Player Matchup

Scylla
Scylla
Inappropriate12
Scylla
Level 119
God Stats
4W - 3L
1,438 SR
Queue Stats
133W - 154L
1,441 Elo+
Party 2
Arachne
Arachne
WeeFLETCH52
Arachne
Level 15
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 3
Skadi
Skadi
Wickedclownn
Skadi
Level 5
God Stats
4W - 8L
1,296 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Freya
Freya
jrm4304
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,272 Elo+
Party 3
Sun Wukong
Sun Wukong
mojokenobi
Sun Wukong
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 17L
1,272 Elo+
Party 3
Team Averages
Level 42
1,406 SR
1,352 Elo+

VS

Team Averages
Level 74
1,484 SR
1,405 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JustALilSpark
Nu Wa
Level 67
God Stats
16W - 14L
1,505 SR
Queue Stats
84W - 100L
1,410 Elo+
Party 1
Ra
Ra
Ltyler
Ra
Level 135
God Stats
4W - 1L
1,713 SR
Queue Stats
89W - 84L
1,492 Elo+
Solo
Izanami
Izanami
Nesserdania
Izanami
Level 47
God Stats
36W - 25L
1,595 SR
Queue Stats
624W - 626L
1,545 Elo+
Solo
Da Ji
Da Ji
kagenotsu
Da Ji
Level 17
God Stats
1W - 2L
1,105 SR
Queue Stats
2W - 11L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,713
514
5,409
10,037
2,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
WeeFLETCH52
Arachne
12
4 / 5 / 2
7,521
501
8,579
14,478
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 2
6,509
434
2,639
8,407
1,241
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
jrm4304
Freya
11
1 / 6 / 0
6,514
434
1,228
10,191
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
mojokenobi
Sun Wukong
14
1 / 5 / 0
7,987
532
5,192
13,828
8,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
4 / 2 / 14
9,012
601
3,136
10,756
7,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 3
8,355
557
8,068
5,124
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
16
7 / 1 / 4
10,038
669
9,101
5,792
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Nesserdania
Izanami
15
13 / 1 / 7
10,312
687
14,036
10,759
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
kagenotsu
Da Ji
13
3 / 3 / 3
8,324
555
5,769
10,462
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
8
Kills
28
28
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
2
14
5.5
L
2
4
2
0.75
W
1
1
3
2.5
W
Ra
7
1
4
9
W
Izanami
Nesserdania
Izanami
13
1
7
16.5
L
Arachne
WeeFLETCH52
Arachne
4
5
2
1
L
0
8
2
0.13
L
Freya
jrm4304
Freya
1
6
0
0.17
W
Da Ji
kagenotsu
Da Ji
3
3
3
1.5
L
Sun Wukong
mojokenobi
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,047
Damage
40,110
56,941
Taken
42,893
18,247
Mitigated
20,343
11,483
Healing
18,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,136
925
2,210
2,054
10,756
7,412
53
1,780
8,490
11,018
2,304
L
5,409
639
0
4,071
10,037
2,655
124
4,430
5,339
42,426
0
W
8,068
2,206
0
922
5,124
1,845
1,955
1,775
3,349
47,367
0
W
Ra
9,101
860
496
3,348
5,792
3,290
47
69
5,723
60,765
0
W
Izanami
Nesserdania
Izanami
14,036
7,387
0
4,966
10,759
4,031
4,182
2,950
7,809
0
61,293
L
Arachne
WeeFLETCH52
Arachne
8,579
5,818
0
3,140
14,478
3,757
0
3,667
10,501
0
51,510
L
2,639
1,617
0
0
8,407
1,241
1,140
2,846
5,343
0
24,412
L
Freya
jrm4304
Freya
1,228
195
0
3,134
10,191
2,255
0
1,454
8,490
27,663
0
W
Da Ji
kagenotsu
Da Ji
5,769
1,623
0
4,386
10,462
3,765
39
63
10,399
0
42,309
L
Sun Wukong
mojokenobi
Sun Wukong
5,192
1,582
0
1,138
13,828
8,339
528
5,994
7,315
0
53,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
46,041
367
Minions Killed
444
0
Camps Cleared
0
1,280,623
Distance Traveled
1,526,361
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,012
601
19
1
0
350,476
1
L
Scylla
7,713
514
76
5
0
257,833
2
W
Nu Wa
8,355
557
97
6
0
276,998
0
W
Ra
10,038
669
131
9
0
319,208
4
W
Izanami
10,312
687
123
8
0
277,658
1
L
Arachne
7,521
501
79
5
0
289,605
1
L
Skadi
6,509
434
47
3
0
214,987
3
L
Freya
6,514
434
50
3
0
245,849
7
W
Da Ji
8,324
555
74
5
0
302,021
4
L
Sun Wukong
7,987
532
115
8
0
272,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role