Player Matchup

Da Ji
Da Ji
BaAsTarD cL
Da Ji
Level 107
God Stats
4W - 0L
1,734 SR
Queue Stats
64W - 63L
1,523 Elo+
Solo
Ymir
Ymir
SUPJUANES
Ymir
Level 100
God Stats
6W - 11L
1,427 SR
Queue Stats
90W - 88L
1,524 Elo+
Solo
Nox
Nox
The GODSTAR
Nox
Level 160
God Stats
15W - 14L
1,874 SR
Queue Stats
185W - 177L
1,591 Elo+
Solo
Danzaburou
Danzaburou
llllllll8823
Danzaburou
Level 68
God Stats
56W - 45L
1,399 SR
Queue Stats
412W - 454L
1,392 Elo+
Solo
Horus
Horus
yrlano
Horus
Level 88
God Stats
7W - 6L
1,518 SR
Queue Stats
173W - 187L
1,454 Elo+
Solo
Team Averages
Level 105
1,590 SR
1,497 Elo+

VS

Team Averages
Level 96
1,570 SR
1,429 Elo+
Serqet
Serqet
BEBEWOW
Serqet
Level 65
God Stats
21W - 22L
1,733 SR
Queue Stats
97W - 105L
1,515 Elo+
Solo
Achilles
Achilles
ImmortalGodRa
Achilles
Level 144
God Stats
28W - 29L
1,629 SR
Queue Stats
113W - 121L
1,514 Elo+
Solo
Atlas
Atlas
VileHurr1cane
Atlas
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Hou Yi
Hou Yi
dphantom12
Hou Yi
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
xbeaztboy
Nu Wa
Level 129
God Stats
4W - 6L
1,489 SR
Queue Stats
155W - 152L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 1
8,066
538
7,432
11,971
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
2 / 1 / 1
8,050
537
8,732
9,478
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 5
7,931
529
2,856
4,942
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
llllllll8823
Danzaburou
14
6 / 0 / 3
8,398
560
8,963
7,753
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
yrlano
Horus
12
2 / 1 / 7
7,182
479
3,912
11,508
11,408
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BEBEWOW
Serqet
12
1 / 5 / 0
7,057
470
3,838
10,045
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ImmortalGodRa
Achilles
12
2 / 3 / 0
7,251
483
7,117
12,470
9,444
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 2 / 2
6,248
417
5,378
8,518
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
dphantom12
Hou Yi
11
2 / 4 / 1
6,806
454
5,834
6,379
1,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
xbeaztboy
Nu Wa
9
1 / 6 / 3
6,499
433
5,746
12,052
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
BEBEWOW
Serqet
1
5
0
0.2
W
8
2
1
4.25
L
Achilles
ImmortalGodRa
Achilles
2
3
0
0.67
W
Ymir
2
1
1
2.5
W
1
2
5
1.75
L
0
2
2
0.5
L
Hou Yi
dphantom12
Hou Yi
2
4
1
0.63
W
Danzaburou
llllllll8823
Danzaburou
6
0
3
7.5
L
Nu Wa
xbeaztboy
Nu Wa
1
6
3
0.42
W
Horus
yrlano
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,895
Damage
27,913
45,652
Taken
49,464
25,943
Mitigated
20,787
15,739
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BEBEWOW
Serqet
3,838
272
0
3,326
10,045
2,686
0
1,480
8,565
0
44,808
W
7,432
1,271
0
2,409
11,971
4,529
234
2,375
9,428
0
45,275
L
Achilles
ImmortalGodRa
Achilles
7,117
1,786
0
3,082
12,470
9,444
135
7,419
5,051
0
36,713
W
Ymir
8,732
2,269
0
3,493
9,478
5,511
250
513
8,685
49,960
0
W
2,856
793
0
747
4,942
1,739
156
2,132
2,361
44,965
0
L
5,378
1,914
0
1,160
8,518
5,051
175
0
8,518
19,178
0
L
Hou Yi
dphantom12
Hou Yi
5,834
2,934
0
1,624
6,379
1,390
396
131
6,248
0
42,011
W
Danzaburou
llllllll8823
Danzaburou
8,963
3,374
0
4,147
7,753
2,756
2,051
2,315
5,344
0
59,912
L
Nu Wa
xbeaztboy
Nu Wa
5,746
1,662
0
3,567
12,052
2,216
835
2,558
9,494
28,018
0
W
Horus
yrlano
Horus
3,912
1,731
1,362
3,581
11,508
11,408
176
2,993
8,113
0
19,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
33,861
398
Minions Killed
300
0
Camps Cleared
0
1,381,182
Distance Traveled
1,352,578
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,057
470
79
5
0
305,215
4
W
Da Ji
8,066
538
65
4
0
304,338
2
L
Achilles
7,251
483
75
5
0
243,244
2
W
Ymir
8,050
537
99
7
0
235,438
1
W
Nox
7,931
529
97
6
0
285,785
6
L
Atlas
6,248
417
26
2
0
288,982
0
L
Hou Yi
6,806
454
74
5
0
265,647
2
W
Danzaburou
8,398
560
110
7
0
255,785
0
L
Nu Wa
6,499
433
46
3
0
249,490
6
W
Horus
7,182
479
27
2
0
299,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role