Player Matchup

Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Dosatsu
Rama
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
305W - 295L
1,570 Elo+
Party 2
Osiris
Osiris
KevLanzy
Osiris
Level 68
God Stats
5W - 5L
1,729 SR
Queue Stats
239W - 229L
1,648 Elo+
Solo
Thanatos
Thanatos
MalibiusYT
Thanatos
Level 69
God Stats
3W - 0L
1,749 SR
Queue Stats
14W - 8L
1,659 Elo+
Solo
Team Averages
Level 102
1,596 SR
1,575 Elo+

VS

Team Averages
Level 100
1,424 SR
1,517 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BigDaddy2332
Erlang Shen
Level 82
God Stats
2W - 1L
1,279 SR
Queue Stats
74W - 70L
1,517 Elo+
Solo
Chang'e
Chang'e
Cold91
Chang'e
Level 102
God Stats
1W - 3L
1,308 SR
Queue Stats
88W - 86L
1,557 Elo+
Solo
Loki
Loki
RedStorm6857
Loki
Level 103
God Stats
1W - 2L
1,534 SR
Queue Stats
8W - 15L
1,508 Elo+
Solo
Ullr
Ullr
protigerss
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 2 / 1
7,557
630
6,169
6,183
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
 
Atlas
11
3 / 0 / 8
7,061
588
5,036
8,973
5,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Dosatsu
Rama
13
6 / 0 / 5
7,610
634
6,348
3,853
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
KevLanzy
Osiris
12
0 / 3 / 1
6,808
567
4,307
12,273
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MalibiusYT
Thanatos
12
5 / 1 / 8
7,361
613
5,440
7,239
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 1
5,989
499
2,656
9,211
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
BigDaddy2332
Erlang Shen
12
3 / 1 / 1
7,246
604
10,279
9,163
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Cold91
Chang'e
11
1 / 4 / 1
6,264
522
5,132
7,274
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 1
6,075
506
3,118
8,188
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,442
454
1,684
6,949
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
6
6
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
1
3.25
W
Atlas
 
Atlas
3
0
8
7
L
Athena
 
Athena
1
3
1
0.5
L
Erlang Shen
BigDaddy2332
Erlang Shen
3
1
1
3.5
L
Chang'e
Cold91
Chang'e
1
4
1
0.38
W
Rama
Dosatsu
Rama
6
0
5
8.5
W
Osiris
KevLanzy
Osiris
0
3
1
0.17
W
Thanatos
MalibiusYT
Thanatos
5
1
8
9
L
1
6
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
22,869
38,521
Taken
40,785
20,340
Mitigated
17,275
20,053
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,169
342
320
1,315
6,183
2,024
55
2,440
3,593
44,767
0
W
Atlas
 
Atlas
5,036
1,758
1,384
2,435
8,973
5,224
360
3,307
5,576
18,372
3,867
L
Athena
 
Athena
2,656
771
0
2,158
9,211
5,301
0
3,411
5,692
12,061
0
L
Erlang Shen
BigDaddy2332
Erlang Shen
10,279
6,545
0
4,947
9,163
6,279
0
500
8,655
0
40,297
L
Chang'e
Cold91
Chang'e
5,132
499
160
1,901
7,274
1,834
0
1,859
5,259
38,090
0
W
Rama
Dosatsu
Rama
6,348
5,545
0
2,867
3,853
1,051
3,073
420
3,431
0
44,650
W
Osiris
KevLanzy
Osiris
4,307
2,014
0
5,344
12,273
9,777
0
0
12,273
0
38,427
W
Thanatos
MalibiusYT
Thanatos
5,440
854
0
6,388
7,239
2,264
770
1,327
5,860
0
27,356
L
3,118
741
0
1,903
8,188
2,279
0
2,484
5,608
0
24,880
L
1,684
687
0
839
6,949
1,582
0
1,984
4,949
0
26,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
31,016
340
Minions Killed
279
0
Camps Cleared
0
1,171,335
Distance Traveled
1,085,250
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,557
630
88
7
0
261,614
2
W
Atlas
7,061
588
30
3
0
218,023
4
L
Athena
5,989
499
19
2
0
226,899
5
L
Erlang Shen
7,246
604
79
7
0
233,695
0
L
Chang'e
6,264
522
70
6
0
217,002
4
W
Rama
7,610
634
82
7
0
212,716
1
W
Osiris
6,808
567
94
8
0
220,806
6
W
Thanatos
7,361
613
46
4
0
258,176
3
L
Loki
6,075
506
47
4
0
206,134
4
L
Ullr
5,442
454
64
5
0
201,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role