Player Matchup

Hercules
Hercules
AlphaRedux31
Hercules
Level 73
God Stats
0W - 5L
1,061 SR
Queue Stats
51W - 65L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Augustano
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,532 Elo+
Solo
Geb
Geb
DaddySpecialBoy
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,549 Elo+
Solo
Chronos
Chronos
Ifinishfast42
Chronos
Level 129
God Stats
0W - 2L
1,155 SR
Queue Stats
83W - 86L
1,759 Elo+
Solo
Neith
Neith
Lovath
Neith
Level 160
God Stats
26W - 28L
1,490 SR
Queue Stats
321W - 324L
1,519 Elo+
Solo
Team Averages
Level 123
1,341 SR
1,535 Elo+

VS

Team Averages
Level 131
1,500 SR
1,468 Elo+
Danzaburou
Danzaburou
DonLon361
Danzaburou
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 37L
1,371 Elo+
Solo
Chaac
Chaac
Stasani
Chaac
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 95L
1,511 Elo+
Solo
Ra
Ra
UL_TIMA1
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ulises9812
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 64L
1,622 Elo+
Solo
Achilles
Achilles
xGrandDragonx14
Achilles
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
113W - 121L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaRedux31
Hercules
17
2 / 2 / 7
11,030
689
6,264
20,233
16,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Augustano
Kukulkan
18
0 / 3 / 5
10,454
653
9,685
12,720
5,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 7
11,134
696
8,063
18,969
19,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
18
2 / 4 / 4
10,649
666
10,469
12,861
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Lovath
Neith
20
7 / 0 / 3
11,915
745
13,429
7,936
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonLon361
Danzaburou
19
5 / 1 / 4
11,898
744
14,754
11,422
5,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Stasani
Chaac
18
2 / 3 / 8
10,639
665
12,706
18,565
15,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
2 / 3 / 5
10,603
663
6,791
9,961
6,959
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
ulises9812
Morgan Le Fay
19
0 / 1 / 8
11,106
694
16,199
6,492
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
17
3 / 6 / 8
10,542
659
10,036
21,670
22,438
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
13
Kills
12
12
Deaths
14
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlphaRedux31
Hercules
2
2
7
2.75
L
Kukulkan
Augustano
Kukulkan
0
3
5
0.83
L
2
3
7
1.83
W
Danzaburou
DonLon361
Danzaburou
5
1
4
7
L
Chronos
2
4
4
1
L
Neith
Lovath
Neith
7
0
3
8.5
W
Chaac
Stasani
Chaac
2
3
8
2
W
2
3
5
1.5
W
Morgan Le Fay
ulises9812
Morgan Le Fay
0
1
8
4
W
Achilles
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,910
Damage
60,486
72,719
Taken
68,110
50,256
Mitigated
53,566
18,169
Healing
20,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlphaRedux31
Hercules
6,264
783
0
7,047
20,233
16,983
0
3,800
16,433
268
26,912
L
Kukulkan
Augustano
Kukulkan
9,685
914
0
1,025
12,720
5,072
282
4,432
8,288
45,342
0
L
8,063
805
543
5,209
18,969
19,057
0
5,018
13,951
20,432
0
W
Danzaburou
DonLon361
Danzaburou
14,754
8,221
0
2,088
11,422
5,394
2,477
4,276
7,146
0
50,385
L
Chronos
10,469
2,882
0
2,195
12,861
5,769
0
5,694
7,167
41,905
2,549
L
Neith
Lovath
Neith
13,429
4,266
485
1,665
7,936
3,375
0
4,088
3,848
0
55,450
W
Chaac
Stasani
Chaac
12,706
1,855
0
5,619
18,565
15,484
29
6,618
11,947
321
39,471
W
6,791
1,338
4,991
4,212
9,961
6,959
491
6,063
3,898
32,616
0
W
Morgan Le Fay
ulises9812
Morgan Le Fay
16,199
2,630
0
1,466
6,492
3,291
765
2,138
4,354
59,436
0
W
Achilles
10,036
2,210
727
1,347
21,670
22,438
92
8,643
13,027
0
21,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,182
Gold Earned
54,788
307
Minions Killed
301
0
Camps Cleared
0
1,520,203
Distance Traveled
1,597,759
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,030
689
30
2
0
310,417
2
L
Kukulkan
10,454
653
94
6
0
299,072
0
L
Geb
11,134
696
17
1
0
305,266
2
W
Danzaburou
11,898
744
79
5
0
300,457
0
L
Chronos
10,649
666
80
5
0
276,169
1
L
Neith
11,915
745
86
5
0
329,279
1
W
Chaac
10,639
665
53
3
0
329,024
4
W
Ra
10,603
663
52
3
0
326,114
4
W
Morgan Le Fay
11,106
694
93
6
0
340,133
3
W
Achilles
10,542
659
24
2
0
302,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role