Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Sagradus
Baron Samedi
Bronze III
Level 83
God Stats
0W - 1L
1,161 SR
Queue Stats
2W - 9L
1,315 MMR
Solo
Ganesha
Ganesha
Silver II
Watermeloner69er
Ganesha
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,361 MMR
Party 2
Susano
Susano
Silver IV
archiecat99
Susano
Silver IV
Level 105
God Stats
0W - 5L
1,285 SR
Queue Stats
252W - 272L
1,277 MMR
Party 3
Vamana
Vamana
Silver III
ggggqqq
Vamana
Silver III
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
163W - 187L
1,345 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,389 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,509 SR
1,314 MMR
Heimdallr
Heimdallr
Gold V
AsapSYS
Heimdallr
Gold V
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 108L
1,331 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Forcito
Nu Wa
Silver IV
Level 141
God Stats
3W - 1L
1,556 SR
Queue Stats
50W - 53L
1,342 MMR
Solo
Chaac
Chaac
Silver I
GJSteve69
Chaac
Silver I
Level 71
God Stats
6W - 10L
1,207 SR
Queue Stats
95W - 129L
1,238 MMR
Solo
Atlas
Atlas
Silver II
LegoBro2
Atlas
Silver II
Level 129
God Stats
5W - 3L
1,555 SR
Queue Stats
20W - 22L
1,250 MMR
Party 1
Awilix
Awilix
Silver II
SmiteKing7
Awilix
Silver II
Level 105
God Stats
2W - 1L
1,727 SR
Queue Stats
12W - 13L
1,407 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 6 / 0
7,876
492
7,316
14,474
3,014
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sagradus
Baron Samedi
14
5 / 4 / 1
8,286
518
6,210
10,193
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 7 / 3
6,858
429
5,324
16,634
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
13
1 / 3 / 2
7,693
481
6,689
13,587
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
ggggqqq
Vamana
14
2 / 1 / 1
8,351
522
11,142
11,885
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusGebGilgameshArachne

VS

Bans
CharybdisCliodhnaBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsapSYS
Heimdallr
16
8 / 1 / 6
10,305
644
13,851
11,534
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Forcito
Nu Wa
15
2 / 6 / 6
9,330
583
12,170
9,439
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
GJSteve69
Chaac
16
2 / 0 / 1
9,404
588
8,241
14,791
10,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
LegoBro2
Atlas
13
3 / 0 / 9
8,724
545
6,705
11,539
10,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
SmiteKing7
Awilix
15
6 / 2 / 5
9,834
615
8,094
10,187
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
21
21
Deaths
9
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
W
Heimdallr
AsapSYS
Heimdallr
8
1
6
11
W
Nu Wa
Forcito
Nu Wa
2
6
6
0.83
W
Chaac
GJSteve69
Chaac
2
0
1
2.5
W
Atlas
LegoBro2
Atlas
3
0
9
7.5
L
Baron Samedi
Sagradus
Baron Samedi
5
4
1
1.38
W
Awilix
SmiteKing7
Awilix
6
2
5
4.25
L
0
7
3
0.21
L
Susano
1
3
2
0.67
L
Vamana
ggggqqq
Vamana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
49,061
66,773
Taken
57,490
31,511
Mitigated
31,051
20,254
Healing
19,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,316
1,430
0
3,565
14,474
3,014
0
3,865
10,433
0
43,871
W
Heimdallr
AsapSYS
Heimdallr
13,851
7,336
0
6,371
11,534
4,626
936
1,479
10,055
0
78,739
W
Nu Wa
Forcito
Nu Wa
12,170
3,481
0
750
9,439
2,360
0
5,350
4,089
72,049
0
W
Chaac
GJSteve69
Chaac
8,241
2,616
21
6,178
14,791
10,279
0
1,118
13,673
0
62,686
W
Atlas
LegoBro2
Atlas
6,705
2,177
307
3,172
11,539
10,466
72
2,310
9,018
19,786
6,570
L
Baron Samedi
Sagradus
Baron Samedi
6,210
26
447
1,953
10,193
3,975
375
4,237
5,702
50,623
0
W
Awilix
SmiteKing7
Awilix
8,094
3,425
0
3,123
10,187
3,320
0
1,277
8,910
0
55,639
L
5,324
311
167
3,254
16,634
10,794
0
4,719
11,727
25,302
0
L
Susano
6,689
1,409
0
6,778
13,587
3,930
154
2,663
10,780
0
53,180
L
Vamana
ggggqqq
Vamana
11,142
6,477
0
4,090
11,885
9,798
657
1,495
10,238
0
49,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
47,597
424
Minions Killed
503
0
Camps Cleared
0
1,679,264
Distance Traveled
1,592,705
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,876
492
95
6
0
290,697
5
W
Heimdallr
10,305
644
156
10
0
301,206
1
W
Nu Wa
9,330
583
114
7
0
261,905
6
W
Chaac
9,404
588
112
7
0
267,455
4
W
Atlas
8,724
545
34
2
0
348,348
9
L
Baron Samedi
8,286
518
111
7
0
295,747
1
W
Awilix
9,834
615
87
5
0
413,791
5
L
Ganesha
6,858
429
10
1
0
381,073
5
L
Susano
7,693
481
112
7
0
378,670
2
L
Vamana
8,351
522
96
6
0
333,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role