Player Matchup

Cernunnos
Cernunnos
Erzenger
Cernunnos
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 28L
1,630 Elo+
Party 3
Serqet
Serqet
Kambama
Serqet
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 170L
1,610 Elo+
Party 1
Atlas
Atlas
Lifetker
Atlas
Level 121
God Stats
5W - 5L
1,569 SR
Queue Stats
75W - 55L
1,487 Elo+
Party 3
Sylvanus
Sylvanus
Sir Vibin
Sylvanus
Level 125
God Stats
6W - 3L
1,501 SR
Queue Stats
130W - 107L
1,631 Elo+
Party 1
Chaac
Chaac
Zoms-_-
Chaac
Level 26
God Stats
7W - 10L
1,656 SR
Queue Stats
9W - 15L
1,537 Elo+
Party 3
Team Averages
Level 108
1,588 SR
1,579 Elo+

VS

Team Averages
Level 96
1,629 SR
1,478 Elo+
Tiamat
Tiamat
Distressed Dams
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
Don_Lito813
Heimdallr
Level 39
God Stats
1W - 1L
1,784 SR
Queue Stats
18W - 24L
1,421 Elo+
Solo
Bakasura
Bakasura
Papa Smurf4365
Bakasura
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 60L
1,418 Elo+
Party 2
Cabrakan
Cabrakan
XcrispyXcremeX
Cabrakan
Level 48
God Stats
4W - 7L
1,523 SR
Queue Stats
20W - 26L
1,496 Elo+
Party 2
Cliodhna
Cliodhna
beerusdbz2063
Cliodhna
Level 156
God Stats
1W - 4L
1,837 SR
Queue Stats
75W - 75L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Erzenger
Cernunnos
20
14 / 3 / 8
15,070
603
31,939
22,312
12,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Kambama
Serqet
19
8 / 6 / 5
12,873
515
11,760
17,524
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Lifetker
Atlas
16
3 / 5 / 16
11,832
473
9,262
24,140
28,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Sir Vibin
Sylvanus
19
2 / 7 / 8
12,495
500
12,456
25,555
25,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Zoms-_-
Chaac
16
1 / 6 / 8
10,077
403
7,307
19,558
16,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 5
13,550
542
30,575
16,864
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Don_Lito813
Heimdallr
17
2 / 7 / 10
11,493
460
9,899
17,720
5,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
20
12 / 3 / 4
15,658
626
25,257
22,064
14,745
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
16
0 / 7 / 8
11,531
461
5,366
21,709
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
beerusdbz2063
Cliodhna
20
4 / 6 / 6
12,626
505
10,565
23,369
7,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
60
28
Kills
27
27
Deaths
28
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
5
5
2.3
L
Heimdallr
Don_Lito813
Heimdallr
2
7
10
1
W
Cernunnos
Erzenger
Cernunnos
14
3
8
6
W
Serqet
Kambama
Serqet
8
6
5
1.75
W
Atlas
Lifetker
Atlas
3
5
16
2.2
L
Bakasura
12
3
4
4.67
W
Sylvanus
Sir Vibin
Sylvanus
2
7
8
0.86
L
Cabrakan
0
7
8
0.57
W
Chaac
Zoms-_-
Chaac
1
6
8
0.83
L
Cliodhna
beerusdbz2063
Cliodhna
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,724
Damage
81,662
109,089
Taken
101,726
90,556
Mitigated
60,388
34,812
Healing
27,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,575
2,189
0
3,901
16,864
10,618
339
1,794
14,243
95,342
0
L
Heimdallr
Don_Lito813
Heimdallr
9,899
5,110
0
3,869
17,720
5,404
1,507
5,453
12,229
0
62,851
W
Cernunnos
Erzenger
Cernunnos
31,939
16,341
0
6,792
22,312
12,591
1,819
7,897
13,966
0
155,357
W
Serqet
Kambama
Serqet
11,760
2,092
0
4,809
17,524
7,438
310
4,218
12,816
0
69,862
W
Atlas
Lifetker
Atlas
9,262
3,371
1,277
4,060
24,140
28,310
70
10,274
12,940
34,009
0
L
Bakasura
25,257
15,275
0
7,014
22,064
14,745
1,534
8,133
13,603
0
105,636
W
Sylvanus
Sir Vibin
Sylvanus
12,456
2,689
3,015
10,088
25,555
25,779
0
5,116
18,479
68,726
12,449
L
Cabrakan
5,366
839
704
2,792
21,709
22,434
665
2,564
18,348
32,491
0
W
Chaac
Zoms-_-
Chaac
7,307
1,422
0
4,771
19,558
16,438
320
8,436
10,440
115
52,077
L
Cliodhna
beerusdbz2063
Cliodhna
10,565
2,062
0
9,284
23,369
7,187
1,598
2,968
20,023
0
97,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,347
Gold Earned
64,858
646
Minions Killed
624
0
Camps Cleared
0
2,278,431
Distance Traveled
2,384,303
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,550
542
126
5
0
449,155
3
L
Heimdallr
11,493
460
100
4
0
442,689
2
W
Cernunnos
15,070
603
207
8
0
404,528
3
W
Serqet
12,873
515
115
5
0
525,164
4
W
Atlas
11,832
473
46
2
0
472,007
2
L
Bakasura
15,658
626
210
8
0
558,374
2
W
Sylvanus
12,495
500
178
7
0
429,810
0
L
Cabrakan
11,531
461
47
2
0
449,003
3
W
Chaac
10,077
403
100
4
0
446,922
0
L
Cliodhna
12,626
505
141
6
0
485,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role