Bacchus
18
0 / 9 / 5
11,713
616
14,969
23,922
19,474
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
20
3 / 6 / 4
14,346
755
14,479
22,790
8,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
The_lost_13
Nemesis
19
3 / 5 / 1
13,227
696
10,278
22,176
13,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
guzdup
Nu Wa
20
3 / 10 / 1
13,309
700
24,151
19,629
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Efect25
Kali
20
11 / 5 / 12
16,239
855
23,635
29,212
12,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 2 / 8
13,974
735
13,136
13,802
6,654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
20
7 / 2 / 22
15,132
796
21,817
25,721
46,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 1 / 14
14,410
758
23,516
15,880
7,078
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RockyHydra
Anubis
20
8 / 0 / 9
13,605
716
16,948
12,664
6,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
106
10
Kills
41
41
Deaths
10
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BubbleBuddy22
King Arthur
1
11
6
0.36
L
Bacchus
Dhc_trollx
Bacchus
0
9
5
0.28
W
Kali
Efect25
Kali
11
5
12
3.4
L
Jing Wei
3
6
4
0.83
W
6
2
8
5
W
Kuzenbo
7
2
22
9
W
9
1
14
16
W
Anubis
RockyHydra
Anubis
8
0
9
12.5
L
Nemesis
The_lost_13
Nemesis
3
5
1
0.7
L
Nu Wa
guzdup
Nu Wa
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,631
Damage
99,052
115,087
Taken
97,279
62,082
Mitigated
79,551
17,376
Healing
36,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BubbleBuddy22
King Arthur
14,754
873
0
3,637
26,570
14,511
0
9,566
17,004
6,501
33,782
L
Bacchus
Dhc_trollx
Bacchus
14,969
1,947
0
1,934
23,922
19,474
0
8,676
15,246
43,111
0
W
Kali
Efect25
Kali
23,635
15,545
0
16,147
29,212
12,937
700
11,488
17,724
0
82,999
L
Jing Wei
14,479
10,869
0
4,936
22,790
8,045
3,816
8,051
14,739
0
64,243
W
13,136
2,631
0
3,716
13,802
6,654
2,242
5,590
8,212
0
62,888
W
Kuzenbo
21,817
5,957
492
5,418
25,721
46,818
578
9,946
15,775
45,836
0
W
23,516
15,115
478
1,887
15,880
7,078
5,547
6,871
9,009
0
69,502
W
Anubis
RockyHydra
Anubis
16,948
2,577
1,469
6,723
12,664
6,064
1,377
7,367
5,297
40,697
0
L
Nemesis
The_lost_13
Nemesis
10,278
4,646
367
4,789
22,176
13,966
0
6,076
16,100
0
45,025
L
Nu Wa
guzdup
Nu Wa
24,151
5,964
16
1,697
19,629
6,086
0
6,396
13,233
66,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,049
Gold Earned
73,360
340
Minions Killed
399
0
Camps Cleared
0
1,540,818
Distance Traveled
1,876,435
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,454
655
48
3
0
307,354
0
L
Bacchus
11,713
616
57
3
0
291,672
0
W
Kali
16,239
855
97
5
0
396,503
3
L
Jing Wei
14,346
755
104
5
0
320,231
2
W
Neith
13,974
735
97
5
0
365,021
0
W
Kuzenbo
15,132
796
37
2
0
406,259
1
W
Izanami
14,410
758
106
6
0
359,014
2
W
Anubis
13,605
716
62
3
0
349,638
0
L
Nemesis
13,227
696
54
3
0
314,436
2
L
Nu Wa
13,309
700
77
4
0
307,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role