Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Renchizzle
Sylvanus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 100L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
TheRealHalfBlood
Ne Zha
Level 48
God Stats
1W - 4L
1,783 SR
Queue Stats
152W - 250L
1,307 Elo+
Party 1
Team Averages
Level 116
1,594 SR
1,462 Elo+

VS

Team Averages
Level 82
1,500 SR
1,532 Elo+
Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Stoles
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zeita0497
Baron Samedi
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 195L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 4 / 5
8,246
687
11,874
9,653
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Renchizzle
Sylvanus
12
4 / 4 / 2
8,930
744
7,118
12,988
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 4
7,538
628
5,334
14,330
4,754
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 9
8,680
723
7,213
11,806
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Stoles
Thanatos
13
7 / 3 / 4
9,150
763
7,509
9,993
3,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Zeita0497
Baron Samedi
15
6 / 1 / 9
9,845
820
16,840
8,956
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
16
16
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
5
1.13
W
Achilles
 
Achilles
3
3
9
2.5
L
Sylvanus
Renchizzle
Sylvanus
4
4
2
1.25
W
Thanatos
Stoles
Thanatos
7
3
4
3
L
1
8
4
0.38
W
Baron Samedi
Zeita0497
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,326
Damage
31,562
36,971
Taken
30,755
21,218
Mitigated
16,294
8,249
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,874
1,010
268
1,542
9,653
3,311
271
4,282
5,153
37,414
0
W
Achilles
 
Achilles
7,213
1,296
339
2,307
11,806
8,760
67
7,522
4,284
4,528
12,065
L
Sylvanus
Renchizzle
Sylvanus
7,118
2,149
1,331
4,782
12,988
13,153
0
7,547
4,523
14,796
0
W
Thanatos
Stoles
Thanatos
7,509
1,808
0
5,392
9,993
3,626
793
5,997
3,996
0
18,795
L
5,334
1,097
0
326
14,330
4,754
0
5,628
8,112
0
18,124
W
Baron Samedi
Zeita0497
Baron Samedi
16,840
1,155
1,886
4,485
8,956
3,908
423
5,717
3,239
47,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,714
Gold Earned
27,675
110
Minions Killed
123
4
Camps Cleared
7
570,641
Distance Traveled
648,712
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,246
687
73
6
4
185,618
6
W
Achilles
8,680
723
26
2
2
226,775
2
L
Sylvanus
8,930
744
14
1
0
185,755
4
W
Thanatos
9,150
763
21
2
1
219,400
0
L
Ne Zha
7,538
628
23
2
0
199,268
3
W
Baron Samedi
9,845
820
76
6
4
202,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role