Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
 
Ne Zha
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Arinorn
Danzaburou
Gold V
Level 124
God Stats
3W - 0L
1,883 SR
Queue Stats
68W - 70L
1,242 MMR
Solo
Cabrakan
Cabrakan
Silver V
AzaelTeror
Cabrakan
Silver V
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,251 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,577 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,522 SR
1,387 MMR
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
SorryICan
Medusa
Silver I
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 119L
1,222 MMR
Solo
Artio
Artio
Silver I
ZsZs94
Artio
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,356 MMR
Party 2
Loki
Loki
Silver I
Öregúr
Loki
Silver I
Level 118
God Stats
0W - 2L
1,611 SR
Queue Stats
34W - 54L
1,356 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 0 / 3
8,329
641
5,569
5,698
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
 
Ne Zha
14
0 / 0 / 1
8,084
622
8,940
10,895
7,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cliodhna
 
Cliodhna
13
5 / 1 / 2
7,748
596
7,126
9,718
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Arinorn
Danzaburou
13
1 / 4 / 3
7,695
592
6,881
11,457
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
AzaelTeror
Cabrakan
10
3 / 3 / 4
7,631
587
7,575
10,428
6,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaMulanTsukuyomiIzanami

VS

Bans
AtlasSolBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 2 / 2
6,686
514
6,850
7,838
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
 
Gilgamesh
8
0 / 4 / 4
5,654
435
3,439
10,682
4,164
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
SorryICan
Medusa
13
6 / 2 / 0
7,670
590
10,418
10,720
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
ZsZs94
Artio
13
0 / 1 / 0
7,370
567
6,758
13,759
11,972
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
11
1 / 3 / 3
6,482
499
2,417
7,313
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
8
8
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
3
4.5
W
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Cliodhna
 
Cliodhna
5
1
2
6
L
Baba Yaga
 
Baba Yaga
1
2
2
1
L
Gilgamesh
 
Gilgamesh
0
4
4
0.5
W
Danzaburou
Arinorn
Danzaburou
1
4
3
0.63
W
Cabrakan
AzaelTeror
Cabrakan
3
3
4
1.67
L
Medusa
SorryICan
Medusa
6
2
0
3
L
Artio
ZsZs94
Artio
0
1
0
0
L
Loki
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
29,882
48,196
Taken
50,312
21,541
Mitigated
23,114
16,814
Healing
18,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,569
655
1,008
2,686
5,698
2,111
0
2,413
3,198
57,210
0
W
Ne Zha
 
Ne Zha
8,940
5,008
0
4,619
10,895
7,093
0
6,531
4,364
0
57,614
W
Cliodhna
 
Cliodhna
7,126
981
0
1,137
9,718
3,340
0
2,023
7,521
0
40,099
L
Baba Yaga
 
Baba Yaga
6,850
211
0
2,802
7,838
2,750
51
2,280
5,558
43,290
0
L
Gilgamesh
 
Gilgamesh
3,439
653
16
1,222
10,682
4,164
0
4,456
6,226
3,103
16,142
W
Danzaburou
Arinorn
Danzaburou
6,881
3,571
0
4,162
11,457
2,921
336
23
11,434
0
56,424
W
Cabrakan
AzaelTeror
Cabrakan
7,575
852
1,356
1,846
10,428
6,076
0
2,729
6,965
17,334
4,670
L
Medusa
SorryICan
Medusa
10,418
5,365
0
3,605
10,720
2,491
0
2,388
8,332
0
44,494
L
Artio
ZsZs94
Artio
6,758
1,217
0
8,582
13,759
11,972
0
0
13,759
47,458
0
L
Loki
2,417
214
0
2,661
7,313
1,737
0
3,114
4,199
0
31,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
33,862
422
Minions Killed
375
0
Camps Cleared
0
1,425,361
Distance Traveled
1,269,345
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,329
641
132
10
0
310,549
5
W
Ne Zha
8,084
622
110
8
0
282,263
1
W
Cliodhna
7,748
596
64
5
0
312,965
2
L
Baba Yaga
6,686
514
82
6
0
245,274
3
L
Gilgamesh
5,654
435
31
2
0
200,034
1
W
Danzaburou
7,695
592
89
7
0
255,103
7
W
Cabrakan
7,631
587
27
2
0
264,481
3
L
Medusa
7,670
590
74
6
0
276,989
1
L
Artio
7,370
567
116
9
0
256,589
5
L
Loki
6,482
499
72
6
0
290,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role